mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-19 12:27:56 +01:00
added gcode class, removed gulp
gulp didn’t make any more sense to use because it is build modulair
This commit is contained in:
parent
67362c4ba8
commit
38bf3c74f3
1319
build/d3d.js
vendored
1319
build/d3d.js
vendored
File diff suppressed because it is too large
Load Diff
1
build/d3d.min.js
vendored
1
build/d3d.min.js
vendored
File diff suppressed because one or more lines are too long
27
gulpfile.js
27
gulpfile.js
@ -1,27 +0,0 @@
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'use strict';
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var gulp = require('gulp');
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var rename = require('gulp-rename');
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var uglify = require('gulp-uglify');
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var concat = require('gulp-concat');
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var watch = require('gulp-watch');
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var files = [
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"src/utils.js",
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"src/box.js",
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"src/printer.js",
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"src/paths.js",
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"src/slicer.js"
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];
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var destination = 'build/';
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gulp.task('default', function () {
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return gulp.src(files)
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// .pipe(watch(files))
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.pipe(concat('d3d.js'))
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.pipe(gulp.dest(destination))
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.pipe(uglify())
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.pipe(rename({extname: '.min.js'}))
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.pipe(gulp.dest(destination));
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});
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@ -26,6 +26,10 @@ $(document).ready(function () {
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listSliceTest.append("<li><a href='slice_test.html#192.168.5.1'>Wired Printer</a></li>");
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listSliceWebworker.append("<li><a href='webworker_test.html#192.168.5.1'>Wired Printer</a></li>");
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listDoodle.append("<li><a href='doodle.html#" + window.location.host + ":3000'>Node Server</a></li>");
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listSliceTest.append("<li><a href='slice_test.html#" + window.location.host + ":3000'>Node Server</a></li>");
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listSliceWebworker.append("<li><a href='webworker_test.html#" + window.location.host + ":3000'>Node Server</a></li>");
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/*
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printers.push({
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name: "wired box",
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BIN
models/ultimaker_robot.stl
Executable file
BIN
models/ultimaker_robot.stl
Executable file
Binary file not shown.
@ -5,7 +5,7 @@
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"printer.dimensions.y": 200,
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"printer.dimensions.z": 200,
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"printer.endcode": "M107 ;fan off\nG91 ;relative positioning\nG1 E-1 F300 ;retract the filament a bit before lifting the nozzle, to release some of the pressure\nG1 Z+0.5 E-5 X-20 Y-20 F9000 ;move Z up a bit and retract filament even more\nG28 X0 Y0 ;move X/Y to min endstops, so the head is out of the way\nM84 ;disable axes / steppers\nG90 ;absolute positioning\nM104 S{preheatTemp}\n{if heatedBed}M140 S{preheatBedTemp}\nM117 Done ;display message (20 characters to clear whole screen)",
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"printer.filamentThickness": 2.89,
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"printer.filamentThickness": 2.85,
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"printer.heatedbed": false,
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"printer.heatup.bed.temperature": 70,
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"printer.heatup.enabled": true,
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@ -13,5 +13,35 @@
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"printer.nozzleDiameter": 0.4,
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"printer.startcode": ";Generated with Doodle3D (default)\nM109 S{printingTemp} ;set target temperature \n{if heatedBed}M190 S{printingBedTemp} ;set target bed temperature\nG21 ;metric values\nG91 ;relative positioning\nM107 ;start with the fan off\nG28 X0 Y0 ;move X/Y to min endstops\nG28 Z0 ;move Z to min endstops\nG1 Z15 F9000 ;move the platform down 15mm\nG92 E0 ;zero the extruded length\nG1 F200 E10 ;extrude 10mm of feed stock\nG92 E0 ;zero the extruded length again\nG92 E0 ;zero the extruded length again\nG1 F9000\nG90 ;absolute positioning\nM117 Printing Doodle... ;display message (20 characters to clear whole screen)",
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"printer.type": "ultimaker"
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},
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"ultimaker2": {
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"printer.baudrate": "115200",
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"printer.dimensions.x": 223,
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"printer.dimensions.y": 223,
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"printer.dimensions.z": 205,
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"printer.endcode": "M107 ;fan off\nG91 ;relative positioning\nG1 E-1 F300 ;retract the filament a bit before lifting the nozzle, to release some of the pressure\nG1 Z+5.5 E-5 X-20 Y-20 F9000 ;move Z up a bit and retract filament even more\nG28 ;home the printer\nM84 ;disable axes / steppers\nG90 ;absolute positioning\nM104 S{preheatTemp}\n{if heatedBed}M140 S{preheatBedTemp}\nM117 Done ;display message (20 characters to clear whole screen)",
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"printer.filamentThickness": 2.85,
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"printer.heatedbed": true,
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"printer.heatup.bed.temperature": 70,
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"printer.heatup.enabled": true,
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"printer.heatup.temperature": 180,
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"printer.nozzleDiameter": 0.4,
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"printer.startcode": ";Generated with Doodle3D (ultimaker2)\nM109 S{printingTemp} ;set target temperature \n{if heatedBed}M190 S{printingBedTemp} ;set target bed temperature\nG21 ;metric values\nG90 ;absolute positioning\nM107 ;start with the fan off\nG28 ; home to endstops\nG1 Z15 F9000 ;move the platform down 15mm\nG92 E0 ;zero the extruded length\nG1 F200 E10 ;extrude 10mm of feed stock\nG92 E0 ;zero the extruded length again\nG1 F9000\nM117 Printing Doodle... ;display message (20 characters to clear whole screen)",
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"printer.type": "ultimaker2"
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},
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"ultimaker2go": {
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"printer.baudrate": "115200",
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"printer.dimensions.x": 120,
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"printer.dimensions.y": 120,
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"printer.dimensions.z": 115,
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"printer.endcode": "M107 ;fan off\nG91 ;relative positioning\nG1 E-1 F300 ;retract the filament a bit before lifting the nozzle, to release some of the pressure\nG1 Z+5.5 E-5 X-20 Y-20 F9000 ;move Z up a bit and retract filament even more\nG28 ;home the printer\nM84 ;disable axes / steppers\nG90 ;absolute positioning\nM104 S{preheatTemp}\n{if heatedBed}M140 S{preheatBedTemp}\nM117 Done ;display message (20 characters to clear whole screen)",
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"printer.filamentThickness": 2.85,
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"printer.heatedbed": false,
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"printer.heatup.bed.temperature": 70,
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"printer.heatup.enabled": true,
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"printer.heatup.temperature": 180,
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"printer.nozzleDiameter": 0.4,
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"printer.startcode": ";Generated with Doodle3D (ultimaker2)\nM109 S{printingTemp} ;set target temperature \n{if heatedBed}M190 S{printingBedTemp} ;set target bed temperature\nG21 ;metric values\nG90 ;absolute positioning\nM107 ;start with the fan off\nG28 ; home to endstops\nG1 Z15 F9000 ;move the platform down 15mm\nG92 E0 ;zero the extruded length\nG1 F200 E10 ;extrude 10mm of feed stock\nG92 E0 ;zero the extruded length again\nG1 F9000\nM117 Printing Doodle... ;display message (20 characters to clear whole screen)",
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"printer.type": "ultimaker2g0"
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}
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}
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@ -12,7 +12,7 @@
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"printer.retraction.minDistance": 5.0,
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"printer.shellThickness": 0.4,
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"printer.speed": 50.0,
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"printer.temperature": 230.0,
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"printer.temperature": 210.0,
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"printer.topThickness": 0.8,
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"printer.travelSpeed": 200.0
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}
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@ -12,6 +12,7 @@
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<script src="src/box.js"></script>
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<script src="src/printer.js"></script>
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<script src="src/paths.js"></script>
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<script src="src/gcode.js"></script>
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<script src="src/slicer.js"></script>
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<style>
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@ -36,7 +37,7 @@ function init () {
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var loader = new THREE.STLLoader();
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loader.load("models/dom.stl", function (geometry) {
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//var geometry = new THREE.BoxGeometry(10, 10, 10, 1, 1, 1);
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var geometry = new THREE.BoxGeometry(10, 10, 10, 1, 1, 1);
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//var geometry = new THREE.SphereGeometry(10, 20, 10);
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//var geometry = new THREE.TorusGeometry(20, 10, 30, 30);
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/*
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21
src/box.js
21
src/box.js
@ -105,7 +105,8 @@ D3D.Box.prototype.printBatch = function () {
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this.setPrinterPrint({
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"start": ((this.currentBatch === 0) ? true : false),
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"first": ((this.currentBatch === 0) ? true : false),
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"gcode": gcode.join("\n")
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"gcode": gcode.join("\n"),
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"last": ((this.printBatches.length === 0) ? true : false) //only for debug purposes
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}, function (data) {
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console.log("batch sent: " + self.currentBatch, data);
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@ -120,28 +121,14 @@ D3D.Box.prototype.printBatch = function () {
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self.updateState();
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});
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};
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D3D.Box.prototype.stopPrint = function () {
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D3D.Box.prototype.stopPrint = function (printer) {
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"use strict";
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this.printBatches = [];
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this.currentBatch = 0;
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var finishMove = [
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"M107 ;fan off",
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"G91 ;relative positioning",
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"G1 E-1 F300 ;retract the filament a bit before lifting the nozzle, to release some of the pressure",
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"G1 Z+0.5 E-5 X-20 Y-20 F9000 ;move Z up a bit and retract filament even more",
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"G28 X0 Y0 ;move X/Y to min endstops, so the head is out of the way",
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"M84 ;disable axes / steppers",
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"G90 ;absolute positioning",
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"M104 S180",
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";M140 S70",
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"M117 Done ;display message (20 characters to clear whole screen)"
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];
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this.setPrinterStop({
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//"gcode": {}
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"gcode": finishMove.join("\n")
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"gcode": printer.getEndCode().join("\n")
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}, function (data) {
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console.log("Printer stop command sent");
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});
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|
132
src/gcode.js
Normal file
132
src/gcode.js
Normal file
@ -0,0 +1,132 @@
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/******************************************************
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*
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* GCode
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*
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* Manages the gcode
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*
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******************************************************/
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D3D.GCode = function () {
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"use strict";
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this.extruder = 0.0;
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this.bottom = true;
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this.isRetracted = false;
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this.gcode = [];
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this.nozzlePosition = new THREE.Vector2(0, 0);
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};
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D3D.GCode.prototype.setSettings = function (printer) {
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"use strict";
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this.settings = printer;
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return this;
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};
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D3D.GCode.prototype.turnOnFan = function () {
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"use strict";
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this.gcode.push("M106");
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};
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D3D.GCode.prototype.moveTo = function (extrude, x, y, layer) {
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"use strict";
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var layerHeight = this.settings.config["printer.layerHeight"];
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var firstLayerSlow = this.settings.config["printer.firstLayerSlow"];
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var normalSpeed = this.settings.config["printer.speed"];
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var bottomSpeed = this.settings.config["printer.bottomLayerSpeed"];
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var normalSpeed = this.settings.config["printer.speed"];
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var bottomSpeed = this.settings.config["printer.bottomLayerSpeed"];
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var nozzleDiameter = this.settings.config["printer.nozzleDiameter"];
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var filamentThickness = this.settings.config["printer.filamentThickness"];
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var bottomFlowRate = this.settings.config["printer.bottomFlowRate"];
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var normalFlowRate = this.settings.config["printer.normalFlowRate"];
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var travelSpeed = this.settings.config["printer.travelSpeed"];
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if (this.bottom) {
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var speed = bottomSpeed * 60;
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var flowRate = bottomFlowRate;
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}
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else {
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var speed = normalSpeed * 60;
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var flowRate = normalFlowRate;
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}
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var z = (layer + 1) * layerHeight;
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if (extrude) {
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var lineLength = this.nozzlePosition.distanceTo(new THREE.Vector2(x, y));
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var filamentSurfaceArea = Math.pow((filamentThickness/2), 2) * Math.PI;
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this.extruder += lineLength * nozzleDiameter * layerHeight / filamentSurfaceArea * flowRate;
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this.gcode.push(
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"G1" +
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" X" + x.toFixed(3) +
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" Y" + y.toFixed(3) +
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((z !== this.lastZ) ? (" Z" + z.toFixed(3)) : "") +
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((speed !== this.lastSpeed) ? (" F" + speed.toFixed(3)) : "") +
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" E" + this.extruder.toFixed(3)
|
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);
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}
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else {
|
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var speed = travelSpeed * 60;
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|
||||
this.gcode.push(
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"G0" +
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" X" + x.toFixed(3) + " Y" + y.toFixed(3) + " Z" + z +
|
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" F" + speed.toFixed(3)
|
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);
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||||
|
||||
}
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||||
|
||||
this.lastSpeed = speed;
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this.lastZ = z;
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||||
|
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this.nozzlePosition = new THREE.Vector2(x, y);
|
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};
|
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D3D.GCode.prototype.unRetract = function () {
|
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"use strict";
|
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|
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this.isRetracted = false;
|
||||
|
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var retractionAmount = this.settings.config["printer.retraction.amount"];
|
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var retractionEnabled = this.settings.config["printer.retraction.enabled"];
|
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var retractionMinDistance = this.settings.config["printer.retraction.minDistance"];
|
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var retractionSpeed = this.settings.config["printer.retraction.speed"];
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|
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var speed = retractionSpeed * 60;
|
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|
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if (this.extruder > retractionMinDistance && retractionEnabled) {
|
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this.gcode.push(
|
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"G0" +
|
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" E" + this.extruder.toFixed(3) +
|
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" F" + (speed * 60).toFixed(3)
|
||||
);
|
||||
}
|
||||
};
|
||||
D3D.GCode.prototype.retract = function () {
|
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"use strict";
|
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|
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this.isRetracted = true;
|
||||
|
||||
var retractionAmount = this.settings.config["printer.retraction.amount"];
|
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var retractionEnabled = this.settings.config["printer.retraction.enabled"];
|
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var retractionMinDistance = this.settings.config["printer.retraction.minDistance"];
|
||||
var retractionSpeed = this.settings.config["printer.retraction.speed"];
|
||||
|
||||
var speed = retractionSpeed * 60;
|
||||
|
||||
if (this.extruder > retractionMinDistance && retractionEnabled) {
|
||||
this.gcode.push(
|
||||
"G0" +
|
||||
" E" + (this.extruder - retractionAmount).toFixed(3) +
|
||||
" F" + speed.toFixed(3)
|
||||
);
|
||||
}
|
||||
|
||||
this.lastSpeed = speed;
|
||||
};
|
||||
D3D.GCode.prototype.getFinal = function () {
|
||||
"use strict";
|
||||
|
||||
return this.settings.getStartCode().concat(this.gcode, this.settings.getEndCode());
|
||||
};
|
@ -5,7 +5,7 @@
|
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*
|
||||
******************************************************/
|
||||
|
||||
D3D.Printer = function (printerSettings, userSettings) {
|
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D3D.Printer = function () {
|
||||
"use strict";
|
||||
|
||||
this.config = {};
|
||||
@ -33,6 +33,7 @@ D3D.Printer.prototype.getEndCode = function () {
|
||||
"use strict";
|
||||
|
||||
var gcode = this.config["printer.endcode"];
|
||||
|
||||
gcode = this.subsituteVariables(gcode);
|
||||
|
||||
return gcode.split("\n");
|
||||
|
144
src/slicer.js
144
src/slicer.js
@ -8,6 +8,8 @@ D3D.Slicer = function () {
|
||||
"use strict";
|
||||
|
||||
this.progress = {
|
||||
totalFaces: 0,
|
||||
currentFace: 0,
|
||||
totalLayers: 0,
|
||||
sliceLayer: 0,
|
||||
dataLayer: 0,
|
||||
@ -51,13 +53,25 @@ D3D.Slicer.prototype.setMesh = function (geometry, matrix) {
|
||||
return this;
|
||||
};
|
||||
D3D.Slicer.prototype.updateProgress = function () {
|
||||
'use strict';
|
||||
|
||||
var faces = this.progress.currentFace / (this.progress.totalFaces - 1);
|
||||
var slice = this.progress.sliceLayer / (this.progress.totalLayers - 1);
|
||||
var data = this.progress.dataLayer / (this.progress.totalLayers - 2);
|
||||
var gcode = this.progress.gcodeLayer / (this.progress.totalLayers - 2);
|
||||
|
||||
this.progress.procent = (faces + slice + data + gcode) / 4;
|
||||
|
||||
if (this.onProgress !== undefined) {
|
||||
|
||||
this.onProgress(this.progress);
|
||||
}
|
||||
};
|
||||
D3D.Slicer.prototype.createLines = function () {
|
||||
"use strict";
|
||||
|
||||
this.progress.totalFaces = this.geometry.faces.length;
|
||||
|
||||
this.lines = [];
|
||||
var lineLookup = {};
|
||||
|
||||
@ -102,6 +116,9 @@ D3D.Slicer.prototype.createLines = function () {
|
||||
this.lines[b].normals.push(normal);
|
||||
this.lines[c].normals.push(normal);
|
||||
}
|
||||
|
||||
this.progress.currentFace = i;
|
||||
this.updateProgress();
|
||||
}
|
||||
};
|
||||
D3D.Slicer.prototype.slice = function (layerHeight, height) {
|
||||
@ -129,7 +146,6 @@ D3D.Slicer.prototype.slice = function (layerHeight, height) {
|
||||
|
||||
//still error in first layer, so remove first layer & last layer
|
||||
//see https://github.com/Doodle3D/Doodle3D-Slicer/issues/1
|
||||
//for (var layer = 1; layer < layersIntersections.length-1; layer ++) {
|
||||
for (var layer = 0; layer < layersIntersections.length; layer ++) {
|
||||
var layerIntersections = layersIntersections[layer];
|
||||
var y = layer * layerHeight;
|
||||
@ -139,10 +155,15 @@ D3D.Slicer.prototype.slice = function (layerHeight, height) {
|
||||
var index = layerIntersections[i];
|
||||
var line = this.lines[index].line;
|
||||
|
||||
var alpha = (y - line.start.y) / (line.end.y - line.start.y);
|
||||
var x = line.end.x * alpha + line.start.x * (1 - alpha);
|
||||
var z = line.end.z * alpha + line.start.z * (1 - alpha);
|
||||
|
||||
if (line.start.y === line.end.y) {
|
||||
var x = line.start.x;
|
||||
var z = line.start.z;
|
||||
}
|
||||
else {
|
||||
var alpha = (y - line.start.y) / (line.end.y - line.start.y);
|
||||
var x = line.end.x * alpha + line.start.x * (1 - alpha);
|
||||
var z = line.end.z * alpha + line.start.z * (1 - alpha);
|
||||
}
|
||||
intersections[index] = new THREE.Vector2(z, x);
|
||||
}
|
||||
|
||||
@ -171,12 +192,12 @@ D3D.Slicer.prototype.slice = function (layerHeight, height) {
|
||||
var normal = a.sub(b).normal().normalize();
|
||||
var faceNormal = faceNormals[Math.floor(j/2)];
|
||||
|
||||
//if (normal.dot(faceNormal) > 0) {
|
||||
if (normal.dot(faceNormal) > 0) {
|
||||
break;
|
||||
//}
|
||||
//else {
|
||||
// index = -1;
|
||||
//}
|
||||
}
|
||||
else {
|
||||
index = -1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
index = -1;
|
||||
@ -383,6 +404,7 @@ D3D.Slicer.prototype.getFillTemplate = function (bounds, size, even, uneven) {
|
||||
//return paths;
|
||||
return paths;
|
||||
};
|
||||
/*
|
||||
D3D.Slicer.prototype.dataToGcode = function (data, printer) {
|
||||
"use strict";
|
||||
|
||||
@ -418,19 +440,18 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
|
||||
//TODO
|
||||
//add retraction
|
||||
|
||||
gcode.push([
|
||||
"G0",
|
||||
"X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z,
|
||||
"F" + (travelSpeed * 60)
|
||||
].join(" "));
|
||||
|
||||
gcode.push(
|
||||
"G0" +
|
||||
" X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z +
|
||||
" F" + (travelSpeed * 60)
|
||||
);
|
||||
|
||||
if (extruder > retractionMinDistance && retractionEnabled && j === 0) {
|
||||
gcode.push([
|
||||
"G0",
|
||||
"E" + extruder.toFixed(3),
|
||||
"F" + (retractionSpeed * 60).toFixed(3)
|
||||
].join(" "));
|
||||
gcode.push(
|
||||
"G0" +
|
||||
" E" + extruder.toFixed(3) +
|
||||
" F" + (retractionSpeed * 60).toFixed(3)
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
@ -441,12 +462,12 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
|
||||
|
||||
extruder += lineLength * nozzleDiameter * layerHeight / filamentSurfaceArea * flowRate;
|
||||
|
||||
gcode.push([
|
||||
"G1",
|
||||
"X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z,
|
||||
"F" + speed,
|
||||
"E" + extruder.toFixed(3)
|
||||
].join(" "));
|
||||
gcode.push(
|
||||
"G1" +
|
||||
" X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z +
|
||||
" F" + speed +
|
||||
" E" + extruder.toFixed(3)
|
||||
);
|
||||
}
|
||||
|
||||
previousPoint = point;
|
||||
@ -454,11 +475,11 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
|
||||
}
|
||||
|
||||
if (extruder > retractionMinDistance && retractionEnabled) {
|
||||
gcode.push([
|
||||
"G0",
|
||||
"E" + (extruder - retractionAmount).toFixed(3),
|
||||
"F" + (retractionSpeed * 60).toFixed(3)
|
||||
].join(" "));
|
||||
gcode.push(
|
||||
"G0" +
|
||||
" E" + (extruder - retractionAmount).toFixed(3) +
|
||||
" F" + (retractionSpeed * 60).toFixed(3)
|
||||
);
|
||||
}
|
||||
|
||||
return gcode;
|
||||
@ -499,35 +520,60 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
|
||||
|
||||
return gcode;
|
||||
};
|
||||
//only for debug purposes
|
||||
D3D.Slicer.prototype.drawPaths = function (printer, min, max) {
|
||||
*/
|
||||
D3D.Slicer.prototype.dataToGcode = function (data, printer) {
|
||||
"use strict";
|
||||
|
||||
var layerHeight = printer.config["printer.layerHeight"];
|
||||
var dimensionsZ = printer.config["printer.dimensions.z"];
|
||||
var gcode = new D3D.GCode().setSettings(printer);
|
||||
|
||||
var slices = this.slice(layerHeight, dimensionsZ);
|
||||
function sliceToGcode (path, retract, unRetract) {
|
||||
for (var i = 0; i < path.length; i ++) {
|
||||
var shape = path[i];
|
||||
|
||||
var data = this.slicesToData(slices, printer);
|
||||
var length = path.closed ? (shape.length + 1) : shape.length;
|
||||
|
||||
var canvas = document.createElement("canvas");
|
||||
canvas.width = 400;
|
||||
canvas.height = 400;
|
||||
var context = canvas.getContext("2d");
|
||||
for (var j = 0; j < length; j ++) {
|
||||
var point = shape[j % shape.length];
|
||||
|
||||
for (var layer = min; layer < max; layer ++) {
|
||||
var slice = data[layer % data.length];
|
||||
if (j === 0) {
|
||||
gcode.moveTo(false, point.X, point.Y, layer);
|
||||
|
||||
if (unRetract) {
|
||||
gcode.unRetract();
|
||||
}
|
||||
}
|
||||
else {
|
||||
gcode.moveTo(true, point.X, point.Y, layer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (retract) {
|
||||
gcode.retract();
|
||||
}
|
||||
}
|
||||
|
||||
for (var layer = 0; layer < data.length; layer ++) {
|
||||
var slice = data[layer];
|
||||
|
||||
if (layer === 1) {
|
||||
gcode.turnOnFan();
|
||||
gcode.bottom = false;
|
||||
}
|
||||
|
||||
for (var i = 0; i < slice.length; i ++) {
|
||||
var layerPart = slice[i];
|
||||
|
||||
layerPart.insets.draw(context, "blue");
|
||||
layerPart.outerLayer.draw(context, "green");
|
||||
layerPart.fill.draw(context, "red");
|
||||
sliceToGcode(layerPart.outerLayer, false, true);
|
||||
sliceToGcode(layerPart.insets, false, false);
|
||||
sliceToGcode(layerPart.fill, true, false);
|
||||
}
|
||||
|
||||
this.progress.gcodeLayer = layer;
|
||||
this.updateProgress();
|
||||
}
|
||||
|
||||
return canvas;
|
||||
return gcode.getFinal();
|
||||
};
|
||||
D3D.Slicer.prototype.getGcode = function (printer) {
|
||||
"use strict";
|
||||
@ -535,7 +581,7 @@ D3D.Slicer.prototype.getGcode = function (printer) {
|
||||
var layerHeight = printer.config["printer.layerHeight"];
|
||||
var dimensionsZ = printer.config["printer.dimensions.z"];
|
||||
|
||||
this.progress.totalLayers = Math.floor(this.geometry.boundingBox.max.y / layerHeight);
|
||||
this.progress.totalLayers = Math.floor(Math.min(this.geometry.boundingBox.max.y, dimensionsZ) / layerHeight);
|
||||
this.progress.sliceLayer = 0;
|
||||
this.progress.dataLayer = 0;
|
||||
this.progress.gcodeLayer = 0;
|
||||
|
@ -1,36 +1,40 @@
|
||||
D3D.SlicerWorker = function () {
|
||||
"use strict";
|
||||
'use strict';
|
||||
|
||||
this.worker = new Worker('webworker/worker.js');
|
||||
|
||||
var progressBar = document.getElementById("progress-bar");
|
||||
var scope = this;
|
||||
this.worker.addEventListener('message', function (event) {
|
||||
switch (event.data['cmd']) {
|
||||
case 'PROGRESS':
|
||||
if (scope.onprogress !== undefined) {
|
||||
var progress = event.data['progress'];
|
||||
|
||||
switch (event.data["cmd"]) {
|
||||
case "PROGRESS":
|
||||
var progress = event.data["progress"];
|
||||
var procent = (progress.sliceLayer + progress.dataLayer + progress.gcodeLayer) / (progress.totalLayers * 3 - 5);
|
||||
progressBar.style.width = procent * 100 + "%";
|
||||
scope.onprogress(progress);
|
||||
}
|
||||
break;
|
||||
|
||||
case "GCODE":
|
||||
gcode = event.data["gcode"];
|
||||
case 'GCODE':
|
||||
if (scope.onfinish !== undefined) {
|
||||
var gcode = event.data['gcode'];
|
||||
|
||||
scope.onfinish(gcode);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}, false);
|
||||
}
|
||||
D3D.SlicerWorker.prototype.setSettings = function (USER_SETTINGS, PRINTER_SETTINGS) {
|
||||
"use strict";
|
||||
'use strict';
|
||||
|
||||
this.worker.postMessage({
|
||||
"cmd": "SET_SETTINGS",
|
||||
"USER_SETTINGS": USER_SETTINGS,
|
||||
"PRINTER_SETTINGS": PRINTER_SETTINGS
|
||||
'cmd': 'SET_SETTINGS',
|
||||
'USER_SETTINGS': USER_SETTINGS,
|
||||
'PRINTER_SETTINGS': PRINTER_SETTINGS
|
||||
});
|
||||
};
|
||||
D3D.SlicerWorker.prototype.setMesh = function (mesh) {
|
||||
"use strict";
|
||||
'use strict';
|
||||
|
||||
if (mesh.geometry instanceof THREE.Geometry) {
|
||||
var geometry = new THREE.BufferGeometry().fromGeometry(mesh.geometry);
|
||||
@ -49,25 +53,25 @@ D3D.SlicerWorker.prototype.setMesh = function (mesh) {
|
||||
mesh.updateMatrix();
|
||||
|
||||
this.worker.postMessage({
|
||||
"cmd": "SET_MESH",
|
||||
"geometry": {
|
||||
"attributes": geometry.attributes,
|
||||
"attributesKeys": geometry.attributesKeys
|
||||
'cmd': 'SET_MESH',
|
||||
'geometry': {
|
||||
'attributes': geometry.attributes,
|
||||
'attributesKeys': geometry.attributesKeys
|
||||
},
|
||||
"matrix": mesh.matrix.toArray()
|
||||
'matrix': mesh.matrix.toArray()
|
||||
}, buffers);
|
||||
};
|
||||
D3D.SlicerWorker.prototype.slice = function () {
|
||||
"use strict";
|
||||
'use strict';
|
||||
|
||||
this.worker.postMessage({
|
||||
"cmd": "SLICE"
|
||||
'cmd': 'SLICE'
|
||||
});
|
||||
};
|
||||
D3D.SlicerWorker.prototype.close = function () {
|
||||
"use strict";
|
||||
'use strict';
|
||||
|
||||
this.worker.postMessage({
|
||||
"cmd": "CLOSE"
|
||||
'cmd': 'CLOSE'
|
||||
});
|
||||
};
|
@ -4,6 +4,7 @@ importScripts("../src/utils.js");
|
||||
importScripts("../src/printer.js");
|
||||
importScripts("../src/paths.js");
|
||||
importScripts("../src/slicer.js");
|
||||
importScripts("../src/gcode.js");
|
||||
|
||||
var printer = new D3D.Printer();
|
||||
var slicer = new D3D.Slicer();
|
||||
|
@ -1,53 +1,101 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en">
|
||||
<html lang='en'>
|
||||
<head>
|
||||
<script src="library/jquery.js"></script>
|
||||
<script src="library/three.js"></script>
|
||||
<script src="library/stl_loader.js"></script>
|
||||
<script src='library/jquery.js'></script>
|
||||
<script src='library/three.js'></script>
|
||||
<script src='library/stl_loader.js'></script>
|
||||
|
||||
<script src="src/utils.js"></script>
|
||||
<script src="src/box.js"></script>
|
||||
<script src="src/slicerworker.js"></script>
|
||||
<script src='src/utils.js'></script>
|
||||
<script src='src/box.js'></script>
|
||||
<script src='src/printer.js'></script>
|
||||
<script src='src/slicerworker.js'></script>
|
||||
|
||||
<title>Doedel Drie Dee || Webworker Test</title>
|
||||
<style>
|
||||
canvas {border: 1px solid black;}
|
||||
#progress {height: 20px; width: 200px; border: 1px solid black; overflow: hidden;}
|
||||
#progress-bar {height: 20px; background-color: lightblue; width: 0%;}
|
||||
#progress_bar {height: 20px; background-color: lightblue; width: 0%;}
|
||||
.block {border: 1px solid black; width: 400px; height: 400px; display: inline-block;}
|
||||
#start_print {display: none;}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<canvas id="3d-preview" height="400" width="400"></canvas>
|
||||
<canvas id="canvas" width="400" height="400"></canvas>
|
||||
<div id="progress"><div id="progress-bar"></div></div>
|
||||
<canvas id='3d-preview' height='400' width='400'></canvas>
|
||||
<div class='block'>
|
||||
<p>State: <span id='state'></span></p>
|
||||
<p>Bed Temp: <span id='bed_temp'></span></p>
|
||||
<p>Bed Target Temp: <span id='bed_target_temp'></span></p>
|
||||
<p>Nozzle Temp: <span id='nozzle_temp'></span></p>
|
||||
<p>Nozzle Target Temp: <span id='nozzle_target_temp'></span></p>
|
||||
<p>Current Line: <span id='current_line'></span></p>
|
||||
<p>Buffered Lines: <span id='buffered_lines'></span></p>
|
||||
<p>Total Lines: <span id='total_lines'></span></p>
|
||||
<p>Batches To Send: <span id='print_batches'></span></p>
|
||||
<div id='progress'><div id='progress_bar'></div></div>
|
||||
<button id="start_print">Start Print</button>
|
||||
<button id="stop_print">Stop Print</button>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
|
||||
var USER_SETTINGS, PRINTER_SETTINGS, doodleBox, gcode, slicerWorker;
|
||||
var USER_SETTINGS, PRINTER_SETTINGS, doodleBox, gcode, slicerWorker, printer;
|
||||
|
||||
function init () {
|
||||
"use strict";
|
||||
'use strict';
|
||||
var scene = createScene();
|
||||
|
||||
var localIp = location.hash.substring(1);
|
||||
doodleBox = new D3D.Box(localIp);
|
||||
|
||||
printer = new D3D.Printer().updateConfig(USER_SETTINGS).updateConfig(PRINTER_SETTINGS['ultimaker2go']);
|
||||
|
||||
doodleBox.onupdate = function (data) {
|
||||
|
||||
document.getElementById('state').innerHTML = data.state;
|
||||
document.getElementById('bed_temp').innerHTML = data.bed;
|
||||
document.getElementById('bed_target_temp').innerHTML = data.bed_target;
|
||||
document.getElementById('nozzle_temp').innerHTML = data.hotend;
|
||||
document.getElementById('nozzle_target_temp').innerHTML = data.hotend_target;
|
||||
document.getElementById('current_line').innerHTML = data.current_line;
|
||||
document.getElementById('buffered_lines').innerHTML = data.buffered_lines;
|
||||
document.getElementById('total_lines').innerHTML = data.total_lines;
|
||||
document.getElementById('print_batches').innerHTML = doodleBox.printBatches.length;
|
||||
};
|
||||
|
||||
document.getElementById('stop_print').onclick = function () {
|
||||
doodleBox.stopPrint(printer);
|
||||
};
|
||||
|
||||
var slicer = new D3D.SlicerWorker();
|
||||
|
||||
slicer.setSettings(USER_SETTINGS, PRINTER_SETTINGS["ultimaker"]);
|
||||
slicer.setSettings(USER_SETTINGS, PRINTER_SETTINGS['ultimaker2go']);
|
||||
|
||||
var progressBar = document.getElementById('progress_bar');
|
||||
slicer.onprogress = function (progress) {
|
||||
progressBar.style.width = progress.procent * 100 + '%';
|
||||
};
|
||||
slicer.onfinish = function (_gcode) {
|
||||
gcode = _gcode;
|
||||
var button = document.getElementById('start_print');
|
||||
button.style.display = 'initial';
|
||||
button.onclick = function () {
|
||||
doodleBox.print(gcode);
|
||||
};
|
||||
};
|
||||
|
||||
var loader = new THREE.STLLoader();
|
||||
loader.load("models/dom.stl", function (geometry) {
|
||||
//var geometry = new THREE.TorusGeometry(20, 10, 30, 30).clone();
|
||||
loader.load('models/pokemon/pikachu.stl', function (geometry) {
|
||||
var geometry = new THREE.TorusGeometry(20, 10, 30, 30).clone();
|
||||
|
||||
var material = new THREE.MeshPhongMaterial({color: 0x00ff00, wireframe: false});
|
||||
var mesh = new THREE.Mesh(geometry, material);
|
||||
|
||||
mesh.rotation.x = -Math.PI/2;
|
||||
mesh.scale.x = mesh.scale.y = mesh.scale.z = 1;
|
||||
//mesh.position.y = -9.260265119962973e-17;
|
||||
mesh.position.x = 100;
|
||||
mesh.position.z = 100;
|
||||
mesh.scale.x = mesh.scale.y = mesh.scale.z = 0.5;
|
||||
mesh.position.y = -0.1;
|
||||
mesh.position.x = 60;
|
||||
mesh.position.z = 60;
|
||||
|
||||
scene.add(mesh);
|
||||
|
||||
@ -61,7 +109,7 @@ function init () {
|
||||
function createScene () {
|
||||
var scene = new THREE.Scene();
|
||||
|
||||
var renderer = new THREE.WebGLRenderer({canvas: document.getElementById("3d-preview"), antialias: true});
|
||||
var renderer = new THREE.WebGLRenderer({canvas: document.getElementById('3d-preview'), antialias: true});
|
||||
renderer.setClearColor(0xffffff, 1);
|
||||
|
||||
var camera = new THREE.PerspectiveCamera(75, renderer.domElement.width/renderer.domElement.height, 1, 10000);
|
||||
@ -73,7 +121,7 @@ function createScene () {
|
||||
var directionalLight = new THREE.PointLight(0xffffff, 0.5);
|
||||
camera.add(directionalLight);
|
||||
|
||||
applyMouseControls(renderer, camera, new THREE.Vector3(100, 0, 100), 1000);
|
||||
applyMouseControls(renderer, camera, new THREE.Vector3(50, 0, 50), 1000);
|
||||
|
||||
function applyMouseControls (renderer, camera, center, maxDistance) {
|
||||
var distance = 20;
|
||||
@ -90,9 +138,9 @@ function createScene () {
|
||||
camera.lookAt(center);
|
||||
}
|
||||
|
||||
$(renderer.domElement).on("mousedown", function (e) {
|
||||
$(renderer.domElement).on('mousedown', function (e) {
|
||||
moveCamera = true;
|
||||
}).on("wheel", function (e) {
|
||||
}).on('wheel', function (e) {
|
||||
var event = e.originalEvent;
|
||||
|
||||
event.preventDefault();
|
||||
@ -101,9 +149,9 @@ function createScene () {
|
||||
updateCamera();
|
||||
});
|
||||
|
||||
$(window).on("mouseup", function (e) {
|
||||
$(window).on('mouseup', function (e) {
|
||||
moveCamera = false;
|
||||
}).on("mousemove", function (e) {
|
||||
}).on('mousemove', function (e) {
|
||||
var event = e.originalEvent;
|
||||
|
||||
if (moveCamera === true) {
|
||||
@ -126,7 +174,7 @@ function createScene () {
|
||||
}
|
||||
|
||||
(function () {
|
||||
"use strict";
|
||||
'use strict';
|
||||
|
||||
var loadedItems = 0;
|
||||
function loaded () {
|
||||
@ -136,11 +184,11 @@ function createScene () {
|
||||
}
|
||||
}
|
||||
|
||||
loadSettings("settings/user_settings.json", function (data) {
|
||||
loadSettings('settings/user_settings.json', function (data) {
|
||||
USER_SETTINGS = data;
|
||||
loaded();
|
||||
});
|
||||
loadSettings("settings/printer_settings.json", function (data) {
|
||||
loadSettings('settings/printer_settings.json', function (data) {
|
||||
PRINTER_SETTINGS = data;
|
||||
loaded();
|
||||
});
|
||||
|
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Reference in New Issue
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