mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-16 19:17:57 +01:00
102 lines
2.3 KiB
JavaScript
102 lines
2.3 KiB
JavaScript
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/**
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* @author mrdoob / http://mrdoob.com/
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*/
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Sidebar.Project = function ( editor ) {
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var signals = editor.signals;
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var rendererTypes = {
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'WebGLRenderer': THREE.WebGLRenderer,
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'CanvasRenderer': THREE.CanvasRenderer,
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'SVGRenderer': THREE.SVGRenderer,
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'SoftwareRenderer': THREE.SoftwareRenderer,
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'RaytracingRenderer': THREE.RaytracingRenderer
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};
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var container = new UI.CollapsiblePanel();
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container.setCollapsed( editor.config.getKey( 'ui/sidebar/project/collapsed' ) );
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container.onCollapsedChange( function ( boolean ) {
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editor.config.setKey( 'ui/sidebar/project/collapsed', boolean );
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} );
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container.addStatic( new UI.Text( 'PROJECT' ) );
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container.add( new UI.Break() );
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// class
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var options = {};
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for ( var key in rendererTypes ) {
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if ( key.indexOf( 'WebGL' ) >= 0 && System.support.webgl === false ) continue;
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options[ key ] = key;
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}
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var rendererTypeRow = new UI.Panel();
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var rendererType = new UI.Select().setOptions( options ).setWidth( '150px' ).onChange( function () {
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editor.config.setKey( 'project/renderer', this.getValue() );
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updateRenderer();
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} );
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rendererTypeRow.add( new UI.Text( 'Renderer' ).setWidth( '90px' ) );
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rendererTypeRow.add( rendererType );
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container.add( rendererTypeRow );
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if ( editor.config.getKey( 'project/renderer' ) !== undefined ) {
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rendererType.setValue( editor.config.getKey( 'project/renderer' ) );
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}
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// antialiasing
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var rendererAntialiasRow = new UI.Panel();
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var rendererAntialias = new UI.Checkbox( editor.config.getKey( 'project/renderer/antialias' ) ).setLeft( '100px' ).onChange( function () {
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editor.config.setKey( 'project/renderer/antialias', this.getValue() );
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// updateRenderer();
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} );
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rendererAntialiasRow.add( new UI.Text( 'Antialias' ).setWidth( '90px' ) );
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rendererAntialiasRow.add( rendererAntialias );
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container.add( rendererAntialiasRow );
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// VR
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var vrRow = new UI.Panel();
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var vr = new UI.Checkbox( editor.config.getKey( 'project/vr' ) ).setLeft( '100px' ).onChange( function () {
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editor.config.setKey( 'project/vr', this.getValue() );
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// updateRenderer();
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} );
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vrRow.add( new UI.Text( 'VR' ).setWidth( '90px' ) );
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vrRow.add( vr );
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container.add( vrRow );
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//
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function updateRenderer() {
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signals.rendererChanged.dispatch( rendererType.getValue(), rendererAntialias.getValue() );
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}
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return container;
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}
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