mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-19 04:27:55 +01:00
Created Fills
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@ -3100,7 +3100,7 @@
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if (this.m_ExecuteLocked)
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return false;
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if (this.m_HasOpenPaths)
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ClipperLib.Error("Error: PolyTree struct is need for open path clipping.");
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//ClipperLib.Error("Error: PolyTree struct is need for open path clipping.");
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this.m_ExecuteLocked = true;
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ClipperLib.Clear(solution);
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this.m_SubjFillType = subjFillType;
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@ -6,6 +6,7 @@
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<script src="library/jquery.js"></script>
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<script src="library/three.js"></script>
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<script src="library/cal.js"></script>
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<script src="library/clipper.js"></script>
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<script src="src/utils.js"></script>
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<script src="src/box.js"></script>
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@ -27,22 +28,46 @@ canvas {border: 1px solid black;}
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var localIp = location.hash.substring(1);
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var doodleBox = new D3D.Box(localIp);
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var gcode;
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doodleBox.onload = function () {
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"use strict";
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doodleBox.printer.config["printer.bottomFlowRate"] = 1.0;
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doodleBox.printer.config["printer.layerHeight"] = 0.3;
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doodleBox.printer.config["printer.retraction.enabled"] = false;
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/*var gcode = slicer.getGcode(doodleBox.printer);
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gcode = slicer.getGcode(doodleBox.printer.config);
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var print = $(document.createElement("a")).html("Print").on("click", function () {
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doodleBox.print(gcode);
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});
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var stop = $(document.createElement("a")).html("Stop").on("click", function () {
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doodleBox.stop();
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});
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var download = $(document.createElement("a")).html("Download").attr({
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download: "test.gcode",
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href: "data:text/plain," + encodeURIComponent(gcode.join("\n"))
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});
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$("body").append(print, stop, download);*/
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var canvas = document.getElementById("canvas");
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var context = canvas.getContext("2d");
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function drawPolygons (paths, color) {
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context.fillStyle = color;
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context.strokeStyle = color;
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context.beginPath();
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for (var i = 0; i < paths.length; i ++) {
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var path = paths[i];
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context.moveTo((path[0].X- 100) * 8.0 + 200, (path[0].Y- 100) * 8.0 + 200);
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for (var j = 0; j < path.length; j ++) {
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var point = path[j];
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context.lineTo((point.X- 100) * 8.0 + 200, (point.Y- 100) * 8.0 + 200);
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}
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context.closePath();
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}
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context.stroke();
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}
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//for (var layer = 0; layer < gcode.length; layer ++) {
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var layer = 0;
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var slice = gcode[layer];
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console.log(gcode.length);
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drawPolygons(slice.outerLayer, "red");
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drawPolygons(slice.innerLayer, "green");
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drawPolygons(slice.fill, "blue");
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//}*/
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};
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var scene = new THREE.Scene();
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@ -54,35 +79,69 @@ var camera = new THREE.PerspectiveCamera(75, renderer.domElement.width/renderer.
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applyMouseControls(renderer, camera, 1000);
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var geometry = (function () {
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var circle = new THREE.Shape();
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circle.absarc(0, 0, 20, 0, Math.PI*2, false);
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var hole = new THREE.Path();
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hole.absarc(0, 0, 10, 0, Math.PI*2, true );
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circle.holes.push(hole);
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var matrix = new THREE.Matrix4();
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matrix.makeRotationX(Math.PI*1.5);
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var geometry = new THREE.ExtrudeGeometry(circle, {
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amount: 1,
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bevelEnabled: false,
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steps: 1
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});
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geometry.applyMatrix(matrix);
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return geometry;
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})();
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var material = new THREE.MeshLambertMaterial({color: 0x000000, wireframe: true});
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var geometry = new THREE.TorusGeometry(20, 10, 10, 10);
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//var geometry = new THREE.TorusGeometry(40, 20, 10, 10);
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//var geometry = new THREE.BoxGeometry(10, 10, 10, 1, 1, 1);
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//var geometry = new THREE.SphereGeometry(40, 10, 10);
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//var geometry = new THREE.SphereGeometry(10, 10, 10);
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var mesh = new THREE.Mesh(geometry, material);
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scene.add(mesh);
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var slicer = new D3D.Slicer().setGeometry(geometry);
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var canvas = document.getElementById("canvas");
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var context = canvas.getContext("2d");
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var slicer = new D3D.Slicer().setGeometry(geometry);
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//slicer.draw(1, context);
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/*
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(function () {
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var slicer = new D3D.Slicer().setGeometry(geometry);
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var slices = slicer.slice(200, 0.2);
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slices.shift();
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//var slices = slicer.slice(1, 1);
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CAL.Scene.setCanvas(document.getElementById("canvas"));
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//error at layer 0;
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//maybe because of geomety
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var layer = 4;
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var layer = 0;
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var shapes = [];
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var slice = slices[layer];
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//downloadFile("slice.json", JSON.stringify(slice));
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for (var i = 0; i < slice.length; i ++) {
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var shape = new CAL.Shape({shapeColor: false});
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shapes.push(shape);
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for (var j = 0; j < slice[i].length; j ++) {
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var point = slice[i][j];
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shape.addPoint(new CAL.Vector((point.x-100) * 5 + 200, (point.y-100) * 5 + 200));
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shape.addPoint(new CAL.Vector(point.X, point.Y));
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}
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}
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@ -100,6 +159,7 @@ scene.add(mesh);
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}
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}
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})();
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*/
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(function animate () {
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requestAnimationFrame(animate);
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@ -20,6 +20,8 @@ D3D.Box = function (localIp) {
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this.localIp = localIp;
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this.api = "http://" + localIp + "/d3dapi/";
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this.config = {};
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this.printBatches = [];
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this.currentBatch = 0;
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@ -31,7 +33,7 @@ D3D.Box = function (localIp) {
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for (var i in data) {
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if (i.indexOf("doodle3d") === 0) {
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self[i] = data[i];
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self.config[i] = data[i];
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}
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}
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@ -65,7 +67,7 @@ D3D.Box.prototype.updateState = function () {
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//que api calls so they don't overload the d3d box
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getAPI(this.api + "info/status", function (data) {
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self.printer.data = data;
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self.printer.status = data;
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self.update();
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});
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@ -8,18 +8,19 @@
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D3D.Printer = function (config) {
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"use strict";
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this.data = {};
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this.status = {};
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this.config = {};
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for (var i in config) {
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if (i.indexOf("printer") === 0) {
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this[i] = config[i];
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this.config[i] = config[i];
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}
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}
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};
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D3D.Printer.prototype.getStartCode = function () {
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"use strict";
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var gcode = this["printer.startcode"];
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var gcode = this.config["printer.startcode"];
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gcode = this.subsituteVariables(gcode);
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return gcode.split("\n");
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@ -27,7 +28,7 @@ D3D.Printer.prototype.getStartCode = function () {
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D3D.Printer.prototype.getEndCode = function () {
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"use strict";
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var gcode = this["printer.endcode"];
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var gcode = this.config["printer.endcode"];
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gcode = this.subsituteVariables(gcode);
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return gcode.split("\n");
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@ -35,12 +36,12 @@ D3D.Printer.prototype.getEndCode = function () {
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D3D.Printer.prototype.subsituteVariables = function (gcode) {
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"use strict";
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var temperature = this["printer.temperature"];
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var bedTemperature = this["printer.bed.temperature"];
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var preheatTemperature = this["printer.heatup.temperature"];
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var preheatBedTemperature = this["printer.heatup.bed.temperature"];
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var printerType = this["printer.type"];
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var heatedbed = this["printer.heatedbed"];
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var temperature = this.config["printer.temperature"];
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var bedTemperature = this.config["printer.bed.temperature"];
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var preheatTemperature = this.config["printer.heatup.temperature"];
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var preheatBedTemperature = this.config["printer.heatup.bed.temperature"];
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var printerType = this.config["printer.type"];
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var heatedbed = this.config["printer.heatedbed"];
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switch (printerType) {
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case "makerbot_replicator2": printerType = "r2"; break;
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221
src/slicer.js
221
src/slicer.js
@ -5,8 +5,13 @@
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* TODO (optimalisatie)
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* sorteer lijnen op laagste hoogte -> stop loop wanneer hij een lijn zonder intersectie heeft gevonden
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* verwijder lijnen die ooit interactie gehad hebben, maar nu niet meer
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* helft van lijnen toevoegen omdat 4face altijd recht is, en 3face dus te veel data bevat
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*
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* omliggende lagen -> difference && sum omliggende lijnen
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* voor laag 5 = 5 diff (3 && 4 && 6 && 7))
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*
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******************************************************/
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var use_deprecated = true;
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D3D.Slicer = function () {
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"use strict";
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@ -69,9 +74,9 @@ D3D.Slicer.prototype.createLines = function () {
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this.lines[b].connects.push(c, a);
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this.lines[c].connects.push(a, b);
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this.lines[a].normals.push(normal, normal);
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this.lines[b].normals.push(normal, normal);
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this.lines[c].normals.push(normal, normal);
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this.lines[a].normals.push(normal);
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this.lines[b].normals.push(normal);
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this.lines[c].normals.push(normal);
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}
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//sort lines on min height
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@ -119,7 +124,7 @@ D3D.Slicer.prototype.slice = function (height, step) {
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while (index !== -1) {
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var intersection = intersections[index];
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shape.push(intersection);
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shape.push({X: intersection.x, Y: intersection.y});
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done.push(index);
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@ -130,7 +135,7 @@ D3D.Slicer.prototype.slice = function (height, step) {
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if (intersections[index] && done.indexOf(index) === -1) {
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var normal = new THREE.Vector2().copy(intersection).sub(intersections[index]).normal().normalize();
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var faceNormal = faceNormals[j];
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var faceNormal = faceNormals[Math.floor(j/2)];
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if (normal.dot(faceNormal) > 0) {
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break;
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@ -152,6 +157,7 @@ D3D.Slicer.prototype.slice = function (height, step) {
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}
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}
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//stop when ther are no intersects
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if (slice.length > 0) {
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slices.push(slice);
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}
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@ -162,44 +168,128 @@ D3D.Slicer.prototype.slice = function (height, step) {
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return slices;
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};
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D3D.Slicer.prototype.getGcode = function (printer) {
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D3D.Slicer.prototype.getInset = function (slice, offset) {
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"use strict";
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var normalSpeed = doodleBox.printer["printer.speed"];
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var bottomSpeed = doodleBox.printer["printer.bottomLayerSpeed"];
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var firstLayerSlow = doodleBox.printer["printer.firstLayerSlow"];
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var bottomFlowRate = doodleBox.printer["printer.bottomFlowRate"];
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var travelSpeed = doodleBox.printer["printer.travelSpeed"];
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var filamentThickness = doodleBox.printer["printer.filamentThickness"];
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var wallThickness = doodleBox.printer["printer.wallThickness"];
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var layerHeight = doodleBox.printer["printer.layerHeight"];
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var enableTraveling = doodleBox.printer["printer.enableTraveling"];
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var retractionEnabled = doodleBox.printer["printer.retraction.enabled"];
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var retractionSpeed = doodleBox.printer["printer.retraction.speed"];
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var retractionminDistance = doodleBox.printer["printer.retraction.minDistance"];
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var retractionAmount = doodleBox.printer["printer.retraction.amount"];
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var dimensionsZ = doodleBox.printer["printer.dimensions.z"];
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var solution = new ClipperLib.Paths();
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var co = new ClipperLib.ClipperOffset(1, 1);
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co.AddPaths(slice, ClipperLib.JoinType.jtRound, ClipperLib.EndType.etClosedPolygon);
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co.Execute(solution, -offset);
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var gcode = doodleBox.printer.getStartCode();
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return solution;
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};
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D3D.Slicer.prototype.getFillTemplate = function (dimension, size, even, uneven) {
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var paths = new ClipperLib.Paths();
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var extruder = 0.0;
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var speed = firstLayerSlow ? (bottomSpeed*60).toFixed(3) : (normalSpeed*60).toFixed(3);
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var flowRate = bottomFlowRate;
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var filamentSurfaceArea = Math.pow((filamentThickness/2), 2) * Math.PI;
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if (even) {
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for (var length = 0; length <= dimension; length += size) {
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paths.push([{X: length, Y: 0}, {X: length, Y: dimension}]);
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}
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}
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if (uneven) {
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for (var length = 0; length <= dimension; length += size) {
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paths.push([{X: 0, Y: length}, {X: dimension, Y: length}]);
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}
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}
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return paths;
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};
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D3D.Slicer.prototype.slicesToData = function (slices, config) {
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var data = [];
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var slices = this.slice(dimensionsZ, layerHeight);
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//scale because of clipper crap
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var scale = 100;
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var layerHeight = config["printer.layerHeight"] * scale;
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var dimensionsZ = config["printer.dimensions.z"] * scale;
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//should come from config???
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//aan rick voorleggen
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var nozzleSize = 0.4 * scale;
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var shellThickness = 0.8 * scale;
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var fillSize = 5 * scale;
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var lowFillTemplate = this.getFillTemplate(dimensionsZ, fillSize, true, true);
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for (var layer = 0; layer < slices.length; layer ++) {
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var slice = slices[layer];
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var highFillTemplate = this.getFillTemplate(dimensionsZ, nozzleSize*2, (layer % 2 === 0), (layer % 2 === 1));
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//turn on fan on layer 2
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if (layer === 2) {
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gcode.push("M106");
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speed = (normalSpeed*60).toFixed(3);
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flowRate = 1;
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//var outerLayer = ClipperLib.JS.Clean(slice, 1.0);
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var outerLayer = slice.clone();
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ClipperLib.JS.ScaleUpPaths(outerLayer, scale);
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var innerLayer = [];
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for (var i = nozzleSize; i < shellThickness; i += nozzleSize) {
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var inset = this.getInset(outerLayer, i);
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innerLayer = innerLayer.concat(inset);
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}
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var z = ((layer + 1) * layerHeight).toFixed(3);
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var fillArea = this.getInset((inset || outerLayer), nozzleSize);
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var highFill;
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var fillAbove;
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//for (var i = 1; i < shellThickness/layerHeight; i ++) {
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var newLayer = ClipperLib.JS.Clone(slices[layer + 1] || []);
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ClipperLib.JS.ScaleUpPaths(newLayer, scale);
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fillAbove = newLayer;
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//}
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//kijkt alleen nog naar boven
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//omliggende lagen hebben inhoud van lowFill;
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//inset moet opgevult worden;
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//verschill tussen lowFill en inset moet vol, rest is raster
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var c = new ClipperLib.Clipper();
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var highFillArea = new ClipperLib.Paths();
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c.AddPaths(fillArea, ClipperLib.PolyType.ptSubject, true);
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c.AddPaths(fillAbove, ClipperLib.PolyType.ptClip, true);
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c.Execute(ClipperLib.ClipType.ctDifference, highFillArea);
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var c = new ClipperLib.Clipper();
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var lowFillArea = new ClipperLib.Paths();
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c.AddPaths(fillArea, ClipperLib.PolyType.ptSubject, true);
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c.AddPaths(highFillArea, ClipperLib.PolyType.ptClip, true);
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c.Execute(ClipperLib.ClipType.ctDifference, lowFillArea);
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var fill = [];
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var c = new ClipperLib.Clipper();
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var solution = new ClipperLib.Paths();
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c.AddPaths(lowFillTemplate, ClipperLib.PolyType.ptSubject, false);
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c.AddPaths(lowFillArea, ClipperLib.PolyType.ptClip, true);
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c.Execute(ClipperLib.ClipType.ctIntersection, solution);
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fill = fill.concat(solution);
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var c = new ClipperLib.Clipper();
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var solution = new ClipperLib.Paths();
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c.AddPaths(highFillTemplate, ClipperLib.PolyType.ptSubject, false);
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c.AddPaths(highFillArea, ClipperLib.PolyType.ptClip, true);
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c.Execute(ClipperLib.ClipType.ctIntersection, solution);
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fill = fill.concat(solution);
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ClipperLib.JS.ScaleDownPaths(outerLayer, scale);
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ClipperLib.JS.ScaleDownPaths(innerLayer, scale);
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ClipperLib.JS.ScaleDownPaths(fill, scale);
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data.push({
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outerLayer: outerLayer,
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innerLayer: innerLayer,
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fill: fill
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})
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}
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return data;
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};
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D3D.Slicer.prototype.getGcode = function (config) {
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"use strict";
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function sliceToGcode (slice) {
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||||
var gcode = [];
|
||||
|
||||
for (var i = 0; i < slice.length; i ++) {
|
||||
var shape = slice[i];
|
||||
@ -213,7 +303,7 @@ D3D.Slicer.prototype.getGcode = function (printer) {
|
||||
if (j === 0) {
|
||||
//TODO
|
||||
//add retraction
|
||||
if (extruder > retractionAmount && retractionEnabled) {
|
||||
if (extruder > retractionMinDistance && retractionEnabled) {
|
||||
gcode.push([
|
||||
"G0",
|
||||
"E" + (extruder - retractionAmount).toFixed(3),
|
||||
@ -223,11 +313,11 @@ D3D.Slicer.prototype.getGcode = function (printer) {
|
||||
|
||||
gcode.push([
|
||||
"G0",
|
||||
"X" + point.x.toFixed(3) + " Y" + point.y.toFixed(3) + " Z" + z,
|
||||
"X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z,
|
||||
"F" + (travelSpeed*60)
|
||||
].join(" "));
|
||||
|
||||
if (extruder > retractionAmount && retractionEnabled) {
|
||||
if (extruder > retractionMinDistance && retractionEnabled) {
|
||||
gcode.push([
|
||||
"G0",
|
||||
"E" + extruder.toFixed(3),
|
||||
@ -236,12 +326,15 @@ D3D.Slicer.prototype.getGcode = function (printer) {
|
||||
}
|
||||
}
|
||||
else {
|
||||
var lineLength = new THREE.Vector2().copy(point).sub(previousPoint).length();
|
||||
var a = new THREE.Vector2().set(point.X, point.Y);
|
||||
var b = new THREE.Vector2().set(previousPoint.X, previousPoint.Y);
|
||||
var lineLength = a.distanceTo(b);
|
||||
|
||||
extruder += lineLength * wallThickness * layerHeight / filamentSurfaceArea * flowRate;
|
||||
|
||||
gcode.push([
|
||||
"G1",
|
||||
"X" + point.x.toFixed(3) + " Y" + point.y.toFixed(3) + " Z" + z,
|
||||
"X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z,
|
||||
"F" + speed,
|
||||
"E" + extruder.toFixed(3)
|
||||
].join(" "));
|
||||
@ -250,6 +343,60 @@ D3D.Slicer.prototype.getGcode = function (printer) {
|
||||
previousPoint = point;
|
||||
}
|
||||
}
|
||||
|
||||
return gcode;
|
||||
}
|
||||
|
||||
var normalSpeed = config["printer.speed"];
|
||||
var bottomSpeed = config["printer.bottomLayerSpeed"];
|
||||
var firstLayerSlow = config["printer.firstLayerSlow"];
|
||||
var bottomFlowRate = config["printer.bottomFlowRate"];
|
||||
var travelSpeed = config["printer.travelSpeed"];
|
||||
var filamentThickness = config["printer.filamentThickness"];
|
||||
var wallThickness = config["printer.wallThickness"];
|
||||
var layerHeight = config["printer.layerHeight"];
|
||||
var enableTraveling = config["printer.enableTraveling"];
|
||||
var retractionEnabled = config["printer.retraction.enabled"];
|
||||
var retractionSpeed = config["printer.retraction.speed"];
|
||||
var retractionMinDistance = config["printer.retraction.minDistance"];
|
||||
var retractionAmount = config["printer.retraction.amount"];
|
||||
var dimensionsZ = config["printer.dimensions.z"];
|
||||
|
||||
var gcode = doodleBox.printer.getStartCode();
|
||||
|
||||
var extruder = 0.0;
|
||||
var speed = firstLayerSlow ? (bottomSpeed*60).toFixed(3) : (normalSpeed*60).toFixed(3);
|
||||
var filamentSurfaceArea = Math.pow((filamentThickness/2), 2) * Math.PI;
|
||||
var flowRate = bottomFlowRate;
|
||||
|
||||
var slices = [];
|
||||
|
||||
var slices = this.slice(dimensionsZ, layerHeight);
|
||||
//still error in first layer, so remove first layer
|
||||
//see https://github.com/Doodle3D/Doodle3D-Slicer/issues/1
|
||||
slices.shift();
|
||||
|
||||
//code for only printing the first layer
|
||||
//var slices = [slices.shift()];
|
||||
|
||||
var data = this.slicesToData(slices, config);
|
||||
//return data;
|
||||
|
||||
for (var layer = 0; layer < data.length; layer ++) {
|
||||
var slice = data[layer];
|
||||
|
||||
//turn on fan on layer 2
|
||||
if (layer === 2) {
|
||||
gcode.push("M106");
|
||||
speed = (normalSpeed*60).toFixed(3);
|
||||
flowRate = 1;
|
||||
}
|
||||
|
||||
var z = ((layer + 1) * layerHeight).toFixed(3);
|
||||
|
||||
gcode = gcode.concat(sliceToGcode(slice.outerLayer));
|
||||
gcode = gcode.concat(sliceToGcode(slice.innerLayer));
|
||||
gcode = gcode.concat(sliceToGcode(slice.fill));
|
||||
}
|
||||
|
||||
gcode = gcode.concat(doodleBox.printer.getEndCode());
|
||||
|
Loading…
Reference in New Issue
Block a user