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72 lines
2.2 KiB
JavaScript
72 lines
2.2 KiB
JavaScript
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// http://mrl.nyu.edu/~perlin/noise/
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var ImprovedNoise = function () {
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var p = [ 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,
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23,190,6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,88,237,149,56,87,
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174,20,125,136,171,168,68,175,74,165,71,134,139,48,27,166,77,146,158,231,83,111,229,122,60,211,
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133,230,220,105,92,41,55,46,245,40,244,102,143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,
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89,18,169,200,196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,226,250,124,123,5,
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202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,223,183,170,213,119,
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248,152,2,44,154,163,70,221,153,101,155,167,43,172,9,129,22,39,253,19,98,108,110,79,113,224,232,
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178,185,112,104,218,246,97,228,251,34,242,193,238,210,144,12,191,179,162,241,81,51,145,235,249,
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14,239,107,49,192,214,31,181,199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,138,236,205,
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93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 ];
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for (var i = 0; i < 256 ; i ++) {
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p[256 + i] = p[i];
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}
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function fade(t) {
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return t * t * t * (t * (t * 6 - 15) + 10);
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}
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function lerp(t, a, b) {
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return a + t * (b - a);
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}
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function grad(hash, x, y, z) {
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var h = hash & 15;
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var u = h < 8 ? x : y, v = h < 4 ? y : h == 12 || h == 14 ? x : z;
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return ((h&1) == 0 ? u : -u) + ((h&2) == 0 ? v : -v);
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}
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return {
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noise: function (x, y, z) {
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var floorX = ~~x, floorY = ~~y, floorZ = ~~z;
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var X = floorX & 255, Y = floorY & 255, Z = floorZ & 255;
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x -= floorX;
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y -= floorY;
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z -= floorZ;
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var xMinus1 = x - 1, yMinus1 = y - 1, zMinus1 = z - 1;
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var u = fade(x), v = fade(y), w = fade(z);
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var A = p[X] + Y, AA = p[A] + Z, AB = p[A + 1] + Z, B = p[X + 1] + Y, BA = p[B] + Z, BB = p[B + 1] + Z;
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return lerp(w, lerp(v, lerp(u, grad(p[AA], x, y, z),
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grad(p[BA], xMinus1, y, z)),
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lerp(u, grad(p[AB], x, yMinus1, z),
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grad(p[BB], xMinus1, yMinus1, z))),
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lerp(v, lerp(u, grad(p[AA + 1], x, y, zMinus1),
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grad(p[BA + 1], xMinus1, y, z - 1)),
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lerp(u, grad(p[AB + 1], x, yMinus1, zMinus1),
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grad(p[BB + 1], xMinus1, yMinus1, zMinus1))));
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}
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}
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}
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