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https://github.com/Doodle3D/Doodle3D-Slicer.git
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re enable applying and removing precision for open shapes
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@ -5,7 +5,7 @@ export default function applyPrecision(shapes) {
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const { closedShapes, openShapes } = shapes[i];
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const { closedShapes, openShapes } = shapes[i];
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scaleUpShape(closedShapes);
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scaleUpShape(closedShapes);
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// scaleUpShape(openShapes);
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scaleUpShape(openShapes);
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}
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}
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}
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}
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@ -19,10 +19,9 @@ export default function removePrecision(slices) {
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innerLine.scaleDown(inversePrecision);
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innerLine.scaleDown(inversePrecision);
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}
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}
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part.fill.scaleDown(inversePrecision);
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part.fill.scaleDown(inversePrecision);
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} else {
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part.shape.scaleDown(inversePrecision);
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}
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}
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// else {
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// part.shape.scaleDown(inversePrecision);
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// }
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}
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}
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if (slice.support !== undefined) {
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if (slice.support !== undefined) {
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