mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-23 11:33:49 +01:00
remove update progress code
want to implement this in a different way
This commit is contained in:
parent
604bce6a1a
commit
16847c624f
@ -16,18 +16,6 @@ import removePrecision from './sliceActions/removePrecision.js';
|
||||
export default class extends EventDispatcher {
|
||||
constructor () {
|
||||
super();
|
||||
|
||||
this.progress = {
|
||||
createdLines: false,
|
||||
calculatedLayerIntersections: false,
|
||||
sliced: false,
|
||||
generatedSlices: false,
|
||||
generatedInnerLines: false,
|
||||
generatedInfills: false,
|
||||
generatedSupport: false,
|
||||
optimizedPaths: false,
|
||||
generatedGCode: false
|
||||
};
|
||||
}
|
||||
|
||||
setMesh (mesh) {
|
||||
@ -65,74 +53,33 @@ export default class extends EventDispatcher {
|
||||
slice (settings) {
|
||||
// get unique lines from geometry;
|
||||
const lines = createLines(this.geometry, settings);
|
||||
this.progress.createdLines = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
const {
|
||||
layerIntersectionIndexes,
|
||||
layerIntersectionPoints
|
||||
} = calculateLayersIntersections(lines, settings);
|
||||
this.progress.calculatedLayerIntersections = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
const shapes = intersectionsToShapes(layerIntersectionIndexes, layerIntersectionPoints, lines, settings);
|
||||
this.progress.sliced = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
applyPrecision(shapes);
|
||||
|
||||
const slices = shapesToSlices(shapes, settings);
|
||||
this.progress.generatedSlices = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
generateInnerLines(slices, settings);
|
||||
this.progress.generatedInnerLines = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
generateInfills(slices, settings);
|
||||
this.progress.generatedInfills = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
generateSupport(slices, settings);
|
||||
this.progress.generatedSupport = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
addBrim(slices, settings);
|
||||
|
||||
optimizePaths(slices, settings);
|
||||
this.progress.optimizedPaths = true;
|
||||
this._updateProgress(settings);
|
||||
|
||||
removePrecision(slices);
|
||||
|
||||
var gcode = slicesToGCode(slices, settings);
|
||||
this.progress.generatedGCode = true;
|
||||
this._updateProgress(settings);
|
||||
const gcode = slicesToGCode(slices, settings);
|
||||
|
||||
this.dispatchEvent({ type: 'finish', gcode });
|
||||
|
||||
return gcode;
|
||||
}
|
||||
|
||||
_updateProgress (settings) {
|
||||
var supportEnabled = settings.config['supportEnabled'];
|
||||
|
||||
var progress = {};
|
||||
|
||||
var procent = 0;
|
||||
var length = 0;
|
||||
for (var i in this.progress) {
|
||||
if (!(!supportEnabled && i === 'generatedSupport')) {
|
||||
progress[i] = this.progress[i];
|
||||
if (progress[i]) {
|
||||
procent += 1;
|
||||
}
|
||||
length += 1;
|
||||
}
|
||||
}
|
||||
|
||||
progress.procent = procent / length;
|
||||
|
||||
this.dispatchEvent({ type: 'progress', progress });
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user