mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-30 01:14:57 +01:00
63 lines
1.4 KiB
JavaScript
63 lines
1.4 KiB
JavaScript
|
/**
|
||
|
* @author alteredq / http://alteredqualia.com/
|
||
|
*/
|
||
|
|
||
|
THREE.SavePass = function ( renderTarget ) {
|
||
|
|
||
|
if ( THREE.CopyShader === undefined )
|
||
|
console.error( "THREE.SavePass relies on THREE.CopyShader" );
|
||
|
|
||
|
var shader = THREE.CopyShader;
|
||
|
|
||
|
this.textureID = "tDiffuse";
|
||
|
|
||
|
this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
|
||
|
|
||
|
this.material = new THREE.ShaderMaterial( {
|
||
|
|
||
|
uniforms: this.uniforms,
|
||
|
vertexShader: shader.vertexShader,
|
||
|
fragmentShader: shader.fragmentShader
|
||
|
|
||
|
} );
|
||
|
|
||
|
this.renderTarget = renderTarget;
|
||
|
|
||
|
if ( this.renderTarget === undefined ) {
|
||
|
|
||
|
this.renderTargetParameters = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat, stencilBuffer: false };
|
||
|
this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, this.renderTargetParameters );
|
||
|
|
||
|
}
|
||
|
|
||
|
this.enabled = true;
|
||
|
this.needsSwap = false;
|
||
|
this.clear = false;
|
||
|
|
||
|
|
||
|
this.camera = new THREE.OrthographicCamera( -1, 1, 1, -1, 0, 1 );
|
||
|
this.scene = new THREE.Scene();
|
||
|
|
||
|
this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), null );
|
||
|
this.scene.add( this.quad );
|
||
|
|
||
|
};
|
||
|
|
||
|
THREE.SavePass.prototype = {
|
||
|
|
||
|
render: function ( renderer, writeBuffer, readBuffer, delta ) {
|
||
|
|
||
|
if ( this.uniforms[ this.textureID ] ) {
|
||
|
|
||
|
this.uniforms[ this.textureID ].value = readBuffer;
|
||
|
|
||
|
}
|
||
|
|
||
|
this.quad.material = this.material;
|
||
|
|
||
|
renderer.render( this.scene, this.camera, this.renderTarget, this.clear );
|
||
|
|
||
|
}
|
||
|
|
||
|
};
|