mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-08-23 13:50:43 +02:00
108 lines
2.5 KiB
JavaScript
108 lines
2.5 KiB
JavaScript
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var input = new Float32Array( 10000 * 3 );
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var output = new Float32Array( 10000 * 3 );
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for( var j = 0, jl = input.length; j < jl; j ++ ) {
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input[j] = j;
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}
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var inputVectors = [];
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var outputVectors = [];
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for( var j = 0, jl = input.length/3; j < jl; j ++ ) {
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inputVectors.push( new THREE.Vector3( j*3, j*3+1, j*3+2 ) );
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outputVectors.push( new THREE.Vector3() );
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}
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var suite = new Benchmark.Suite;
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suite.add('Float32Array-Float32Array', function() {
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var value3 = new Float32Array( 3 );
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for (var i = 0, il = input.length / 3; i < il; i += 3) {
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value3[0] = input[i + 0];
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value3[1] = input[i + 1];
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value3[2] = input[i + 2];
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value3[0] *= 1.01;
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value3[1] *= 1.03;
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value3[2] *= 0.98;
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output[i + 0] = value3[0];
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output[i + 1] = value3[1];
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output[i + 2] = value3[2];
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}
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});
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suite.add('Float32Array-Array', function() {
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var value2 = [0,0,0];
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for (var i = 0, il = input.length / 3; i < il; i += 3) {
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value2[0] = input[i + 0];
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value2[1] = input[i + 1];
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value2[2] = input[i + 2];
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value2[0] *= 1.01;
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value2[1] *= 1.03;
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value2[2] *= 0.98;
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output[i + 0] = value2[0];
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output[i + 1] = value2[1];
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output[i + 2] = value2[2];
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}
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});
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suite.add('Float32Array-Literal', function() {
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var x, y, z;
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for (var i = 0, il = input.length / 3; i < il; i += 3) {
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x = input[i + 0];
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y = input[i + 1];
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z = input[i + 2];
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x *= 1.01;
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y *= 1.03;
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z *= 0.98;
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output[i + 0] = x;
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output[i + 1] = y;
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output[i + 2] = z;
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}
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});
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suite.add('Float32Array-Vector3', function() {
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var value = new THREE.Vector3();
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for (var i = 0, il = input.length / 3; i < il; i += 3) {
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value.x = input[i + 0];
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value.y = input[i + 1];
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value.z = input[i + 2];
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value.x *= 1.01;
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value.y *= 1.03;
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value.z *= 0.98;
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output[i + 0] = value.x;
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output[i + 1] = value.y;
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output[i + 2] = value.z;
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}
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});
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suite.add('Vector3Array-Direct', function() {
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for (var i = 0, il = inputVectors.length; i < il; i ++ ) {
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outputVectors[i].copy( inputVectors[i] );
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outputVectors[i].x *= 1.01;
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outputVectors[i].y *= 1.03;
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outputVectors[i].z *= 0.98;
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}
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});
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suite.add('Vector3Array-Vector3', function() {
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var value = new THREE.Vector3();
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for (var i = 0, il = inputVectors.length; i < il; i ++ ) {
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value.copy( inputVectors[i] );
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value.x *= 1.01;
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value.y *= 1.03;
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value.z *= 0.98;
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outputVectors[i].copy( value );
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}
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});
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suite.on('cycle', function(event, bench) {
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console.log(String(event.target));
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});
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suite.on('complete', function() {
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console.log('Fastest is ' + this.filter('fastest').pluck('name'));
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console.log( "Done" );
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});
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suite.run(true);
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