mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-29 17:04:57 +01:00
142 lines
3.3 KiB
HTML
142 lines
3.3 KiB
HTML
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js - ASCII Effect</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body {
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font-family: Monospace;
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background-color: #f0f0f0;
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margin: 0px;
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overflow: hidden;
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}
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</style>
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</head>
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<body>
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<script src="../build/three.min.js"></script>
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<script src="js/controls/TrackballControls.js"></script>
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<script src="js/effects/AsciiEffect.js"></script>
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<script src="js/renderers/Projector.js"></script>
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<script src="js/renderers/CanvasRenderer.js"></script>
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<script src="js/libs/stats.min.js"></script>
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<script>
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var container, stats;
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var camera, controls, scene, renderer;
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var sphere, plane;
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var start = Date.now();
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init();
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animate();
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function init() {
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var width = window.innerWidth || 2;
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var height = window.innerHeight || 2;
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container = document.createElement( 'div' );
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document.body.appendChild( container );
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var info = document.createElement( 'div' );
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info.style.position = 'absolute';
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info.style.top = '10px';
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info.style.width = '100%';
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info.style.textAlign = 'center';
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info.innerHTML = 'Drag to change the view';
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container.appendChild( info );
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camera = new THREE.PerspectiveCamera( 70, width / height, 1, 1000 );
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camera.position.y = 150;
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camera.position.z = 500;
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controls = new THREE.TrackballControls( camera );
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scene = new THREE.Scene();
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var light = new THREE.PointLight( 0xffffff );
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light.position.set( 500, 500, 500 );
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scene.add( light );
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var light = new THREE.PointLight( 0xffffff, 0.25 );
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light.position.set( - 500, - 500, - 500 );
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scene.add( light );
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sphere = new THREE.Mesh( new THREE.SphereGeometry( 200, 20, 10 ), new THREE.MeshLambertMaterial( { shading: THREE.FlatShading } ) );
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scene.add( sphere );
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// Plane
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plane = new THREE.Mesh( new THREE.PlaneBufferGeometry( 400, 400 ), new THREE.MeshBasicMaterial( { color: 0xe0e0e0 } ) );
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plane.position.y = - 200;
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plane.rotation.x = - Math.PI / 2;
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scene.add( plane );
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renderer = new THREE.CanvasRenderer();
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renderer.setClearColor( 0xf0f0f0 );
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renderer.setSize( width, height );
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// container.appendChild( renderer.domElement );
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effect = new THREE.AsciiEffect( renderer );
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effect.setSize( width, height );
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container.appendChild( effect.domElement );
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stats = new Stats();
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stats.domElement.style.position = 'absolute';
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stats.domElement.style.top = '0px';
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container.appendChild( stats.domElement );
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//
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window.addEventListener( 'resize', onWindowResize, false );
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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effect.setSize( window.innerWidth, window.innerHeight );
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}
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//
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function animate() {
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requestAnimationFrame( animate );
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render();
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stats.update();
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}
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function render() {
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var timer = Date.now() - start;
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sphere.position.y = Math.abs( Math.sin( timer * 0.002 ) ) * 150;
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sphere.rotation.x = timer * 0.0003;
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sphere.rotation.z = timer * 0.0002;
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controls.update();
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effect.render( scene, camera );
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}
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</script>
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</body>
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</html>
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