mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-26 04:43:49 +01:00
32 lines
365 B
Plaintext
32 lines
365 B
Plaintext
|
#VRML V2.0 utf8
|
||
|
|
||
|
Transform {
|
||
|
rotation 0 1 0 0.4
|
||
|
children DEF myshape Shape {
|
||
|
appearance Appearance {
|
||
|
material Material {
|
||
|
diffuseColor 0 1 0
|
||
|
emissiveColor 0.2 0.2 0.2
|
||
|
}
|
||
|
}
|
||
|
geometry Box {
|
||
|
size 3 2 1
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#Transform {
|
||
|
# rotation 1,0,0,0.4
|
||
|
# children USE myshape
|
||
|
#}
|
||
|
|
||
|
|
||
|
#Transform {
|
||
|
# rotation
|
||
|
# 0
|
||
|
# 0
|
||
|
# 1
|
||
|
# 0.4
|
||
|
# children USE myshape
|
||
|
#}
|