mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-15 10:37:56 +01:00
54 lines
1.9 KiB
HTML
54 lines
1.9 KiB
HTML
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<meta charset="utf-8" />
|
||
|
<script src="../../../list.js"></script>
|
||
|
<script src="../../../page.js"></script>
|
||
|
<link type="text/css" rel="stylesheet" href="../../../page.css" />
|
||
|
</head>
|
||
|
<body>
|
||
|
[page:Geometry] →
|
||
|
|
||
|
<h1>[name]</h1>
|
||
|
|
||
|
<div class="desc">A class for generating cylinder geometries</div>
|
||
|
|
||
|
|
||
|
<h2>Example</h2>
|
||
|
|
||
|
<code>var geometry = new THREE.CylinderGeometry( 5, 5, 20, 32 );
|
||
|
var material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
|
||
|
var cylinder = new THREE.Mesh( geometry, material );
|
||
|
scene.add( cylinder );
|
||
|
</code>
|
||
|
|
||
|
|
||
|
<h2>Constructor</h2>
|
||
|
|
||
|
|
||
|
<h3>[name]([page:Float radiusTop], [page:Float radiusBottom], [page:Float height], [page:Integer radiusSegments], [page:Integer heightSegments], [page:Boolean openEnded], [page:Float thetaStart], [page:Float thetaLength])</h3>
|
||
|
<div>
|
||
|
radiusTop — Radius of the cylinder at the top. Default is 20.<br />
|
||
|
radiusBottom — Radius of the cylinder at the bottom. Default is 20.<br />
|
||
|
height — Height of the cylinder. Default is 100.<br />
|
||
|
radiusSegments — Number of segmented faces around the circumference of the cylinder. Default is 8<br />
|
||
|
heightSegments — Number of rows of faces along the height of the cylinder. Default is 1.<br />
|
||
|
openEnded — A Boolean indicating whether the ends of the cylinder are open or capped. Default is false, meaning capped.<br />
|
||
|
thetaStart — Start angle for first segment, default = 0 (three o'clock position).<br />
|
||
|
thetaLength — The central angle, often called theta, of the circular sector. The default is 2*Pi, which makes for a complete cylinder.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<h2>Properties</h2>
|
||
|
|
||
|
<div>
|
||
|
Each of the constructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<h2>Source</h2>
|
||
|
|
||
|
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
|
||
|
</body>
|
||
|
</html>
|