mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-17 03:27:57 +01:00
88 lines
1.4 KiB
JavaScript
88 lines
1.4 KiB
JavaScript
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THREE = {};
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THREE.Vector3 = function ( x, y, z ) {
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this.x = x || 0;
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this.y = y || 0;
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this.z = z || 0;
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};
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THREE.Vector3.prototype = {
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constructor: THREE.Vector3,
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lengthSq: function () {
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return this.x * this.x + this.y * this.y + this.z * this.z;
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},
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length: function () {
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return Math.sqrt( this.lengthSq() );
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},
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length2: function () {
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return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z );
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}
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};
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var a = [];
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for ( var i = 0; i < 100000; i ++ ) {
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a[ i ] = new THREE.Vector3( i * 0.01, i * 2, i * -1.3 );
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}
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var suite = new Benchmark.Suite;
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suite.add('NoCallTest', function() {
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var result = 0;
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for ( var i = 0; i < 100000; i ++ ) {
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var v = a[i];
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result += Math.sqrt( v.x * v.x + v.y * v.y + v.z * v.z );
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}
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});
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suite.add('InlineCallTest', function() {
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var result = 0;
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for ( var i = 0; i < 100000; i ++ ) {
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result += a[ i ].length2();
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}
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});
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suite.add('FunctionCallTest', function() {
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var result = 0;
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for ( var i = 0; i < 100000; i ++ ) {
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result += a[ i ].length();
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}
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});
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suite.on('cycle', function(event, bench) {
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console.log(String(event.target));
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});
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suite.on('complete', function() {
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console.log('Fastest is ' + this.filter('fastest').pluck('name'));
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console.log( "Done" );
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});
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suite.run(true);
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