mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-19 04:27:55 +01:00
cleaner code
This commit is contained in:
parent
74a83f9c3b
commit
06528f6d0f
18
src/box.js
18
src/box.js
@ -40,6 +40,7 @@ D3D.Box.prototype.init = function () {
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if (error) {
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if (scope.alive) {
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scope.alive = false;
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if (scope.ondisconnect !== undefined) {
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scope.ondisconnect();
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}
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@ -64,7 +65,7 @@ D3D.Box.prototype.init = function () {
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scope.init();
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}
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scope.updateConfig(data);
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scope.config = data;
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if (!scope.loaded) {
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scope.loaded = true;
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@ -79,15 +80,6 @@ D3D.Box.prototype.init = function () {
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return this;
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};
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D3D.Box.prototype.updateConfig = function (config) {
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"use strict";
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for (var i in config) {
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this.config[i] = config[i];
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}
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return this;
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};
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D3D.Box.prototype.updateLoop = function () {
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"use strict";
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var scope = this;
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@ -96,7 +88,7 @@ D3D.Box.prototype.updateLoop = function () {
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//Bij error wordt gelijk zelfde data opnieuw gestuurd
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//Als DoodleBox ontkoppeld wordt komt er een error in de loop waardoor pagina breekt en ververst moet worden
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if (this.printBatches.length > 0 && (this.status["buffered_lines"] + this.batchSize) <= this.maxBufferedLines) {
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if (this.printBatches.length > 0 && (this.status["buffered_lines"] + this.batches[0].length) <= this.maxBufferedLines) {
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//if (this.printBatches.length > 0 ) {
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this.printBatch();
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}
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@ -167,11 +159,10 @@ D3D.Box.prototype.printBatch = function () {
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console.log("batch sent: " + scope.currentBatch, data);
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if (scope.printBatches.length > 0) {
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//sent new batch
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scope.currentBatch ++;
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}
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else {
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//finish sending
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console.log("Finish sending model to printer");
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}
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scope.updateState();
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@ -200,6 +191,7 @@ D3D.Box.prototype.stopPrint = function (printer) {
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return this;
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};
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//COMMUNICATION SHELL
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//see http://www.doodle3d.com/help/api-documentation
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D3D.Box.prototype.getConfig = function (keys, callback) {
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23
src/gcode.js
23
src/gcode.js
@ -25,21 +25,22 @@ D3D.GCode.prototype.addGCode = function (command) {
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"use strict";
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var str = [];
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var first = true;
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for (var i in command) {
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if (i === "G") {
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str.push(i + command[i]);
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if (first) {
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str = i + command[i];
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first = false;
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}
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else if (this.current[i] !== command[i]) {
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str.push(i + command[i]);
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str += " " + i + command[i];
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this.current[i] = command[i];
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}
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}
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str = str.join(" ");
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if (str.length > 0) {
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this.gcode += str + "\n";
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}
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this.gcode += str + "\n";
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};
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D3D.GCode.prototype.setSettings = function (printer) {
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"use strict";
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@ -146,9 +147,9 @@ D3D.GCode.prototype.unRetract = function () {
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"F": speed.toFixed(3)
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});
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}
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return this;
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}
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return this;
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};
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D3D.GCode.prototype.retract = function () {
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"use strict";
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@ -170,9 +171,9 @@ D3D.GCode.prototype.retract = function () {
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"F": speed.toFixed(3)
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});
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}
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return this;
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}
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return this;
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};
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D3D.GCode.prototype.getGCode = function () {
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"use strict";
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@ -134,6 +134,7 @@ D3D.Slicer.prototype.slice = function (layerHeight, height) {
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for (var layer = 1; layer < layersIntersections.length; layer ++) {
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var layerIntersections = layersIntersections[layer];
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//why have a slice with only support?
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if (layerIntersections.length > 0) {
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var y = layer * layerHeight;
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@ -300,10 +301,12 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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console.log("generating infills");
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for (var layer = 0; layer < slices.length; layer ++) {
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var slice = slices[layer];
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var downSkin = (layer - bottomSkinCount >= 0) ? slices[layer - bottomSkinCount].getOutline() : new D3D.Paths([], true);
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var upSkin = (layer + topSkinCount < slices.length) ? slices[layer + topSkinCount].getOutline() : new D3D.Paths([], true);
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var surroundingLayer = (downSkin.length === 0 || upSkin.length === 0) ? new D3D.Paths([], true) : upSkin.intersect(downSkin);
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if (layer - bottomSkinCount >= 0 && layer + topSkinCount < slices.length) {
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var downSkin = slices[layer - bottomSkinCount].getOutline();
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var upSkin = slices[layer + topSkinCount].getOutline();
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var surroundingLayer = upSkin.intersect(downSkin);
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}
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for (var i = 0; i < slice.parts.length; i ++) {
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var part = slice.parts[i];
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@ -313,7 +316,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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var inset = ((part.innerLines.length > 0) ? part.innerLines[part.innerLines.length - 1] : outerLine);
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var fillArea = inset.offset(-nozzleRadius);
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var highFillArea = fillArea.difference(surroundingLayer);
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var highFillArea = (surroundingLayer !== undefined) ? fillArea.difference(surroundingLayer) : fillArea;
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var lowFillArea = fillArea.difference(highFillArea);
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var fill = new D3D.Paths([], false);
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@ -326,6 +329,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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var bounds = highFillArea.bounds();
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var even = (layer % 2 === 0);
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var highFillTemplate = this.getFillTemplate(bounds, nozzleDiameter, even, !even);
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part.fill.join(highFillTemplate.intersect(highFillArea));
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}
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}
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@ -338,13 +342,6 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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if (useSupport) {
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console.log("generating support");
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var supportTemplate = this.getFillTemplate({
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left: this.geometry.boundingBox.min.z * scale,
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top: this.geometry.boundingBox.min.x * scale,
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right: this.geometry.boundingBox.max.z * scale,
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bottom: this.geometry.boundingBox.max.x * scale
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}, supportGridSize, true, true);
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var supportAreas = new D3D.Paths([], true);
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for (var layer = slices.length - 1 - supportDistanceLayers; layer >= 0; layer --) {
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@ -367,6 +364,8 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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currentSlice.support = template.intersect(supportAreas);
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}
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else {
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var supportTemplate = this.getFillTemplate(supportAreas.bounds(), supportGridSize, true, true);
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currentSlice.support = supportTemplate.intersect(supportAreas).join(supportAreas.clone());
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}
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}
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@ -382,11 +381,6 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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var overhang = outerLine.difference(overlap);
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if (overlap.length === 0 || overhang.length > 0) {
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//var supportArea = outerLine.difference(supportSkin.intersect(outerLine));
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//supportAreas = supportAreas.union(supportArea);
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//supportAreas = supportAreas.union(overhang);
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supportAreas = supportAreas.union(overhang.offset(supportAcceptanceMargin).intersect(outerLine));
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}
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}
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@ -433,17 +427,28 @@ D3D.Slicer.prototype.getFillTemplate = function (bounds, size, even, uneven) {
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var paths = new D3D.Paths([], false);
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if (even) {
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for (var length = Math.floor(bounds.left/size)*size; length <= Math.ceil(bounds.right/size)*size; length += size) {
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paths.push([{X: length, Y: bounds.top}, {X: length, Y: bounds.bottom}]);
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var left = Math.floor(bounds.left/size)*size;
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var right = Math.ceil(bounds.right/size)*size;
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for (var length = left; length <= right; length += size) {
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paths.push([
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{X: length, Y: bounds.top},
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{X: length, Y: bounds.bottom}
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]);
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}
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}
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if (uneven) {
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for (var length = Math.floor(bounds.top/size)*size; length <= Math.floor(bounds.bottom/size)*size; length += size) {
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paths.push([{X: bounds.left, Y: length}, {X: bounds.right, Y: length}]);
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var top = Math.floor(bounds.top/size)*size;
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var bottom = Math.floor(bounds.bottom/size)*size;
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for (var length = top; length <= bottom; length += size) {
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paths.push([
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{X: bounds.left, Y: length},
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{X: bounds.right, Y: length}
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]);
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}
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}
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//return paths;
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return paths;
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};
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D3D.Slicer.prototype.dataToGCode = function (data, printer) {
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@ -451,7 +456,7 @@ D3D.Slicer.prototype.dataToGCode = function (data, printer) {
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var gcode = new D3D.GCode().setSettings(printer);
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function sliceToGCode (path, retract, unRetract, type) {
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function pathToGCode (path, retract, unRetract, type) {
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for (var i = 0; i < path.length; i ++) {
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var shape = path[i];
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@ -488,24 +493,24 @@ D3D.Slicer.prototype.dataToGCode = function (data, printer) {
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}
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if (slice.brim !== undefined) {
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sliceToGCode(slice.brim, true, true, "brim");
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pathToGCode(slice.brim, true, true, "brim");
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}
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for (var i = 0; i < slice.parts.length; i ++) {
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var part = slice.parts[i];
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sliceToGCode(part.outerLine, false, true, "outerLine");
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pathToGCode(part.outerLine, false, true, "outerLine");
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for (var j = 0; j < part.innerLines.length; j ++) {
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var innerLine = part.innerLines[j];
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sliceToGCode(innerLine, false, false, "innerLine");
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pathToGCode(innerLine, false, false, "innerLine");
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}
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sliceToGCode(part.fill, true, false, "fill");
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pathToGCode(part.fill, true, false, "fill");
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}
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if (slice.support !== undefined) {
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sliceToGCode(slice.support, true, true, "support");
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pathToGCode(slice.support, true, true, "support");
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}
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this.progress.gcodeLayer = layer;
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@ -525,7 +530,7 @@ D3D.Slicer.prototype.getGCode = function (printer) {
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this.progress.dataLayer = 0;
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this.progress.gcodeLayer = 0;
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var start = new Date().getTime();
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/*var start = new Date().getTime();
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var slices = this.slice(layerHeight, dimensionsZ);
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var end = new Date().getTime();
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console.log("Slicing: " + (end - start) + "ms");
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@ -538,7 +543,13 @@ D3D.Slicer.prototype.getGCode = function (printer) {
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start = new Date().getTime();
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var gcode = this.dataToGCode(slices, printer);
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end = new Date().getTime();
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console.log("Gcode: " + (end - start) + "ms");
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console.log("Gcode: " + (end - start) + "ms");*/
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var slices = this.slice(layerHeight, dimensionsZ);
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this.slicesToData(slices, printer);
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var gcode = this.dataToGCode(slices, printer);
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return gcode;
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};
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@ -40,6 +40,8 @@ D3D.SlicerWorker.prototype.setSettings = function (USER_SETTINGS, PRINTER_SETTIN
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'USER_SETTINGS': USER_SETTINGS,
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'PRINTER_SETTINGS': PRINTER_SETTINGS
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});
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return this;
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};
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D3D.SlicerWorker.prototype.setMesh = function (mesh) {
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'use strict';
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@ -68,6 +70,8 @@ D3D.SlicerWorker.prototype.setMesh = function (mesh) {
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},
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'matrix': mesh.matrix.toArray()
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}, buffers);
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return this;
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};
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D3D.SlicerWorker.prototype.slice = function () {
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'use strict';
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@ -75,6 +79,8 @@ D3D.SlicerWorker.prototype.slice = function () {
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this.worker.postMessage({
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'cmd': 'SLICE'
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});
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return this;
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};
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D3D.SlicerWorker.prototype.close = function () {
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'use strict';
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@ -82,4 +88,6 @@ D3D.SlicerWorker.prototype.close = function () {
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this.worker.postMessage({
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'cmd': 'CLOSE'
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});
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return this;
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};
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@ -1,18 +1,37 @@
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Sidebar.Slicer = function ( editor ) {
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var USER_SETTINGS, PRINTER_SETTINGS, selectedPrinter, printer;
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var USER_SETTINGS, PRINTER_SETTINGS, selectedPrinter;
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function settingsLoaded () {
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printer.updateConfig(USER_SETTINGS);
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var options = {};
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for (var i in PRINTER_SETTINGS) {
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options[i] = i;
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}
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printerType.setOptions(options);
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}
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var container = new UI.CollapsiblePanel();
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container.setCollapsed( editor.config.getKey( 'ui/sidebar/slicer/collapsed' ) );
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container.onCollapsedChange( function ( boolean ) {
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editor.config.setKey( 'ui/sidebar/slicer/collapsed', boolean );
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} );
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var printer = new D3D.Printer();
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var localIp = location.hash.substring(1);
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var doodleBox = new D3D.Box(localIp).init();
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container.addStatic( new UI.Text( 'SLICER' ) );
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container.add( new UI.Break() );
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function createRow (name) {
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var row = new UI.Panel();
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@ -28,22 +47,6 @@ Sidebar.Slicer = function ( editor ) {
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}
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var localIp = location.hash.substring(1);
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var doodleBox = new D3D.Box(localIp).init();
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var signals = editor.signals;
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var container = new UI.CollapsiblePanel();
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container.setCollapsed( editor.config.getKey( 'ui/sidebar/slicer/collapsed' ) );
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container.onCollapsedChange( function ( boolean ) {
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editor.config.setKey( 'ui/sidebar/slicer/collapsed', boolean );
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} );
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container.addStatic( new UI.Text( 'SLICER' ) );
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container.add( new UI.Break() );
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var state = createRow('State');
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var bedTemperature = createRow('Bed Temperature');
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var bedTargetTemperature = createRow('Bed Target Temperature');
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@ -66,8 +69,6 @@ Sidebar.Slicer = function ( editor ) {
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printBatches.setValue(doodleBox.printBatches.length);
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};
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var ignoreObjectSelectedSignal = false;
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var printerTypeRow = new UI.Panel();
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var printerType = new UI.Select().setWidth( '150px' );
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printerType.onChange( function () {
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@ -75,7 +76,7 @@ Sidebar.Slicer = function ( editor ) {
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var type = printerType.getValue();
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selectedPrinter = type;
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printer = new D3D.Printer().updateConfig(USER_SETTINGS).updateConfig(PRINTER_SETTINGS[selectedPrinter]);
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printer.updateConfig(PRINTER_SETTINGS[selectedPrinter]);
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} );
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@ -84,9 +85,7 @@ Sidebar.Slicer = function ( editor ) {
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container.add( printerTypeRow );
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var progress = createRow("Progress");
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var slice = new UI.Button( 'Slice' );
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slice.onClick( function () {
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