mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 21:47:59 +01:00
Merge branch 'develop'
This commit is contained in:
commit
281b037f9e
@ -17,9 +17,8 @@ const geometry = new THREE.TorusGeometry(20, 10, 30, 30);
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const slicer = new SLICER.Slicer();
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slicer.setGeometry(geometry);
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const gcode = await slicer.slice(settings)
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.progress(({ done, total, action }) => {
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const percentage = `${(done / total * 100).toFixed()}%`
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console.log(action, percentage);
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});
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const gcode = await slicer.slice(settings, ({ progress: { done, total, action } }) => {
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const percentage = `${(done / total * 100).toFixed()}%`
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console.log(action, percentage);
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}));
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```
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@ -17,7 +17,7 @@ jsonLoader.load('models/airplane.json', async geometry => {
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const slicer = new Slicer().setGeometry(geometry);
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const gcode = await slicer.slice(settings)
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.progress(({ done, total, action }) => {
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.progress(({ progress: { done, total, action } }) => {
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const percentage = `${(done / total * 100).toFixed()}%`
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document.write(`<p>${action}, ${percentage}</p>`);
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});
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@ -151,7 +151,6 @@ SystemJS.config({
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],
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map: {
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"three": "npm:three@0.83.0",
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"progress-promise": "npm:progress-promise@0.0.6",
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"text": "github:systemjs/plugin-text@0.0.11",
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"js-yaml": "npm:js-yaml@3.9.0",
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"clipper-js": "github:Doodle3D/clipper-js@1.0.2",
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@ -10,7 +10,6 @@
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"clipper-js": "github:Doodle3D/clipper-js@1.0.2",
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"js-yaml": "npm:js-yaml@^3.9.0",
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"json": "github:systemjs/plugin-json@^0.1.2",
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"progress-promise": "npm:progress-promise@^0.0.6",
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"text": "github:systemjs/plugin-text@^0.0.11",
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"three": "npm:three@0.83.0",
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"worker": "github:casperlamboo/plugin-worker@master"
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@ -1,15 +1,12 @@
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import * as THREE from 'three';
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import slice from './sliceActions/slice.js';
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import SlicerWorker from './slicerWorker.js!worker';
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import ProgressPromise from 'progress-promise';
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export default class {
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setMesh(mesh) {
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mesh.updateMatrix();
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this.setGeometry(mesh.geometry, mesh.matrix);
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return this;
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return this.setGeometry(mesh.geometry, mesh.matrix);
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}
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setGeometry(geometry, matrix) {
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if (geometry.isBufferGeometry) {
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@ -20,7 +17,7 @@ export default class {
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throw new Error('Geometry is not an instance of BufferGeometry or Geometry');
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}
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if (matrix) {
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if (typeof matrix !== 'undefined') {
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geometry.applyMatrix(matrix);
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}
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@ -28,17 +25,20 @@ export default class {
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return this;
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}
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sliceSync(settings, onprogress) {
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return slice(this.geometry, settings, onprogress);
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sliceSync(settings, onProgress) {
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return slice(this.geometry, settings, onProgress);
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}
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slice(settings) {
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const slicerWorker = new SlicerWorker();
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slice(settings, onProgress) {
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if (!this.geometry) {
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throw new Error('Geometry is not set, use Slicer.setGeometry or Slicer.setMesh first');
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}
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const geometry = this.geometry.toJSON();
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return new ProgressPromise((resolve, reject, progress) => {
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return new Promise((resolve, reject) => {
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// create the slicer worker
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const slicerWorker = new SlicerWorker();
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slicerWorker.onerror = reject;
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// listen to messages send from worker
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slicerWorker.addEventListener('message', (event) => {
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const { message, data } = event.data;
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switch (message) {
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@ -48,12 +48,14 @@ export default class {
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break;
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}
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case 'PROGRESS': {
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progress(data);
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onProgress(data);
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break;
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}
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}
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});
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// send geometry and settings to worker to start the slicing progress
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const geometry = this.geometry.toJSON();
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slicerWorker.postMessage({
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message: 'SLICE',
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data: { geometry, settings }
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@ -8,7 +8,9 @@ const offsetOptions = {
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};
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export default function addBrim(slices, settings) {
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let { brim: { offset: brimOffset } } = settings;
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let {
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brim: { offset: brimOffset }
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} = settings;
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brimOffset /= PRECISION;
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const [firstLayer] = slices;
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@ -1,7 +1,10 @@
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import * as THREE from 'three';
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export default function calculateLayersIntersections(lines, settings) {
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const { layerHeight, dimensions: { z: dimensionsZ } } = settings;
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const {
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layerHeight,
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dimensions: { z: dimensionsZ }
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} = settings;
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const numLayers = Math.floor(dimensionsZ / layerHeight);
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@ -9,9 +12,9 @@ export default function calculateLayersIntersections(lines, settings) {
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const layerIntersectionPoints = Array.from(Array(numLayers)).map(() => []);
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for (let lineIndex = 0; lineIndex < lines.length; lineIndex ++) {
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const line = lines[lineIndex].line;
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const { line, isFlat } = lines[lineIndex];
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if (line.isFlat) continue;
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if (isFlat) continue;
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const min = Math.ceil(Math.min(line.start.y, line.end.y) / layerHeight);
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const max = Math.floor(Math.max(line.start.y, line.end.y) / layerHeight);
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@ -25,7 +25,7 @@ export default function createLines(geometry, settings) {
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const lookupB = lineLookup[`${face.c}_${face.b}`];
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const lookupC = lineLookup[`${face.a}_${face.c}`];
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const isFlat = face.normal.y !== 1 && face.normal.y !== -1;
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const isFlat = face.normal.y > 0.999 || face.normal.y < -0.999;
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// only add unique lines
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// returns index of said line
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@ -26,8 +26,8 @@ export default function generateInfills(slices, settings) {
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let surroundingLayer;
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if (layer - bottomSkinCount >= 0 && layer + topSkinCount < slices.length) {
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const downSkin = slices[layer - bottomSkinCount].getOutline();
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const upSkin = slices[layer + topSkinCount].getOutline();
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const downSkin = slices[layer - bottomSkinCount].outline;
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const upSkin = slices[layer + topSkinCount].outline;
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surroundingLayer = upSkin.intersect(downSkin);
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}
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@ -9,7 +9,11 @@ const offsetOptions = {
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export default function generateInnerLines(slices, settings) {
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// need to scale up everything because of clipper rounding errors
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let { layerHeight, nozzleDiameter, shell: { thickness: shellThickness } } = settings;
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let {
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layerHeight,
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nozzleDiameter,
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shell: { thickness: shellThickness }
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} = settings;
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nozzleDiameter /= PRECISION;
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shellThickness /= PRECISION;
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const nozzleRadius = nozzleDiameter / 2;
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12
src/sliceActions/generateOutlines.js
Normal file
12
src/sliceActions/generateOutlines.js
Normal file
@ -0,0 +1,12 @@
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import Shape from 'Doodle3D/clipper-js';
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export default function calculateOutlines(slices, settings) {
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for (let layer = 0; layer < slices.length; layer ++) {
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const slice = slices[layer];
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slice.outline = slice.parts.reduce((shape, part) => {
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if (part.outerLine) shape.join(part.outerLine);
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return shape;
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}, new Shape([], true));
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}
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}
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@ -9,9 +9,9 @@ export default function generateSupport(slices, settings) {
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layerHeight,
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support: {
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gridSize: supportGridSize,
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margin: AcceptanceMargin,
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margin: supportMargin,
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plateSize: plateSize,
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distanceY: DistanceY
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distanceY: supportDistanceY
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},
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nozzleDiameter
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} = settings;
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@ -30,7 +30,7 @@ export default function generateSupport(slices, settings) {
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if (supportAreas.length > 0) {
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if (layer >= supportDistanceLayers) {
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var sliceSkin = slices[layer - supportDistanceLayers].getOutline();
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var sliceSkin = slices[layer - supportDistanceLayers].outline;
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sliceSkin = sliceSkin;
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var supportAreasSlimmed = supportAreas.difference(sliceSkin.offset(supportMargin));
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@ -52,7 +52,7 @@ export default function generateSupport(slices, settings) {
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}
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}
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var supportSkin = slices[layer + supportDistanceLayers - 1].getOutline();
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var supportSkin = slices[layer + supportDistanceLayers - 1].outline;
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var slice = slices[layer + supportDistanceLayers];
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for (var i = 0; i < slice.parts.length; i ++) {
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@ -62,10 +62,10 @@ export default function generateSupport(slices, settings) {
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var outerLine = slicePart.outerLine;
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}
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else {
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var outerLine = slicePart.intersect.offset(supportAcceptanceMargin);
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var outerLine = slicePart.intersect.offset(supportMargin);
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}
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var overlap = supportSkin.offset(supportAcceptanceMargin).intersect(outerLine);
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var overlap = supportSkin.offset(supportMargin).intersect(outerLine);
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var overhang = outerLine.difference(overlap);
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if (overlap.length === 0 || overhang.length > 0) {
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@ -4,12 +4,6 @@ export default class {
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constructor() {
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this.parts = [];
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}
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getOutline() {
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return this.parts.reduce((shape, part) => {
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if (part.outerLine) shape.join(part.outerLine);
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return shape;
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}, new Shape([], true));
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}
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add(shape) {
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const part = { shape };
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@ -1,5 +1,5 @@
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import Shape from 'Doodle3D/clipper-js';
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import Slice from '../Slice.js';
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import Slice from './helpers/Slice.js';
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import { CLEAN_DELTA, PRECISION } from '../constants.js';
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@ -2,6 +2,7 @@ import calculateLayersIntersections from './calculateLayersIntersections.js';
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import createLines from './createLines.js';
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import generateInfills from './generateInfills.js';
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import generateInnerLines from './generateInnerLines.js';
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import generateOutlines from './generateOutlines.js';
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import generateSupport from './generateSupport.js';
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import intersectionsToShapes from './intersectionsToShapes.js';
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import addBrim from './addBrim.js';
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@ -13,7 +14,7 @@ import applyPrecision from './applyPrecision.js';
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import removePrecision from './removePrecision.js';
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export default function(geometry, settings, onProgress) {
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const totalStages = 11;
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const totalStages = 12;
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let current = -1;
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const updateProgress = (action) => {
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current ++;
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@ -27,7 +28,7 @@ export default function(geometry, settings, onProgress) {
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const lines = createLines(geometry, settings);
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updateProgress('Detecting open vs closed shapes');
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const openClosed = detectOpenClosed(lines);
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detectOpenClosed(lines);
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updateProgress('Calculating layer intersections');
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const {
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@ -45,6 +46,8 @@ export default function(geometry, settings, onProgress) {
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updateProgress('Generating inner lines');
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generateInnerLines(slices, settings);
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updateProgress('Generating out lines');
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generateOutlines(slices, settings);
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updateProgress('Generating infills');
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generateInfills(slices, settings);
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updateProgress('Generating support');
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@ -1,4 +1,4 @@
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import GCode from '../GCode.js';
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import GCode from './helpers/GCode.js';
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export default function slicesToGCode(slices, settings) {
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const gcode = new GCode(settings);
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@ -6,7 +6,7 @@ const loader = new THREE.JSONLoader();
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const onProgress = progress => {
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self.postMessage({
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message: 'PROGRESS',
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data: progress
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data: { progress }
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});
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}
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@ -16,7 +16,7 @@ self.addEventListener('message', (event) => {
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case 'SLICE': {
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const { geometry: JSONGeometry, settings } = data;
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const { geometry } = new loader.parse(JSONGeometry.data);
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const { geometry } = loader.parse(JSONGeometry.data);
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const gcode = slice(geometry, settings, onProgress);
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