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https://github.com/Doodle3D/Doodle3D-Slicer.git
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Fixed simple example
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@ -1,5 +1,5 @@
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import * as THREE from 'three';
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import * as THREE from 'three';
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import { defaultSettings, Slicer } from 'doodle3d-slicer';
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import { defaultSettings, sliceGeometry } from 'doodle3d-slicer';
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const settings = {
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const settings = {
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...defaultSettings.base,
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...defaultSettings.base,
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@ -10,11 +10,11 @@ const settings = {
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const geometry = new THREE.TorusGeometry(20, 10, 30, 30).clone();
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const geometry = new THREE.TorusGeometry(20, 10, 30, 30).clone();
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const slicer = new Slicer();
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const onProgress = ({ progress: { done, total, action } }) => {
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slicer.setGeometry(geometry);
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const percentage = `${(done / total * 100).toFixed()}%`
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slicer.slice(settings, onProgress).then(gcode => {
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document.write(`<p>${action}, ${percentage}</p>`);
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};
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sliceGeometry(settings, geometry, null, false, onProgress).then(gcode => {
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document.body.innerHTML = gcode.replace(/(?:\r\n|\r|\n)/g, '<br />');
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document.body.innerHTML = gcode.replace(/(?:\r\n|\r|\n)/g, '<br />');
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});
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});
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function onProgress(data) {
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console.log('progress: ', data);
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}
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