Doodle3D-Slicer/three.js-master/editor_slicer/js/Sidebar.Material.js

857 lines
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JavaScript
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2015-06-12 15:58:26 +02:00
/**
* @author mrdoob / http://mrdoob.com/
*/
Sidebar.Material = function ( editor ) {
var signals = editor.signals;
var materialClasses = {
'LineBasicMaterial': THREE.LineBasicMaterial,
'LineDashedMaterial': THREE.LineDashedMaterial,
'MeshBasicMaterial': THREE.MeshBasicMaterial,
'MeshDepthMaterial': THREE.MeshDepthMaterial,
'MeshFaceMaterial': THREE.MeshFaceMaterial,
'MeshLambertMaterial': THREE.MeshLambertMaterial,
'MeshNormalMaterial': THREE.MeshNormalMaterial,
'MeshPhongMaterial': THREE.MeshPhongMaterial,
'PointCloudMaterial': THREE.PointCloudMaterial,
'ShaderMaterial': THREE.ShaderMaterial,
'SpriteMaterial': THREE.SpriteMaterial,
'SpriteCanvasMaterial': THREE.SpriteCanvasMaterial,
'Material': THREE.Material
};
var container = new UI.CollapsiblePanel();
container.setCollapsed( editor.config.getKey( 'ui/sidebar/material/collapsed' ) );
container.onCollapsedChange( function ( boolean ) {
editor.config.setKey( 'ui/sidebar/material/collapsed', boolean );
} );
container.setDisplay( 'none' );
container.dom.classList.add( 'Material' );
container.addStatic( new UI.Text().setValue( 'MATERIAL' ) );
container.add( new UI.Break() );
// uuid
var materialUUIDRow = new UI.Panel();
var materialUUID = new UI.Input().setWidth( '115px' ).setFontSize( '12px' ).setDisabled( true );
var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
materialUUID.setValue( THREE.Math.generateUUID() );
update();
} );
materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
materialUUIDRow.add( materialUUID );
materialUUIDRow.add( materialUUIDRenew );
container.add( materialUUIDRow );
// name
var materialNameRow = new UI.Panel();
var materialName = new UI.Input().setWidth( '150px' ).setFontSize( '12px' ).onChange( function () {
editor.setMaterialName( editor.selected.material, materialName.getValue() );
} );
materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
materialNameRow.add( materialName );
container.add( materialNameRow );
// class
var materialClassRow = new UI.Panel();
var materialClass = new UI.Select().setOptions( {
'LineBasicMaterial': 'LineBasicMaterial',
'LineDashedMaterial': 'LineDashedMaterial',
'MeshBasicMaterial': 'MeshBasicMaterial',
'MeshDepthMaterial': 'MeshDepthMaterial',
'MeshFaceMaterial': 'MeshFaceMaterial',
'MeshLambertMaterial': 'MeshLambertMaterial',
'MeshNormalMaterial': 'MeshNormalMaterial',
'MeshPhongMaterial': 'MeshPhongMaterial',
'ShaderMaterial': 'ShaderMaterial',
'SpriteMaterial': 'SpriteMaterial'
} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
materialClassRow.add( materialClass );
container.add( materialClassRow );
// color
var materialColorRow = new UI.Panel();
var materialColor = new UI.Color().onChange( update );
materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
materialColorRow.add( materialColor );
container.add( materialColorRow );
// emissive
var materialEmissiveRow = new UI.Panel();
var materialEmissive = new UI.Color().setHexValue( 0x000000 ).onChange( update );
materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
materialEmissiveRow.add( materialEmissive );
container.add( materialEmissiveRow );
// specular
var materialSpecularRow = new UI.Panel();
var materialSpecular = new UI.Color().setHexValue( 0x111111 ).onChange( update );
materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
materialSpecularRow.add( materialSpecular );
container.add( materialSpecularRow );
// shininess
var materialShininessRow = new UI.Panel();
var materialShininess = new UI.Number( 30 ).onChange( update );
materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
materialShininessRow.add( materialShininess );
container.add( materialShininessRow );
// uniforms
var materialUniformsRow = new UI.Panel();
var materialUniforms = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
materialUniforms.setValue( '{\n "uColor": {\n "type": "3f",\n "value": [1, 0, 0]\n }\n}' ).onChange( update );
materialUniformsRow.add( new UI.Text( 'Uniforms' ).setWidth( '90px' ) );
materialUniformsRow.add( materialUniforms );
container.add( materialUniformsRow );
// vertex shader
var materialVertexShaderRow = new UI.Panel();
var materialVertexShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
materialVertexShader.setValue( 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}' ).onChange( update );
materialVertexShaderRow.add( new UI.Text( 'Vertex Shader' ).setWidth( '90px' ) );
materialVertexShaderRow.add( materialVertexShader );
container.add( materialVertexShaderRow );
// fragment shader
var materialFragmentShaderRow = new UI.Panel();
var materialFragmentShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
materialFragmentShader.setValue( 'uniform vec3 uColor;\n\nvoid main() {\n\tgl_FragColor = vec4( uColor, 1.0 );\n}' ).onChange( update );
materialFragmentShaderRow.add( new UI.Text( 'Fragment Shader' ).setWidth( '90px' ) );
materialFragmentShaderRow.add( materialFragmentShader );
container.add( materialFragmentShaderRow );
// vertex colors
var materialVertexColorsRow = new UI.Panel();
var materialVertexColors = new UI.Select().setOptions( {
0: 'No',
1: 'Face',
2: 'Vertex'
} ).onChange( update );
materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
materialVertexColorsRow.add( materialVertexColors );
container.add( materialVertexColorsRow );
// skinning
var materialSkinningRow = new UI.Panel();
var materialSkinning = new UI.Checkbox( false ).onChange( update );
materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
materialSkinningRow.add( materialSkinning );
container.add( materialSkinningRow );
// map
var materialMapRow = new UI.Panel();
var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialMap = new UI.Texture().onChange( update );
materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
materialMapRow.add( materialMapEnabled );
materialMapRow.add( materialMap );
container.add( materialMapRow );
// alpha map
var materialAlphaMapRow = new UI.Panel();
var materialAlphaMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialAlphaMap = new UI.Texture().onChange( update );
materialAlphaMapRow.add( new UI.Text( 'Alpha Map' ).setWidth( '90px' ) );
materialAlphaMapRow.add( materialAlphaMapEnabled );
materialAlphaMapRow.add( materialAlphaMap );
container.add( materialAlphaMapRow );
// light map
var materialLightMapRow = new UI.Panel();
var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialLightMap = new UI.Texture().onChange( update );
materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
materialLightMapRow.add( materialLightMapEnabled );
materialLightMapRow.add( materialLightMap );
container.add( materialLightMapRow );
// bump map
var materialBumpMapRow = new UI.Panel();
var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialBumpMap = new UI.Texture().onChange( update );
var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
materialBumpMapRow.add( materialBumpMapEnabled );
materialBumpMapRow.add( materialBumpMap );
materialBumpMapRow.add( materialBumpScale );
container.add( materialBumpMapRow );
// normal map
var materialNormalMapRow = new UI.Panel();
var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialNormalMap = new UI.Texture().onChange( update );
materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
materialNormalMapRow.add( materialNormalMapEnabled );
materialNormalMapRow.add( materialNormalMap );
container.add( materialNormalMapRow );
// specular map
var materialSpecularMapRow = new UI.Panel();
var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialSpecularMap = new UI.Texture().onChange( update );
materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
materialSpecularMapRow.add( materialSpecularMapEnabled );
materialSpecularMapRow.add( materialSpecularMap );
container.add( materialSpecularMapRow );
// env map
var materialEnvMapRow = new UI.Panel();
var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialEnvMap = new UI.Texture( THREE.SphericalReflectionMapping ).onChange( update );
var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
materialEnvMapRow.add( materialEnvMapEnabled );
materialEnvMapRow.add( materialEnvMap );
materialEnvMapRow.add( materialReflectivity );
container.add( materialEnvMapRow );
// side
var materialSideRow = new UI.Panel();
var materialSide = new UI.Select().setOptions( {
0: 'Front',
1: 'Back',
2: 'Double'
} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
materialSideRow.add( materialSide );
container.add( materialSideRow );
// shading
var materialShadingRow = new UI.Panel();
var materialShading = new UI.Select().setOptions( {
0: 'No',
1: 'Flat',
2: 'Smooth'
} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
materialShadingRow.add( new UI.Text( 'Shading' ).setWidth( '90px' ) );
materialShadingRow.add( materialShading );
container.add( materialShadingRow );
// blending
var materialBlendingRow = new UI.Panel();
var materialBlending = new UI.Select().setOptions( {
0: 'No',
1: 'Normal',
2: 'Additive',
3: 'Subtractive',
4: 'Multiply',
5: 'Custom'
} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
materialBlendingRow.add( materialBlending );
container.add( materialBlendingRow );
// opacity
var materialOpacityRow = new UI.Panel();
var materialOpacity = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
materialOpacityRow.add( materialOpacity );
container.add( materialOpacityRow );
// transparent
var materialTransparentRow = new UI.Panel();
var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
materialTransparentRow.add( materialTransparent );
container.add( materialTransparentRow );
// wireframe
var materialWireframeRow = new UI.Panel();
var materialWireframe = new UI.Checkbox( false ).onChange( update );
var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
materialWireframeRow.add( materialWireframe );
materialWireframeRow.add( materialWireframeLinewidth );
container.add( materialWireframeRow );
//
function update() {
var object = editor.selected;
var geometry = object.geometry;
var material = object.material;
var textureWarning = false;
var objectHasUvs = false;
if ( object instanceof THREE.Sprite ) objectHasUvs = true;
if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
if ( material ) {
if ( material.uuid !== undefined ) {
material.uuid = materialUUID.getValue();
}
if ( material instanceof materialClasses[ materialClass.getValue() ] === false ) {
material = new materialClasses[ materialClass.getValue() ]();
object.material = material;
}
if ( material.color !== undefined ) {
material.color.setHex( materialColor.getHexValue() );
}
if ( material.emissive !== undefined ) {
material.emissive.setHex( materialEmissive.getHexValue() );
}
if ( material.specular !== undefined ) {
material.specular.setHex( materialSpecular.getHexValue() );
}
if ( material.shininess !== undefined ) {
material.shininess = materialShininess.getValue();
}
if ( material.uniforms !== undefined ) {
material.uniforms = JSON.parse( materialUniforms.getValue() );
}
if ( material.vertexShader !== undefined ) {
material.vertexShader = materialVertexShader.getValue();
}
if ( material.fragmentShader !== undefined ) {
material.fragmentShader = materialFragmentShader.getValue();
}
if ( material.vertexColors !== undefined ) {
var vertexColors = parseInt( materialVertexColors.getValue() );
if ( material.vertexColors !== vertexColors ) {
if ( geometry instanceof THREE.Geometry ) {
geometry.groupsNeedUpdate = true;
}
material.vertexColors = vertexColors;
material.needsUpdate = true;
}
}
if ( material.skinning !== undefined ) {
material.skinning = materialSkinning.getValue();
}
if ( material.map !== undefined ) {
var mapEnabled = materialMapEnabled.getValue() === true;
if ( objectHasUvs ) {
material.map = mapEnabled ? materialMap.getValue() : null;
material.needsUpdate = true;
} else {
if ( mapEnabled ) textureWarning = true;
}
}
if ( material.alphaMap !== undefined ) {
var mapEnabled = materialAlphaMapEnabled.getValue() === true;
if ( objectHasUvs ) {
material.alphaMap = mapEnabled ? materialAlphaMap.getValue() : null;
material.needsUpdate = true;
} else {
if ( mapEnabled ) textureWarning = true;
}
}
/*
if ( material.lightMap !== undefined ) {
var lightMapEnabled = materialLightMapEnabled.getValue() === true;
if ( objectHasUvs ) {
material.lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
material.needsUpdate = true;
} else {
if ( lightMapEnabled ) textureWarning = true;
}
}
*/
if ( material.bumpMap !== undefined ) {
var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
if ( objectHasUvs ) {
material.bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
material.bumpScale = materialBumpScale.getValue();
material.needsUpdate = true;
} else {
if ( bumpMapEnabled ) textureWarning = true;
}
}
if ( material.normalMap !== undefined ) {
var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
if ( objectHasUvs ) {
material.normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
material.needsUpdate = true;
} else {
if ( normalMapEnabled ) textureWarning = true;
}
}
if ( material.specularMap !== undefined ) {
var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
if ( objectHasUvs ) {
material.specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
material.needsUpdate = true;
} else {
if ( specularMapEnabled ) textureWarning = true;
}
}
if ( material.envMap !== undefined ) {
var envMapEnabled = materialEnvMapEnabled.getValue() === true;
material.envMap = envMapEnabled ? materialEnvMap.getValue() : null;
material.reflectivity = materialReflectivity.getValue();
material.needsUpdate = true;
}
if ( material.side !== undefined ) {
material.side = parseInt( materialSide.getValue() );
}
if ( material.shading !== undefined ) {
material.shading = parseInt( materialShading.getValue() );
}
if ( material.blending !== undefined ) {
material.blending = parseInt( materialBlending.getValue() );
}
if ( material.opacity !== undefined ) {
material.opacity = materialOpacity.getValue();
}
if ( material.transparent !== undefined ) {
material.transparent = materialTransparent.getValue();
}
if ( material.wireframe !== undefined ) {
material.wireframe = materialWireframe.getValue();
}
if ( material.wireframeLinewidth !== undefined ) {
material.wireframeLinewidth = materialWireframeLinewidth.getValue();
}
updateRows();
signals.materialChanged.dispatch( material );
}
if ( textureWarning ) {
console.warn( "Can't set texture, model doesn't have texture coordinates" );
}
};
function updateRows() {
var properties = {
'name': materialNameRow,
'color': materialColorRow,
'emissive': materialEmissiveRow,
'specular': materialSpecularRow,
'shininess': materialShininessRow,
'uniforms': materialUniformsRow,
'vertexShader': materialVertexShaderRow,
'fragmentShader': materialFragmentShaderRow,
'vertexColors': materialVertexColorsRow,
'skinning': materialSkinningRow,
'map': materialMapRow,
'alphaMap': materialAlphaMapRow,
'lightMap': materialLightMapRow,
'bumpMap': materialBumpMapRow,
'normalMap': materialNormalMapRow,
'specularMap': materialSpecularMapRow,
'envMap': materialEnvMapRow,
'side': materialSideRow,
'shading': materialShadingRow,
'blending': materialBlendingRow,
'opacity': materialOpacityRow,
'transparent': materialTransparentRow,
'wireframe': materialWireframeRow
};
var material = editor.selected.material;
for ( var property in properties ) {
properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
}
};
// events
signals.objectSelected.add( function ( object ) {
if ( object && object.material ) {
container.setDisplay( '' );
var material = object.material;
if ( material.uuid !== undefined ) {
materialUUID.setValue( material.uuid );
}
if ( material.name !== undefined ) {
materialName.setValue( material.name );
}
materialClass.setValue( material.type );
if ( material.color !== undefined ) {
materialColor.setHexValue( material.color.getHexString() );
}
if ( material.emissive !== undefined ) {
materialEmissive.setHexValue( material.emissive.getHexString() );
}
if ( material.specular !== undefined ) {
materialSpecular.setHexValue( material.specular.getHexString() );
}
if ( material.shininess !== undefined ) {
materialShininess.setValue( material.shininess );
}
if ( material.uniforms !== undefined ) {
materialUniforms.setValue( JSON.stringify( material.uniforms, null, ' ' ) );
}
if ( material.vertexShader !== undefined ) {
materialVertexShader.setValue( material.vertexShader );
}
if ( material.fragmentShader !== undefined ) {
materialFragmentShader.setValue( material.fragmentShader );
}
if ( material.vertexColors !== undefined ) {
materialVertexColors.setValue( material.vertexColors );
}
if ( material.skinning !== undefined ) {
materialSkinning.setValue( material.skinning );
}
if ( material.map !== undefined ) {
materialMapEnabled.setValue( material.map !== null );
materialMap.setValue( material.map );
}
if ( material.alphaMap !== undefined ) {
materialAlphaMapEnabled.setValue( material.alphaMap !== null );
materialAlphaMap.setValue( material.alphaMap );
}
/*
if ( material.lightMap !== undefined ) {
materialLightMapEnabled.setValue( material.lightMap !== null );
materialLightMap.setValue( material.lightMap );
}
*/
if ( material.bumpMap !== undefined ) {
materialBumpMapEnabled.setValue( material.bumpMap !== null );
materialBumpMap.setValue( material.bumpMap );
materialBumpScale.setValue( material.bumpScale );
}
if ( material.normalMap !== undefined ) {
materialNormalMapEnabled.setValue( material.normalMap !== null );
materialNormalMap.setValue( material.normalMap );
}
if ( material.specularMap !== undefined ) {
materialSpecularMapEnabled.setValue( material.specularMap !== null );
materialSpecularMap.setValue( material.specularMap );
}
if ( material.envMap !== undefined ) {
materialEnvMapEnabled.setValue( material.envMap !== null );
materialEnvMap.setValue( material.envMap );
materialReflectivity.setValue( material.reflectivity );
}
if ( material.side !== undefined ) {
materialSide.setValue( material.side );
}
if ( material.shading !== undefined ) {
materialShading.setValue( material.shading );
}
if ( material.blending !== undefined ) {
materialBlending.setValue( material.blending );
}
if ( material.opacity !== undefined ) {
materialOpacity.setValue( material.opacity );
}
if ( material.transparent !== undefined ) {
materialTransparent.setValue( material.transparent );
}
if ( material.wireframe !== undefined ) {
materialWireframe.setValue( material.wireframe );
}
if ( material.wireframeLinewidth !== undefined ) {
materialWireframeLinewidth.setValue( material.wireframeLinewidth );
}
updateRows();
} else {
container.setDisplay( 'none' );
}
} );
return container;
}