mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-23 14:07:57 +01:00
95 lines
2.2 KiB
JavaScript
95 lines
2.2 KiB
JavaScript
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/**
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* @author mrdoob / http://mrdoob.com/
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*/
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Sidebar.Geometry.BoxGeometry = function ( signals, object ) {
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var container = new UI.Panel();
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var parameters = object.geometry.parameters;
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// width
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var widthRow = new UI.Panel();
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var width = new UI.Number( parameters.width ).onChange( update );
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widthRow.add( new UI.Text( 'Width' ).setWidth( '90px' ) );
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widthRow.add( width );
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container.add( widthRow );
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// height
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var heightRow = new UI.Panel();
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var height = new UI.Number( parameters.height ).onChange( update );
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heightRow.add( new UI.Text( 'Height' ).setWidth( '90px' ) );
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heightRow.add( height );
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container.add( heightRow );
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// depth
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var depthRow = new UI.Panel();
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var depth = new UI.Number( parameters.depth ).onChange( update );
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depthRow.add( new UI.Text( 'Depth' ).setWidth( '90px' ) );
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depthRow.add( depth );
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container.add( depthRow );
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// widthSegments
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var widthSegmentsRow = new UI.Panel();
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var widthSegments = new UI.Integer( parameters.widthSegments ).setRange( 1, Infinity ).onChange( update );
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widthSegmentsRow.add( new UI.Text( 'Width segments' ).setWidth( '90px' ) );
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widthSegmentsRow.add( widthSegments );
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container.add( widthSegmentsRow );
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// heightSegments
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var heightSegmentsRow = new UI.Panel();
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var heightSegments = new UI.Integer( parameters.heightSegments ).setRange( 1, Infinity ).onChange( update );
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heightSegmentsRow.add( new UI.Text( 'Height segments' ).setWidth( '90px' ) );
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heightSegmentsRow.add( heightSegments );
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container.add( heightSegmentsRow );
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// depthSegments
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var depthSegmentsRow = new UI.Panel();
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var depthSegments = new UI.Integer( parameters.depthSegments ).setRange( 1, Infinity ).onChange( update );
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depthSegmentsRow.add( new UI.Text( 'Height segments' ).setWidth( '90px' ) );
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depthSegmentsRow.add( depthSegments );
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container.add( depthSegmentsRow );
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//
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function update() {
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object.geometry.dispose();
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object.geometry = new THREE.BoxGeometry(
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width.getValue(),
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height.getValue(),
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depth.getValue(),
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widthSegments.getValue(),
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heightSegments.getValue(),
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depthSegments.getValue()
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);
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object.geometry.computeBoundingSphere();
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signals.geometryChanged.dispatch( object );
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}
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return container;
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}
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