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commit
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@ -14,31 +14,60 @@ export default function intersectionsToShapes(intersectionLayers, faces, openObj
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const shapes = {};
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const startConnects = {};
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const endConnects = {};
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for (let i = 0; i < faceIndexes.length; i ++) {
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const { lineIndexes, objectIndex, flatNormal } = faces[faceIndexes[i]];
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const faceIndex = faceIndexes[i];
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const { lineIndexes, flatNormal, objectIndex } = faces[faceIndex];
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const a = points[lineIndexes[0]];
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const b = points[lineIndexes[1]];
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const c = points[lineIndexes[2]];
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const a = lineIndexes[0];
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const b = lineIndexes[1];
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const c = lineIndexes[2];
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const lineSegment = [];
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if (a && b) {
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lineSegment.push(a, b);
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} else if (b && c) {
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lineSegment.push(b, c);
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} else if (c && a) {
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lineSegment.push(c, a);
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let pointA;
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let pointB;
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if (points[a] && points[b]) {
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pointA = a;
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pointB = b;
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} else if (points[b] && points[c]) {
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pointA = b;
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pointB = c;
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} else if (points[c] && points[a]) {
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pointA = c;
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pointB = a;
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} else {
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// should never happen
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continue;
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}
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const segmentNormal = normalize(normal(subtract(lineSegment[1], lineSegment[0])));
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if (dot(segmentNormal, flatNormal) < 0) lineSegment.reverse();
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const segmentNormal = normalize(normal(subtract(points[pointA], points[pointB])));
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if (dot(segmentNormal, flatNormal) < 0) {
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const temp = pointB;
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pointB = pointA;
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pointA = temp;
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}
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if (!shapes[objectIndex]) shapes[objectIndex] = { lineSegments: [] };
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const shape = shapes[objectIndex];
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if (endConnects[pointA]) {
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const lineSegment = endConnects[pointA];
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lineSegment.push(points[pointB]);
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delete endConnects[pointA];
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endConnects[pointB] = lineSegment;
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} else if (startConnects[pointB]) {
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const lineSegment = startConnects[pointB];
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lineSegment.unshift(points[pointA]);
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delete startConnects[pointB];
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startConnects[pointA] = lineSegment;
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} else {
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const lineSegment = [points[pointA], points[pointB]];
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startConnects[pointA] = lineSegment;
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endConnects[pointB] = lineSegment;
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shape.lineSegments.push(lineSegment)
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if (!shapes[objectIndex]) shapes[objectIndex] = { lineSegments: [] };
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const shape = shapes[objectIndex];
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shape.lineSegments.push(lineSegment)
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}
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}
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for (const objectIndex in shapes) {
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