mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-25 20:33:50 +01:00
304 lines
9.1 KiB
JavaScript
304 lines
9.1 KiB
JavaScript
|
/**
|
||
|
* @author Nikos M. / https://github.com/foo123/
|
||
|
*/
|
||
|
|
||
|
// https://github.com/mrdoob/three.js/issues/5552
|
||
|
// http://en.wikipedia.org/wiki/RGBE_image_format
|
||
|
|
||
|
THREE.HDRLoader = THREE.RGBELoader = function ( manager ) {
|
||
|
|
||
|
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
|
||
|
|
||
|
};
|
||
|
|
||
|
// extend THREE.BinaryTextureLoader
|
||
|
THREE.RGBELoader.prototype = Object.create( THREE.BinaryTextureLoader.prototype );
|
||
|
|
||
|
// adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html
|
||
|
THREE.RGBELoader.prototype._parser = function( buffer ) {
|
||
|
|
||
|
var
|
||
|
/* return codes for rgbe routines */
|
||
|
RGBE_RETURN_SUCCESS = 0,
|
||
|
RGBE_RETURN_FAILURE = -1,
|
||
|
|
||
|
/* default error routine. change this to change error handling */
|
||
|
rgbe_read_error = 1,
|
||
|
rgbe_write_error = 2,
|
||
|
rgbe_format_error = 3,
|
||
|
rgbe_memory_error = 4,
|
||
|
rgbe_error = function(rgbe_error_code, msg) {
|
||
|
switch (rgbe_error_code) {
|
||
|
case rgbe_read_error: console.error("THREE.RGBELoader Read Error: " + (msg||''));
|
||
|
break;
|
||
|
case rgbe_write_error: console.error("THREE.RGBELoader Write Error: " + (msg||''));
|
||
|
break;
|
||
|
case rgbe_format_error: console.error("THREE.RGBELoader Bad File Format: " + (msg||''));
|
||
|
break;
|
||
|
default:
|
||
|
case rgbe_memory_error: console.error("THREE.RGBELoader: Error: " + (msg||''));
|
||
|
}
|
||
|
return RGBE_RETURN_FAILURE;
|
||
|
},
|
||
|
|
||
|
/* offsets to red, green, and blue components in a data (float) pixel */
|
||
|
RGBE_DATA_RED = 0,
|
||
|
RGBE_DATA_GREEN = 1,
|
||
|
RGBE_DATA_BLUE = 2,
|
||
|
|
||
|
/* number of floats per pixel, use 4 since stored in rgba image format */
|
||
|
RGBE_DATA_SIZE = 4,
|
||
|
|
||
|
/* flags indicating which fields in an rgbe_header_info are valid */
|
||
|
RGBE_VALID_PROGRAMTYPE = 1,
|
||
|
RGBE_VALID_FORMAT = 2,
|
||
|
RGBE_VALID_DIMENSIONS = 4,
|
||
|
|
||
|
NEWLINE = "\n",
|
||
|
|
||
|
fgets = function( buffer, lineLimit, consume ) {
|
||
|
lineLimit = !lineLimit ? 1024 : lineLimit;
|
||
|
var p = buffer.pos,
|
||
|
i = -1, len = 0, s = '', chunkSize = 128,
|
||
|
chunk = String.fromCharCode.apply(null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) )
|
||
|
;
|
||
|
while ( (0 > (i = chunk.indexOf( NEWLINE ))) && (len < lineLimit) && (p < buffer.byteLength) ) {
|
||
|
|
||
|
s += chunk; len += chunk.length;
|
||
|
p += chunkSize;
|
||
|
chunk += String.fromCharCode.apply(null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) );
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( -1 < i ) {
|
||
|
|
||
|
/*for (i=l-1; i>=0; i--) {
|
||
|
byteCode = m.charCodeAt(i);
|
||
|
if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++;
|
||
|
else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2;
|
||
|
if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate
|
||
|
}*/
|
||
|
if ( false !== consume ) buffer.pos += len + i + 1;
|
||
|
return s + chunk.slice(0, i);
|
||
|
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
/* minimal header reading. modify if you want to parse more information */
|
||
|
RGBE_ReadHeader = function( buffer ) {
|
||
|
var line, match,
|
||
|
|
||
|
// regexes to parse header info fields
|
||
|
magic_token_re = /^#\?(\S+)$/,
|
||
|
gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/,
|
||
|
exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/,
|
||
|
format_re = /^\s*FORMAT=(\S+)\s*$/,
|
||
|
dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/,
|
||
|
|
||
|
// RGBE format header struct
|
||
|
header = {
|
||
|
|
||
|
valid: 0, /* indicate which fields are valid */
|
||
|
|
||
|
string: '', /* the actual header string */
|
||
|
|
||
|
comments: '', /* comments found in header */
|
||
|
|
||
|
programtype: 'RGBE', /* listed at beginning of file to identify it
|
||
|
* after "#?". defaults to "RGBE" */
|
||
|
|
||
|
format: '', /* RGBE format, default 32-bit_rle_rgbe */
|
||
|
|
||
|
gamma: 1.0, /* image has already been gamma corrected with
|
||
|
* given gamma. defaults to 1.0 (no correction) */
|
||
|
|
||
|
exposure: 1.0, /* a value of 1.0 in an image corresponds to
|
||
|
* <exposure> watts/steradian/m^2.
|
||
|
* defaults to 1.0 */
|
||
|
|
||
|
width: 0, height: 0 /* image dimensions, width/height */
|
||
|
|
||
|
}
|
||
|
;
|
||
|
|
||
|
if ( buffer.pos >= buffer.byteLength || !( line = fgets( buffer ) ) ) {
|
||
|
return rgbe_error( rgbe_read_error, "no header found" );
|
||
|
}
|
||
|
/* if you want to require the magic token then uncomment the next line */
|
||
|
if ( !(match = line.match(magic_token_re)) ) {
|
||
|
return rgbe_error( rgbe_format_error, "bad initial token" );
|
||
|
}
|
||
|
header.valid |= RGBE_VALID_PROGRAMTYPE;
|
||
|
header.programtype = match[1];
|
||
|
header.string += line + "\n";
|
||
|
|
||
|
while ( true ) {
|
||
|
|
||
|
line = fgets( buffer );
|
||
|
if ( false === line ) break;
|
||
|
header.string += line + "\n";
|
||
|
|
||
|
if ( '#' === line.charAt(0) ) {
|
||
|
header.comments += line + "\n";
|
||
|
continue; // comment line
|
||
|
}
|
||
|
|
||
|
if ( match = line.match(gamma_re) ) {
|
||
|
header.gamma = parseFloat(match[1], 10);
|
||
|
}
|
||
|
if ( match = line.match(exposure_re) ) {
|
||
|
header.exposure = parseFloat(match[1], 10);
|
||
|
}
|
||
|
if ( match = line.match(format_re) ) {
|
||
|
header.valid |= RGBE_VALID_FORMAT;
|
||
|
header.format = match[1];//'32-bit_rle_rgbe';
|
||
|
}
|
||
|
if ( match = line.match(dimensions_re) ) {
|
||
|
header.valid |= RGBE_VALID_DIMENSIONS;
|
||
|
header.height = parseInt(match[1], 10);
|
||
|
header.width = parseInt(match[2], 10);
|
||
|
}
|
||
|
|
||
|
if ( (header.valid&RGBE_VALID_FORMAT) && (header.valid&RGBE_VALID_DIMENSIONS) ) break;
|
||
|
}
|
||
|
|
||
|
if ( !(header.valid&RGBE_VALID_FORMAT) ) {
|
||
|
return rgbe_error( rgbe_format_error, "missing format specifier" );
|
||
|
}
|
||
|
if ( !(header.valid&RGBE_VALID_DIMENSIONS) ) {
|
||
|
return rgbe_error( rgbe_format_error, "missing image size specifier" );
|
||
|
}
|
||
|
|
||
|
return header;
|
||
|
},
|
||
|
|
||
|
RGBE_ReadPixels_RLE = function( buffer, w, h ) {
|
||
|
var data_rgba, offset, pos, count, byteValue,
|
||
|
scanline_buffer, ptr, ptr_end, i, l, off, isEncodedRun,
|
||
|
scanline_width = w, num_scanlines = h, rgbeStart
|
||
|
;
|
||
|
|
||
|
if (
|
||
|
// run length encoding is not allowed so read flat
|
||
|
((scanline_width < 8) || (scanline_width > 0x7fff)) ||
|
||
|
// this file is not run length encoded
|
||
|
((2 !== buffer[0]) || (2 !== buffer[1]) || (buffer[2] & 0x80))
|
||
|
) {
|
||
|
// return the flat buffer
|
||
|
return new Uint8Array( buffer );
|
||
|
}
|
||
|
|
||
|
if ( scanline_width !== ((buffer[2]<<8) | buffer[3]) ) {
|
||
|
return rgbe_error(rgbe_format_error, "wrong scanline width");
|
||
|
}
|
||
|
|
||
|
data_rgba = new Uint8Array( 4 * w * h );
|
||
|
|
||
|
if ( !data_rgba || !data_rgba.length ) {
|
||
|
return rgbe_error(rgbe_memory_error, "unable to allocate buffer space");
|
||
|
}
|
||
|
|
||
|
offset = 0; pos = 0; ptr_end = 4 * scanline_width;
|
||
|
rgbeStart = new Uint8Array( 4 );
|
||
|
scanline_buffer = new Uint8Array( ptr_end );
|
||
|
|
||
|
// read in each successive scanline
|
||
|
while ( (num_scanlines > 0) && (pos < buffer.byteLength) ) {
|
||
|
|
||
|
if ( pos + 4 > buffer.byteLength ) {
|
||
|
|
||
|
return rgbe_error( rgbe_read_error );
|
||
|
|
||
|
}
|
||
|
|
||
|
rgbeStart[0] = buffer[pos ++];
|
||
|
rgbeStart[1] = buffer[pos ++];
|
||
|
rgbeStart[2] = buffer[pos ++];
|
||
|
rgbeStart[3] = buffer[pos ++];
|
||
|
|
||
|
if ( (2 != rgbeStart[0]) || (2 != rgbeStart[1]) || (((rgbeStart[2]<<8) | rgbeStart[3]) != scanline_width) ) {
|
||
|
|
||
|
return rgbe_error(rgbe_format_error, "bad rgbe scanline format");
|
||
|
|
||
|
}
|
||
|
|
||
|
// read each of the four channels for the scanline into the buffer
|
||
|
// first red, then green, then blue, then exponent
|
||
|
ptr = 0;
|
||
|
while ( (ptr < ptr_end) && (pos < buffer.byteLength) ) {
|
||
|
|
||
|
count = buffer[ pos ++ ];
|
||
|
isEncodedRun = count > 128;
|
||
|
if ( isEncodedRun ) count -= 128;
|
||
|
|
||
|
if ( (0 === count) || (ptr + count > ptr_end) ) {
|
||
|
|
||
|
return rgbe_error(rgbe_format_error, "bad scanline data");
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( isEncodedRun ) {
|
||
|
// a (encoded) run of the same value
|
||
|
byteValue = buffer[ pos ++ ];
|
||
|
for (i = 0; i < count; i ++) {
|
||
|
scanline_buffer[ ptr ++ ] = byteValue;
|
||
|
}
|
||
|
//ptr += count;
|
||
|
|
||
|
} else {
|
||
|
// a literal-run
|
||
|
scanline_buffer.set( buffer.subarray(pos, pos + count), ptr );
|
||
|
ptr += count; pos += count;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// now convert data from buffer into rgba
|
||
|
// first red, then green, then blue, then exponent (alpha)
|
||
|
l = scanline_width; //scanline_buffer.byteLength;
|
||
|
for (i = 0; i < l; i ++) {
|
||
|
off = 0;
|
||
|
data_rgba[offset] = scanline_buffer[i + off];
|
||
|
off += scanline_width; //1;
|
||
|
data_rgba[offset + 1] = scanline_buffer[i + off];
|
||
|
off += scanline_width; //1;
|
||
|
data_rgba[offset + 2] = scanline_buffer[i + off];
|
||
|
off += scanline_width; //1;
|
||
|
data_rgba[offset + 3] = scanline_buffer[i + off];
|
||
|
offset += 4;
|
||
|
}
|
||
|
|
||
|
num_scanlines --;
|
||
|
}
|
||
|
|
||
|
return data_rgba;
|
||
|
}
|
||
|
;
|
||
|
|
||
|
var byteArray = new Uint8Array( buffer ),
|
||
|
byteLength = byteArray.byteLength;
|
||
|
byteArray.pos = 0;
|
||
|
var rgbe_header_info = RGBE_ReadHeader( byteArray );
|
||
|
|
||
|
if ( RGBE_RETURN_FAILURE !== rgbe_header_info ) {
|
||
|
|
||
|
var w = rgbe_header_info.width,
|
||
|
h = rgbe_header_info.height
|
||
|
,image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray(byteArray.pos), w, h )
|
||
|
;
|
||
|
if ( RGBE_RETURN_FAILURE !== image_rgba_data ) {
|
||
|
return {
|
||
|
width: w, height: h,
|
||
|
data: image_rgba_data,
|
||
|
header: rgbe_header_info.string,
|
||
|
gamma: rgbe_header_info.gamma,
|
||
|
exposure: rgbe_header_info.exposure,
|
||
|
format: THREE.RGBEFormat, // handled as THREE.RGBAFormat in shaders
|
||
|
type: THREE.UnsignedByteType
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
};
|