mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-25 04:23:47 +01:00
170 lines
3.8 KiB
HTML
170 lines
3.8 KiB
HTML
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<title>three.js canvas - particles - random</title>
|
||
|
<meta charset="utf-8">
|
||
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||
|
<style>
|
||
|
body {
|
||
|
background-color: #000000;
|
||
|
margin: 0px;
|
||
|
overflow: hidden;
|
||
|
}
|
||
|
|
||
|
a {
|
||
|
color:#0078ff;
|
||
|
}
|
||
|
</style>
|
||
|
</head>
|
||
|
<body>
|
||
|
|
||
|
<script src="../build/three.min.js"></script>
|
||
|
|
||
|
<script src="js/renderers/Projector.js"></script>
|
||
|
<script src="js/renderers/CanvasRenderer.js"></script>
|
||
|
|
||
|
<script src="js/libs/stats.min.js"></script>
|
||
|
|
||
|
<script>
|
||
|
|
||
|
var container, stats;
|
||
|
var camera, scene, renderer, group, particle;
|
||
|
var mouseX = 0, mouseY = 0;
|
||
|
|
||
|
var windowHalfX = window.innerWidth / 2;
|
||
|
var windowHalfY = window.innerHeight / 2;
|
||
|
|
||
|
init();
|
||
|
animate();
|
||
|
|
||
|
function init() {
|
||
|
|
||
|
container = document.createElement( 'div' );
|
||
|
document.body.appendChild( container );
|
||
|
|
||
|
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 3000 );
|
||
|
camera.position.z = 1000;
|
||
|
|
||
|
scene = new THREE.Scene();
|
||
|
|
||
|
var PI2 = Math.PI * 2;
|
||
|
var program = function ( context ) {
|
||
|
|
||
|
context.beginPath();
|
||
|
context.arc( 0, 0, 0.5, 0, PI2, true );
|
||
|
context.fill();
|
||
|
|
||
|
}
|
||
|
|
||
|
group = new THREE.Group();
|
||
|
scene.add( group );
|
||
|
|
||
|
for ( var i = 0; i < 1000; i++ ) {
|
||
|
|
||
|
var material = new THREE.SpriteCanvasMaterial( {
|
||
|
color: Math.random() * 0x808008 + 0x808080,
|
||
|
program: program
|
||
|
} );
|
||
|
|
||
|
particle = new THREE.Sprite( material );
|
||
|
particle.position.x = Math.random() * 2000 - 1000;
|
||
|
particle.position.y = Math.random() * 2000 - 1000;
|
||
|
particle.position.z = Math.random() * 2000 - 1000;
|
||
|
particle.scale.x = particle.scale.y = Math.random() * 20 + 10;
|
||
|
group.add( particle );
|
||
|
}
|
||
|
|
||
|
renderer = new THREE.CanvasRenderer();
|
||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
container.appendChild( renderer.domElement );
|
||
|
|
||
|
stats = new Stats();
|
||
|
stats.domElement.style.position = 'absolute';
|
||
|
stats.domElement.style.top = '0px';
|
||
|
container.appendChild( stats.domElement );
|
||
|
|
||
|
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
||
|
document.addEventListener( 'touchstart', onDocumentTouchStart, false );
|
||
|
document.addEventListener( 'touchmove', onDocumentTouchMove, false );
|
||
|
|
||
|
//
|
||
|
|
||
|
window.addEventListener( 'resize', onWindowResize, false );
|
||
|
|
||
|
}
|
||
|
|
||
|
function onWindowResize() {
|
||
|
|
||
|
windowHalfX = window.innerWidth / 2;
|
||
|
windowHalfY = window.innerHeight / 2;
|
||
|
|
||
|
camera.aspect = window.innerWidth / window.innerHeight;
|
||
|
camera.updateProjectionMatrix();
|
||
|
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
function onDocumentMouseMove( event ) {
|
||
|
|
||
|
mouseX = event.clientX - windowHalfX;
|
||
|
mouseY = event.clientY - windowHalfY;
|
||
|
}
|
||
|
|
||
|
function onDocumentTouchStart( event ) {
|
||
|
|
||
|
if ( event.touches.length === 1 ) {
|
||
|
|
||
|
event.preventDefault();
|
||
|
|
||
|
mouseX = event.touches[ 0 ].pageX - windowHalfX;
|
||
|
mouseY = event.touches[ 0 ].pageY - windowHalfY;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function onDocumentTouchMove( event ) {
|
||
|
|
||
|
if ( event.touches.length === 1 ) {
|
||
|
|
||
|
event.preventDefault();
|
||
|
|
||
|
mouseX = event.touches[ 0 ].pageX - windowHalfX;
|
||
|
mouseY = event.touches[ 0 ].pageY - windowHalfY;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
function animate() {
|
||
|
|
||
|
requestAnimationFrame( animate );
|
||
|
|
||
|
render();
|
||
|
stats.update();
|
||
|
|
||
|
}
|
||
|
|
||
|
function render() {
|
||
|
|
||
|
camera.position.x += ( mouseX - camera.position.x ) * 0.05;
|
||
|
camera.position.y += ( - mouseY - camera.position.y ) * 0.05;
|
||
|
camera.lookAt( scene.position );
|
||
|
|
||
|
group.rotation.x += 0.01;
|
||
|
group.rotation.y += 0.02;
|
||
|
|
||
|
renderer.render( scene, camera );
|
||
|
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
</body>
|
||
|
</html>
|