mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-26 04:43:49 +01:00
39 lines
902 B
JavaScript
39 lines
902 B
JavaScript
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var transitionParams = {
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"useTexture": true,
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"transition": 0.5,
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"transitionSpeed": 2.0,
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"texture": 5,
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"loopTexture": true,
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"animateTransition": true,
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"textureThreshold": 0.3
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};
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function initGUI() {
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var gui = new dat.GUI();
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gui.add(transitionParams, "useTexture").onChange(function(value) {
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transition.useTexture(value);
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});
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gui.add(transitionParams, 'loopTexture');
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gui.add(transitionParams, 'texture', { Perlin: 0, Squares: 1, Cells: 2, Distort: 3, Gradient: 4, Radial: 5 } ).onChange(function(value) {
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transition.setTexture(value);
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}).listen();
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gui.add(transitionParams, "textureThreshold", 0, 1, 0.01).onChange(function(value) {
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transition.setTextureThreshold(value);
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});
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gui.add(transitionParams, "animateTransition");
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gui.add(transitionParams, "transition", 0, 1, 0.01).listen();
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gui.add(transitionParams, "transitionSpeed", 0.5, 5, 0.01);
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}
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