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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-23 11:33:49 +01:00
fix join
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parent
386a53849f
commit
00c94f5d67
@ -16,14 +16,14 @@ System.config({
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},
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map: {
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"Doodle3D/clipper-js": "github:Doodle3D/clipper-js@0.0.2",
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"Doodle3D/clipper-js": "github:Doodle3D/clipper-js@master",
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"babel": "npm:babel-core@5.8.38",
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"babel-runtime": "npm:babel-runtime@5.8.38",
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"casperlamboo/EventDispatcher": "github:casperlamboo/EventDispatcher@master",
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"core-js": "npm:core-js@0.9.18",
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"json": "github:systemjs/plugin-json@0.1.0",
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"three.js": "github:mrdoob/three.js@r72",
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"github:Doodle3D/clipper-js@0.0.2": {
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"github:Doodle3D/clipper-js@master": {
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"clipper-lib": "npm:clipper-lib@1.0.0"
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},
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"github:jspm/nodelibs-assert@0.1.0": {
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@ -5,7 +5,7 @@
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"lib": "src"
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},
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"dependencies": {
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"Doodle3D/clipper-js": "github:Doodle3D/clipper-js@^0.0.2",
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"Doodle3D/clipper-js": "github:Doodle3D/clipper-js@master",
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"casperlamboo/EventDispatcher": "github:casperlamboo/EventDispatcher@master",
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"three.js": "github:mrdoob/three.js@r72"
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},
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@ -6,8 +6,6 @@ const scale = 100;
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export default function generateInfills(slices, settings) {
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console.log("generating infills");
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// need to scale up everything because of clipper rounding errors
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let {
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layerHeight,
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fillGridSize,
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@ -27,7 +27,8 @@ export default function generateInnerLines(slices, settings) {
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// var outerLine = part.shape.clone().scaleUp(scale).offset(-nozzleRadius);
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var outerLine = part.shape.scaleUp(scale).offset(-nozzleRadius, offsetOptions);
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if (outerLine.length > 0) {
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if (outerLine.paths.length > 0) {
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part.outerLine.join(outerLine);
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for (var shell = 1; shell < shells; shell += 1) {
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@ -35,8 +36,8 @@ export default function generateInnerLines(slices, settings) {
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var innerLine = outerLine.offset(-offset, offsetOptions);
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if (innerLine.length > 0) {
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part.innerLines.paths.push(innerLine);
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if (innerLine.paths.length > 0) {
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part.innerLines.push(innerLine);
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}
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else {
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break;
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@ -104,23 +104,22 @@ export default class extends EventDispatcher {
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this.progress.generatedGCode = true;
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this._updateProgress(settings);
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this.dispatchEvent({
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type: 'finish',
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gcode
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});
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this.dispatchEvent({ type: 'finish', gcode });
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console.log(slices);
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return gcode;
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}
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_updateProgress (settings) {
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var supportEnabled = settings.config["supportEnabled"];
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var supportEnabled = settings.config['supportEnabled'];
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var progress = {};
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var procent = 0;
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var length = 0;
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for (var i in this.progress) {
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if (!(!supportEnabled && i === "generatedSupport")) {
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if (!(!supportEnabled && i === 'generatedSupport')) {
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progress[i] = this.progress[i];
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if (progress[i]) {
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procent += 1;
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@ -131,9 +130,6 @@ export default class extends EventDispatcher {
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progress.procent = procent / length;
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this.dispatchEvent({
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type: 'progress',
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progress
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});
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this.dispatchEvent({ type: 'progress', progress });
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}
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}
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