Doodle3D-Slicer/three.js-master/docs/api/materials/MeshFaceMaterial.html

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2015-06-12 15:58:26 +02:00
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../list.js"></script>
<script src="../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../page.css" />
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<body>
<h1>[name]</h1>
<div class="desc">
A Material to define multiple materials for the same geometry.
The geometry decides which material is used for which faces by the [page:Face3 faces materialindex].
The materialindex corresponds with the index of the material in the materials array.
</div>
<h2>Constructor</h2>
<h3>[name]([page:Array materials])</h3>
<div>
materials -- The materials for the geometry.
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<div>
Creates a MeshFaceMaterial with the correct materials.
</div>
<h2>Properties</h2>
<h3>[property:Array materials]</h3>
<div>
Get or set the materials for the geometry.
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<h2>Methods</h2>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</html>