From 2c2b547ea28641a5c096c6755282f3034131ff72 Mon Sep 17 00:00:00 2001 From: casperlamboo Date: Sun, 12 Nov 2017 01:51:33 +0100 Subject: [PATCH] focus camera --- src/interface/utils.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/interface/utils.js b/src/interface/utils.js index af53438..beb59a6 100644 --- a/src/interface/utils.js +++ b/src/interface/utils.js @@ -37,7 +37,6 @@ export function createScene(canvas, props, state) { const camera = new THREE.PerspectiveCamera(50, width / height, 1, 10000); camera.position.set(0, 400, 300); - camera.lookAt(new THREE.Vector3(0, 0, 0)); const directionalLight = new THREE.DirectionalLight(0xd5d5d5); directionalLight.position.set(1, 1, 1); @@ -51,6 +50,7 @@ export function createScene(canvas, props, state) { scene.add(mesh); const editorControls = new THREE.EditorControls(camera, canvas); + editorControls.focus(mesh); const control = new THREE.TransformControls(camera, canvas); control.setMode(controlMode);