mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 13:37:58 +01:00
remove example
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parent
dcd3dc1614
commit
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import React from 'react';
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import { PRECISION } from '../src/constants.js';
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export default class SlicerViewer extends React.Component {
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state = {
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layer: 0,
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render: {
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renderIntersectionPoints: false,
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renderShape1: false,
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renderShape2: true,
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renderOuterLine: true,
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renderInnerLine: true,
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renderFill: true
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}
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};
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changeSlider = (event) => {
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this.setState({
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layer: parseInt(event.target.value)
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});
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};
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onControl = (event) => {
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const section = event.target.value;
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this.setState({
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render: {
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...this.state.render,
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[section]: !this.state.render[section]
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}
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});
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};
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render() {
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const { layer, render } = this.state;
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const { layerIntersectionPoints, settings, layerShapes, slices } = this.props;
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const numLayers = settings.dimensionsZ / settings.layerHeight;
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const intersectionPoints = layerIntersectionPoints[layer + 1];
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const shape = layerShapes[layer];
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const slice = slices[layer];
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return (
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<div>
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<svg viewBox={`-20 -20 ${settings.dimensionsX + 40} ${settings.dimensionsX + 40}`}>
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<rect
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width={settings.dimensionsX}
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height={settings.dimensionsY}
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fill="lightGrey"
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/>
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{render.renderIntersectionPoints && intersectionPoints.map(({ x, y }, i) => (
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<circle key={i} cx={x} cy={y} r="0.3"/>
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))}
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{render.renderShape1 && shape && shape.closedShapes.map((closedShape, i) => (
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<polygon
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key={i}
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points={closedShape.map(({ x, y }) => `${x} ${y}`).join(' ')}
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fill="rgba(255, 0, 0, 0.5)"
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/>
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))}
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{slice && slice.parts.map((slicePart, i) => (
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<g key={i}>
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{render.renderShape2 && <ClipperShapeSVG
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shape={slicePart.shape}
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scale={PRECISION}
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color="rgba(0, 0, 0, 0.5)"
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fill
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/>}
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{render.renderOuterLine && <ClipperShapeSVG
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shape={slicePart.outerLine}
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scale={1.0}
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color="blue"
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strokeWidth={settings.nozzleDiameter * 0.9}
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/>}
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{render.renderInnerLine && slicePart.innerLines.map((innerLine, i) => (
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<ClipperShapeSVG
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key={i}
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shape={innerLine}
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scale={1.0}
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color="red"
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strokeWidth={settings.nozzleDiameter * 0.9}
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/>
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))}
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{render.renderFill && <ClipperShapeSVG
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shape={slicePart.fill}
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scale={1.0}
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color="yellow"
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strokeWidth={settings.nozzleDiameter * 0.9}
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/>}
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</g>
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))}
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</svg>
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<div id="controls">
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<input onChange={this.changeSlider} value={layer} type="range" min="0" max={numLayers} />
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<p>Layer: {layer}</p>
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<p><label><input type="checkbox" value="renderIntersectionPoints" onChange={this.onControl} checked={render.renderIntersectionPoints} />Render Intersection Points</label></p>
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<p><label><input type="checkbox" value="renderShape1" onChange={this.onControl} checked={render.renderShape1} />Render Shape 1</label></p>
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<p><label><input type="checkbox" value="renderShape2" onChange={this.onControl} checked={render.renderShape2} />Render Shape 2</label></p>
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<p><label><input type="checkbox" value="renderOuterLine" onChange={this.onControl} checked={render.renderOuterLine} />Render Out Line</label></p>
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<p><label><input type="checkbox" value="renderInnerLine" onChange={this.onControl} checked={render.renderInnerLine} />Render Inner Lines</label></p>
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<p><label><input type="checkbox" value="renderFill" onChange={this.onControl} checked={render.renderFill} />Render Fill</label></p>
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</div>
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</div>
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);
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}
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}
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class ClipperShapeSVG extends React.Component {
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render() {
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const { shape, color = 'black', strokeWidth, scale, fill } = this.props;
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const data = shape.paths.map(path => {
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const pathData = path.map(({ X, Y }, i) => `${i === 0 ? 'M' : 'L '}${X * scale} ${Y * scale}`);
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if (shape.closed) pathData.push('Z');
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return pathData.join(' ');
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}).join(' ');
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return (
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<path
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d={data}
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strokeWidth={typeof strokeWidth === 'number' ? strokeWidth : 1.0}
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vectorEffect={typeof strokeWidth === 'number' ? 'none' : 'non-scaling-stroke'}
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fill={fill ? color : 'none'}
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stroke={!fill ? color : 'none'}
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/>
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);
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}
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}
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@ -1,54 +0,0 @@
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import calculateLayersIntersections from 'src/sliceActions/calculateLayersIntersections.js';
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import createLines from 'src/sliceActions/createLines.js';
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import generateInfills from 'src/sliceActions/generateInfills.js';
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import generateInnerLines from 'src/sliceActions/generateInnerLines.js';
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import generateSupport from 'src/sliceActions/generateSupport.js';
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import intersectionsToShapes from 'src/sliceActions/intersectionsToShapes.js';
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import addBrim from 'src/sliceActions/addBrim.js';
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import optimizePaths from 'src/sliceActions/optimizePaths.js';
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import shapesToSlices from 'src/sliceActions/shapesToSlices.js';
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import slicesToGCode from 'src/sliceActions/slicesToGCode.js';
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import applyPrecision from 'src/sliceActions/applyPrecision.js';
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import removePrecision from 'src/sliceActions/removePrecision.js';
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export default function generateRawData(geometry, settings) {
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const rawData = {};
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const lines = createLines(geometry, settings);
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const {
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layerIntersectionIndexes,
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layerIntersectionPoints
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} = calculateLayersIntersections(lines, settings);
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rawData.layerIntersectionPoints = layerIntersectionPoints
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.map(intersectionPoints => intersectionPoints.map(intersectionPoint => intersectionPoint.clone()));
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const layerShapes = intersectionsToShapes(layerIntersectionIndexes, layerIntersectionPoints, lines, settings);
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rawData.layerShapes = layerShapes
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.map(({ closedShapes, openShapes }) => ({
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closedShapes: closedShapes.map(closedShape => closedShape.map(vector => vector.clone())),
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openShapes: openShapes.map(openShape => openShape.map(vector => vector.clone()))
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}));
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applyPrecision(layerShapes);
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const slices = shapesToSlices(layerShapes, settings);
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generateInnerLines(slices, settings);
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generateInfills(slices, settings);
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generateSupport(slices, settings);
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addBrim(slices, settings);
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optimizePaths(slices, settings);
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removePrecision(slices);
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rawData.slices = slices;
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const gcode = slicesToGCode(slices, settings);
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rawData.gcode = gcode;
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return rawData;
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}
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<!DOCTYPE>
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<html>
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<head>
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<title>Doodle3D Slicer</title>
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</head>
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<body>
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<p><a href="./viewer.html">Viewer</a></p>
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<p><a href="./save.html">Save</a></p>
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</body>
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</html>
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* {
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margin: 0;
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padding: 0;
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}
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#container {
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position: relative;
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}
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#container, svg {
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width: 100%;
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height: 100%;
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}
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svg, #controls {
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position: absolute;
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}
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input[type=range] {
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width: 100%;
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}
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<!DOCTYPE>
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<html>
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<head>
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<title>Doodle3D Slicer - Save</title>
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<script type="text/javascript" src="../jspm_packages/system.js"></script>
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<script type="text/javascript" src="../jspm.config.js"></script>
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<script type="text/javascript">
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System.import('./save.js');
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</script>
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</head>
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<body>
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</body>
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</html>
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import * as THREE from 'three';
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import { defaultSettings, sliceGeometry } from 'src/index.js';
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import fileSaver from 'file-saver';
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const settings = {
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...defaultSettings.base,
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...defaultSettings.material.pla,
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...defaultSettings.printer.ultimaker2go,
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...defaultSettings.quality.high
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};
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const jsonLoader = new THREE.JSONLoader();
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jsonLoader.load('models/airplane.json', async geometry => {
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geometry.applyMatrix(new THREE.Matrix4().makeRotationX(Math.PI / -2));
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geometry.applyMatrix(new THREE.Matrix4().setPosition(new THREE.Vector3(50, -0.0, 50)));
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geometry.computeFaceNormals();
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const onProgress = ({ progress: { done, total, action } }) => {
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const percentage = `${(done / total * 100).toFixed()}%`
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document.write(`<p>${action}, ${percentage}</p>`);
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};
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const gcode = await sliceGeometry(settings, geometry, null, false, onProgress);
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const file = new File([gcode], 'gcode.gcode', { type: 'text/plain' });
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fileSaver.saveAs(file);
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});
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55582
example/stl/Airplane.stl
55582
example/stl/Airplane.stl
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Load Diff
94222
example/stl/Rocket.stl
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example/stl/Rocket.stl
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36906
example/stl/traktor.stl
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example/stl/traktor.stl
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<!DOCTYPE>
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<html>
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<head>
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<title>Doodle3D Slicer - Viewer</title>
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<style>
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#gcode {
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font-family: monospace;
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}
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</style>
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<script type="text/javascript" src="../jspm_packages/system.js"></script>
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<script type="text/javascript" src="../jspm.config.js"></script>
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<link href="main.css" rel="stylesheet"/>
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<script type="text/javascript">
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System.import('example/viewer.js');
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</script>
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</head>
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<body>
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<div id="container"></div>
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</body>
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</html>
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import 'three.js';
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import 'three.js/loaders/STLLoader';
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import React from 'react';
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import ReactDOM, { render } from 'react-dom';
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import * as SLICER from 'src/index.js';
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import generateRawData from './generateRawData.js';
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import SlicerViewer from './SlicerViewer.js';
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const settings = new SLICER.Settings({
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...SLICER.printerSettings['ultimaker2go'],
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...SLICER.userSettings
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});
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const stlLoader = new THREE.STLLoader();
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stlLoader.load('stl/Airplane.stl', (geometry) => {
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geometry = new THREE.Geometry().fromBufferGeometry(geometry);
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geometry.applyMatrix(new THREE.Matrix4().makeRotationX(Math.PI / -2));
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geometry.applyMatrix(new THREE.Matrix4().setPosition(new THREE.Vector3(50, -0.1, 50)));
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// geometry.applyMatrix(new THREE.Matrix4().scale(0.8));
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geometry.mergeVertices();
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geometry.computeFaceNormals();
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const rawData = generateRawData(geometry, settings);
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render(
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<SlicerViewer
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layerIntersectionPoints={rawData.layerIntersectionPoints}
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layerShapes={rawData.layerShapes}
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slices={rawData.slices}
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settings={settings}
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/>,
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document.getElementById('container')
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);
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});
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Reference in New Issue
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