mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-14 10:17:56 +01:00
228 lines
5.3 KiB
HTML
228 lines
5.3 KiB
HTML
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<title>three.js canvas - geometry - text</title>
|
||
|
<meta charset="utf-8">
|
||
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||
|
<style>
|
||
|
body {
|
||
|
font-family: Monospace;
|
||
|
background-color: #f0f0f0;
|
||
|
margin: 0px;
|
||
|
overflow: hidden;
|
||
|
}
|
||
|
</style>
|
||
|
</head>
|
||
|
<body>
|
||
|
|
||
|
|
||
|
<script src="../build/three.min.js"></script>
|
||
|
|
||
|
<script src="js/renderers/Projector.js"></script>
|
||
|
<script src="js/renderers/CanvasRenderer.js"></script>
|
||
|
|
||
|
<script src="js/libs/stats.min.js"></script>
|
||
|
|
||
|
<!-- load the font file from canvas-text -->
|
||
|
|
||
|
<script src="fonts/helvetiker_regular.typeface.js"></script>
|
||
|
|
||
|
|
||
|
<script>
|
||
|
|
||
|
var container, stats;
|
||
|
|
||
|
var camera, scene, renderer;
|
||
|
|
||
|
var group, text;
|
||
|
|
||
|
var targetRotation = 0;
|
||
|
var targetRotationOnMouseDown = 0;
|
||
|
|
||
|
var mouseX = 0;
|
||
|
var mouseXOnMouseDown = 0;
|
||
|
|
||
|
var windowHalfX = window.innerWidth / 2;
|
||
|
var windowHalfY = window.innerHeight / 2;
|
||
|
|
||
|
init();
|
||
|
animate();
|
||
|
|
||
|
function init() {
|
||
|
|
||
|
container = document.createElement( 'div' );
|
||
|
document.body.appendChild( container );
|
||
|
|
||
|
var info = document.createElement( 'div' );
|
||
|
info.style.position = 'absolute';
|
||
|
info.style.top = '10px';
|
||
|
info.style.width = '100%';
|
||
|
info.style.textAlign = 'center';
|
||
|
info.innerHTML = 'Simple Dynamic 3D Text Example by <a href="http://www.lab4games.net/zz85/blog">zz85</a><br>Drag to spin the text';
|
||
|
container.appendChild( info );
|
||
|
|
||
|
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 1000 );
|
||
|
camera.position.set( 0, 150, 500 );
|
||
|
|
||
|
scene = new THREE.Scene();
|
||
|
|
||
|
// Get text from hash
|
||
|
|
||
|
var theText = "Hello three.js! :)";
|
||
|
|
||
|
var hash = document.location.hash.substr( 1 );
|
||
|
|
||
|
if ( hash.length !== 0 ) {
|
||
|
|
||
|
theText = hash;
|
||
|
|
||
|
}
|
||
|
|
||
|
var text3d = new THREE.TextGeometry( theText, {
|
||
|
|
||
|
size: 80,
|
||
|
height: 20,
|
||
|
curveSegments: 2,
|
||
|
font: "helvetiker"
|
||
|
|
||
|
});
|
||
|
|
||
|
text3d.computeBoundingBox();
|
||
|
var centerOffset = -0.5 * ( text3d.boundingBox.max.x - text3d.boundingBox.min.x );
|
||
|
|
||
|
var textMaterial = new THREE.MeshBasicMaterial( { color: Math.random() * 0xffffff, overdraw: 0.5 } );
|
||
|
text = new THREE.Mesh( text3d, textMaterial );
|
||
|
|
||
|
text.position.x = centerOffset;
|
||
|
text.position.y = 100;
|
||
|
text.position.z = 0;
|
||
|
|
||
|
text.rotation.x = 0;
|
||
|
text.rotation.y = Math.PI * 2;
|
||
|
|
||
|
group = new THREE.Group();
|
||
|
group.add( text );
|
||
|
|
||
|
scene.add( group );
|
||
|
|
||
|
renderer = new THREE.CanvasRenderer();
|
||
|
renderer.setClearColor( 0xf0f0f0 );
|
||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
container.appendChild( renderer.domElement );
|
||
|
|
||
|
stats = new Stats();
|
||
|
stats.domElement.style.position = 'absolute';
|
||
|
stats.domElement.style.top = '0px';
|
||
|
container.appendChild( stats.domElement );
|
||
|
|
||
|
document.addEventListener( 'mousedown', onDocumentMouseDown, false );
|
||
|
document.addEventListener( 'touchstart', onDocumentTouchStart, false );
|
||
|
document.addEventListener( 'touchmove', onDocumentTouchMove, false );
|
||
|
|
||
|
//
|
||
|
|
||
|
window.addEventListener( 'resize', onWindowResize, false );
|
||
|
|
||
|
}
|
||
|
|
||
|
function onWindowResize() {
|
||
|
|
||
|
windowHalfX = window.innerWidth / 2;
|
||
|
windowHalfY = window.innerHeight / 2;
|
||
|
|
||
|
camera.aspect = window.innerWidth / window.innerHeight;
|
||
|
camera.updateProjectionMatrix();
|
||
|
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
function onDocumentMouseDown( event ) {
|
||
|
|
||
|
event.preventDefault();
|
||
|
|
||
|
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
||
|
document.addEventListener( 'mouseup', onDocumentMouseUp, false );
|
||
|
document.addEventListener( 'mouseout', onDocumentMouseOut, false );
|
||
|
|
||
|
mouseXOnMouseDown = event.clientX - windowHalfX;
|
||
|
targetRotationOnMouseDown = targetRotation;
|
||
|
|
||
|
}
|
||
|
|
||
|
function onDocumentMouseMove( event ) {
|
||
|
|
||
|
mouseX = event.clientX - windowHalfX;
|
||
|
|
||
|
targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
|
||
|
|
||
|
}
|
||
|
|
||
|
function onDocumentMouseUp( event ) {
|
||
|
|
||
|
document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
|
||
|
document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
|
||
|
document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
|
||
|
|
||
|
}
|
||
|
|
||
|
function onDocumentMouseOut( event ) {
|
||
|
|
||
|
document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
|
||
|
document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
|
||
|
document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
|
||
|
|
||
|
}
|
||
|
|
||
|
function onDocumentTouchStart( event ) {
|
||
|
|
||
|
if ( event.touches.length == 1 ) {
|
||
|
|
||
|
event.preventDefault();
|
||
|
|
||
|
mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
|
||
|
targetRotationOnMouseDown = targetRotation;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function onDocumentTouchMove( event ) {
|
||
|
|
||
|
if ( event.touches.length == 1 ) {
|
||
|
|
||
|
event.preventDefault();
|
||
|
|
||
|
mouseX = event.touches[ 0 ].pageX - windowHalfX;
|
||
|
targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
function animate() {
|
||
|
|
||
|
requestAnimationFrame( animate );
|
||
|
|
||
|
render();
|
||
|
stats.update();
|
||
|
|
||
|
}
|
||
|
|
||
|
function render() {
|
||
|
|
||
|
group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
|
||
|
renderer.render( scene, camera );
|
||
|
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
|
||
|
</body>
|
||
|
</html>
|