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https://github.com/Doodle3D/Doodle3D-Slicer.git
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parent
ca3718e492
commit
2f04aa9c50
@ -1,5 +1,5 @@
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export const PRECISION = 0.01;
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export const PRECISION = 0.01;
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export const VERSION = '0.0.18';
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export const VERSION = '0.0.18';
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export const LOCAL_STORAGE_KEY = 'PRINTER_SETTINGS';
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export const LOCAL_STORAGE_KEY = 'PRINTER_SETTINGS';
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export const MIN_AREA = 25;
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export const MIN_AREA = 10;
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export const Z_OFFSET = 0.3;
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export const Z_OFFSET = 0.3;
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@ -11,9 +11,9 @@ export default function shapesToSlices(shapes, settings) {
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fillShapes = new Shape(fillShapes, true, true, true, true)
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fillShapes = new Shape(fillShapes, true, true, true, true)
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.fixOrientation()
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.fixOrientation()
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.thresholdArea(MIN_AREA / Math.pow(PRECISION, 2))
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.simplify('pftNonZero')
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.simplify('pftNonZero')
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.clean(1)
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.clean(1)
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.thresholdArea(MIN_AREA / Math.pow(PRECISION, 2))
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.seperateShapes();
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.seperateShapes();
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lineShapesClosed = new Shape(lineShapesClosed, true, true, true, true)
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lineShapesClosed = new Shape(lineShapesClosed, true, true, true, true)
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