mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-09-19 18:20:06 +02:00
30 lines
389 B
Python
30 lines
389 B
Python
|
MESH = 'MESH'
|
||
|
LAMP = 'LAMP'
|
||
|
EMPTY = 'EMPTY'
|
||
|
ARMATURE = 'ARMATURE'
|
||
|
|
||
|
SPOT = 'SPOT'
|
||
|
POINT = 'POINT'
|
||
|
SUN = 'SUN'
|
||
|
HEMI = 'HEMI'
|
||
|
AREA = 'AREA'
|
||
|
|
||
|
NO_SHADOW = 'NOSHADOW'
|
||
|
|
||
|
CAMERA = 'CAMERA'
|
||
|
PERSP = 'PERSP'
|
||
|
ORTHO = 'ORTHO'
|
||
|
|
||
|
RENDER = 'RENDER'
|
||
|
|
||
|
ZYX = 'ZYX'
|
||
|
|
||
|
MULTIPLY = 'MULTIPLY'
|
||
|
|
||
|
WIRE = 'WIRE'
|
||
|
IMAGE = 'IMAGE'
|
||
|
|
||
|
MAG_FILTER = 'LinearFilter'
|
||
|
MIN_FILTER = 'LinearMipMapLinearFilter'
|
||
|
MAPPING = 'UVMapping'
|