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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 05:37:55 +01:00
Fix ignored last line
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c4d8d1136a
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@ -55,6 +55,7 @@ export default function intersectionsToShapes(layerPoints, layerFaceIndexes, fac
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if (startConnects[pointB]) {
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if (startConnects[pointB] === lineSegment) {
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delete startConnects[pointB];
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lineSegment.push(pointB);
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} else {
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lineSegment.push(...startConnects[pointB]);
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endConnects[lineSegment[lineSegment.length - 1]] = lineSegment;
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@ -91,7 +92,10 @@ export default function intersectionsToShapes(layerPoints, layerFaceIndexes, fac
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for (let pathIndex = 0; pathIndex < shape.length; pathIndex ++) {
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const path = shape[pathIndex];
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if (almostEquals(path[0], path[path.length - 1])) continue;
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if (almostEquals(path[0], path[path.length - 1])) {
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if (path.some(point => !almostEquals(point, path[0]))) lineShapesClosed.push(path);
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continue;
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}
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let shapeStartPoint = path[0];
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for (const point of connectPoints) {
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@ -114,7 +118,6 @@ export default function intersectionsToShapes(layerPoints, layerFaceIndexes, fac
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if (shapeEndPoint) connectPoints.push({ point: shapeEndPoint, start: null, end: pathIndex });
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}
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const lines = [];
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while (connectPoints.length !== 0) {
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let { start, end } = connectPoints.pop();
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@ -126,26 +129,21 @@ export default function intersectionsToShapes(layerPoints, layerFaceIndexes, fac
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line.push(...shape[newPoint.start]);
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connectPoints.splice(connectPoints.indexOf(newPoint), 1);
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if (newPoint.end === start) break;
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if (newPoint.end !== null && newPoint.end === start) break;
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end = newPoint.end;
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start = newPoint.start;
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}
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lines.push(line);
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}
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if (openShape) {
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for (const line of lines) {
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const closed = almostEquals(line[0], line[line.length - 1]);
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if (closed) {
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if (almostEquals(line[0], line[line.length - 1])) {
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lineShapesClosed.push(line);
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} else {
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lineShapesOpen.push(line);
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}
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}
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} else {
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fillShapes.push(...lines);
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fillShapes.push(line);
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}
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}
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}
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