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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-23 19:43:48 +01:00
Improved hole detection algorithm
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13c1333ce8
commit
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@ -13,7 +13,7 @@ setTimeout(() => {
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var slicer = new SLICER.Slicer();
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//var slicer = new SLICER.SlicerWorker();
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slicer.setGeometry(geometry);
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slicer.setGeometry(geometry.clone());
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slicer.onfinish = function (gCode) {
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document.getElementById('gcode').innerHTML = gCode.replace(/(?:\r\n|\r|\n)/g, '<br />');
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};
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@ -1,6 +1,6 @@
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<!DOCTYPE>
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<html>
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<head>
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<head>
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<title>Doodle3D Slicer</title>
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@ -17,11 +17,11 @@
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System.import('example/app.js');
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</script>
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</head>
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</head>
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<body>
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<body>
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<p id="gcode"></p>
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<p id="gcode"></p>
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</body>
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</body>
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</html>
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@ -41,9 +41,8 @@ export default class {
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geometry.applyMatrix(matrix);
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}
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geometry.computeBoundingBox();
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geometry.computeFaceNormals();
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geometry.mergeVertices();
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geometry.computeFaceNormals();
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this.geometry = geometry;
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@ -290,20 +289,17 @@ export default class {
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}
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}
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sliceParts.sort(function (a, b) {
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return b.area() - a.area();
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sliceParts.sort((a, b) => {
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return b.boundSize() - a.boundSize();
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});
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var slice = new Slice();
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for (var i = 0; i < sliceParts.length; i ++) {
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var slicePart1 = sliceParts[i];
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for (var slicePart1 of sliceParts) {
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if (slicePart1.closed) {
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var merge = false;
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for (var j = 0; j < slice.parts.length; j ++) {
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var slicePart2 = slice.parts[j].intersect;
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for (var slicePart2 of slice.parts) {
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if (slicePart2.closed && slicePart2.intersect(slicePart1).length > 0) {
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slicePart2.join(slicePart1);
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merge = true;
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@ -469,35 +465,37 @@ export default class {
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var supportMargin = settings.config["supportMargin"] * scale;
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var plateSize = settings.config["supportPlateSize"] * scale;
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var supportDistanceY = settings.config["supportDistanceY"];
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var supportDistanceLayers = Math.ceil(supportDistanceY / layerHeight);
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var supportDistanceLayers = Math.max(Math.ceil(supportDistanceY / layerHeight), 1);
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var nozzleDiameter = settings.config["nozzleDiameter"] * scale;
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var supportAreas = new Paths([], true);
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for (var layer = slices.length - 1 - supportDistanceLayers; layer >= 0; layer --) {
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var currentSlice = slices[layer];
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if (supportAreas.length > 0) {
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if (layer >= supportDistanceLayers) {
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//var sliceSkin = slices[layer - supportDistanceLayers].getOutline();
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var sliceSkin = slices[layer].getOutline();
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sliceSkin = sliceSkin.offset(supportMargin);
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var sliceSkin = slices[layer - supportDistanceLayers].getOutline();
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sliceSkin = sliceSkin;
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var supportAreasSlimmed = supportAreas.difference(sliceSkin.offset(supportMargin));
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if (supportAreasSlimmed.length === 0) {
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supportAreas = supportAreas.difference(sliceSkin);
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}
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else {
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supportAreas = supportAreasSlimmed;
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}
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}
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var currentSlice = slices[layer];
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if (layer === 0) {
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supportAreas = supportAreas.offset(plateSize).difference(sliceSkin);
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var template = this._getFillTemplate(supportAreas.bounds(), nozzleDiameter, true, false);
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currentSlice.support = template.intersect(supportAreas);
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var supportTemplate = this._getFillTemplate(supportAreas.bounds(), supportGridSize, true, true);
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var supportFill = supportTemplate.intersect(supportAreas);
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if (supportFill.length === 0 || true) {
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currentSlice.support = supportAreas.clone();
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}
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else {
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var supportTemplate = this._getFillTemplate(supportAreas.bounds(), supportGridSize, true, true);
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currentSlice.support = supportTemplate.intersect(supportAreas).join(supportAreas.clone());
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currentSlice.support = supportFill;
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}
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}
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@ -506,19 +504,26 @@ export default class {
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var slice = slices[layer + supportDistanceLayers];
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for (var i = 0; i < slice.parts.length; i ++) {
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var slicePart = slice.parts[i];
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if (slicePart.intersect.closed) {
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var outerLine = slicePart.outerLine;
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}
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else {
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var outerLine = slicePart.intersect.offset(supportAcceptanceMargin);
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}
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var overlap = supportSkin.offset(supportAcceptanceMargin).intersect(outerLine);
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var overhang = outerLine.difference(overlap);
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if (overlap.length === 0 || overhang.length > 0) {
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supportAreas = supportAreas.union(overhang.offset(supportAcceptanceMargin).intersect(outerLine));
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supportAreas = supportAreas.join(overhang);
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}
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}
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}
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this.progress.generatedSupport = true;
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this._updateProgress(settings);
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}
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_optimizePaths (slices, settings) {
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