mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 05:37:55 +01:00
use three as modules
This commit is contained in:
parent
5f1e628952
commit
6b84572931
4
index.js
4
index.js
@ -1,5 +1,5 @@
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import React from 'react';
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import * as THREE from 'three';
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import { JSONLoader } from 'three/src/loaders/JSONLoader.js';
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import { Interface } from 'doodle3d-slicer';
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import fileURL from '!url-loader!./models/shape.json';
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import { render } from 'react-dom';
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@ -20,7 +20,7 @@ const downloadGCode = ({ gcode: { gcode } }) => {
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fileSaver.saveAs(file);
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};
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const jsonLoader = new THREE.JSONLoader();
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const jsonLoader = new JSONLoader();
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jsonLoader.load(fileURL, geometry => {
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render((
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<MuiThemeProvider>
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12
package-lock.json
generated
12
package-lock.json
generated
@ -5677,6 +5677,12 @@
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"unpipe": "1.0.0"
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}
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},
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"raw-loader": {
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"version": "0.5.1",
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"resolved": "https://registry.npmjs.org/raw-loader/-/raw-loader-0.5.1.tgz",
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"integrity": "sha1-DD0L6u2KAclm2Xh793goElKpeao=",
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"dev": true
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},
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"react": {
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"version": "16.1.0",
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"resolved": "https://registry.npmjs.org/react/-/react-16.1.0.tgz",
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@ -6478,9 +6484,9 @@
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}
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},
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"three": {
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"version": "0.83.0",
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"resolved": "https://registry.npmjs.org/three/-/three-0.83.0.tgz",
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"integrity": "sha1-O3+UeQrz4CHawfRKJhdWnKIDKws="
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"version": "0.88.0",
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"resolved": "https://registry.npmjs.org/three/-/three-0.88.0.tgz",
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"integrity": "sha1-QlbC/Djk+yOg0j66K2zOTfjkZtU="
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},
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"thunky": {
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"version": "0.1.0",
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@ -23,9 +23,10 @@
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"react-dom": "^16.0.0",
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"react-jss": "^7.2.0",
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"react-resize-detector": "^1.1.0",
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"three": "^0.83.0"
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"three": "^0.88.0"
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},
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"devDependencies": {
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"raw-loader": "^0.5.1",
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"babel-plugin-inline-import": "^2.0.6",
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"babel-preset-stage-0": "^6.24.1",
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"babel-plugin-syntax-dynamic-import": "^6.18.0",
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@ -1,6 +1,7 @@
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import _ from 'lodash';
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import React from 'react';
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import * as THREE from 'three';
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import { Quaternion } from 'three/src/math/Quaternion.js';
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import { Vector3 } from 'three/src/math/Vector3.js';
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import PropTypes from 'proptypes';
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import { placeOnGround, createScene, fetchProgress, slice, TabTemplate } from './utils.js';
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import injectSheet from 'react-jss';
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@ -161,16 +162,13 @@ class Interface extends React.Component {
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}
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};
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rotateX = () => this.rotate(new THREE.Vector3(0, 0, 1), Math.PI / 2.0);
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rotateY = () => this.rotate(new THREE.Vector3(1, 0, 0), Math.PI / 2.0);
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rotateZ = () => this.rotate(new THREE.Vector3(0, 1, 0), Math.PI / 2.0);
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rotateX = () => this.rotate(new Vector3(0, 0, 1), Math.PI / 2.0);
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rotateY = () => this.rotate(new Vector3(1, 0, 0), Math.PI / 2.0);
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rotateZ = () => this.rotate(new Vector3(0, 1, 0), Math.PI / 2.0);
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rotate = (axis, angle) => {
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const { mesh, render } = this.state;
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if (mesh) {
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const quaternion = new THREE.Quaternion();
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quaternion.setFromAxisAngle(axis, angle);
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mesh.quaternion.premultiply(quaternion);
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mesh.updateMatrix();
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mesh.rotateOnWorldAxis(axis, angle);
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placeOnGround(mesh);
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render();
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}
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@ -1,4 +1,16 @@
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import * as THREE from 'three';
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import { Box3 } from 'three/src/math/Box3.js';
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import { Matrix4 } from 'three/src/math/Matrix4.js';
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import { Scene } from 'three/src/scenes/Scene.js';
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import { PerspectiveCamera } from 'three/src/cameras/PerspectiveCamera.js';
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import { AmbientLight } from 'three/src/lights/AmbientLight.js';
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import { DirectionalLight } from 'three/src/lights/DirectionalLight.js';
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import { MeshPhongMaterial } from 'three/src/materials/MeshPhongMaterial.js';
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import { BoxGeometry } from 'three/src/geometries/BoxGeometry.js';
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import { Mesh } from 'three/src/objects/Mesh.js';
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import { BoxHelper } from 'three/src/helpers/BoxHelper.js';
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import { WebGLRenderer } from 'three/src/renderers/WebGLRenderer.js';
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import { DoubleSide } from 'three/src/constants.js';
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import 'three/examples/js/controls/EditorControls';
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import printerSettings from '../settings/printer.yml';
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import materialSettings from '../settings/material.yml';
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@ -8,7 +20,7 @@ import React from 'react';
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import PropTypes from 'prop-types';
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export function placeOnGround(mesh) {
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const boundingBox = new THREE.Box3().setFromObject(mesh);
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const boundingBox = new Box3().setFromObject(mesh);
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mesh.position.y -= boundingBox.min.y;
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mesh.updateMatrix();
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@ -21,30 +33,30 @@ export function createScene(canvas, props, state) {
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// center geometry
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geometry.computeBoundingBox();
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const center = geometry.boundingBox.getCenter();
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geometry.applyMatrix(new THREE.Matrix4().makeTranslation(-center.x, -center.y, -center.z));
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geometry.applyMatrix(new Matrix4().makeTranslation(-center.x, -center.y, -center.z));
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const scene = new THREE.Scene();
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const scene = new Scene();
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const camera = new THREE.PerspectiveCamera(50, 1, 1, 10000);
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const camera = new PerspectiveCamera(50, 1, 1, 10000);
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camera.position.set(0, 400, 300);
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const directionalLightA = new THREE.DirectionalLight(0xa2a2a2);
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const directionalLightA = new DirectionalLight(0xa2a2a2);
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directionalLightA.position.set(1, 1, 1);
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scene.add(directionalLightA);
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const directionalLightB = new THREE.DirectionalLight(0xa2a2a2);
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const directionalLightB = new DirectionalLight(0xa2a2a2);
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directionalLightB.position.set(-1, 1, -1);
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scene.add(directionalLightB);
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const light = new THREE.AmbientLight(0x656565);
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const light = new AmbientLight(0x656565);
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scene.add(light);
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const material = new THREE.MeshPhongMaterial({ color: 0x2194ce, side: THREE.DoubleSide, specular: 0xc5c5c5, shininess: 5 });
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const mesh = new THREE.Mesh(geometry, material);
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const material = new MeshPhongMaterial({ color: 0x2194ce, side: DoubleSide, specular: 0xc5c5c5, shininess: 5 });
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const mesh = new Mesh(geometry, material);
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placeOnGround(mesh);
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scene.add(mesh);
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const box = new THREE.BoxHelper(new THREE.Mesh(new THREE.BoxGeometry(1, 1, 1).applyMatrix(new THREE.Matrix4().makeTranslation(0, 0.5, 0))), 0x72bcd4);
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const box = new BoxHelper(new Mesh(new BoxGeometry(1, 1, 1).applyMatrix(new Matrix4().makeTranslation(0, 0.5, 0))), 0x72bcd4);
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scene.add(box);
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const { dimensions } = settings;
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@ -66,7 +78,7 @@ export function createScene(canvas, props, state) {
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const updateCanvas = (canvas) => {
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if (!renderer || renderer.domElement !== canvas) {
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if (renderer) renderer.dispose();
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renderer = new THREE.WebGLRenderer({ canvas, alpha: true, antialias: true });
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renderer = new WebGLRenderer({ canvas, alpha: true, antialias: true });
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renderer.setClearColor(0xffffff, 0);
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}
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if (!editorControls || editorControls.domElement !== canvas) {
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@ -106,6 +118,8 @@ const GCODE_SERVER_URL = 'https://gcodeserver.doodle3d.com';
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const CONNECT_URL = 'http://connect.doodle3d.com/';
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export async function slice(name, mesh, settings, printers, quality, material, updateProgress) {
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if (!printers) throw new Error('Please select a printer');
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const { dimensions } = settings;
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const centerX = dimensions.x / 2;
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const centerY = dimensions.y / 2;
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@ -113,7 +127,7 @@ export async function slice(name, mesh, settings, printers, quality, material, u
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const geometry = mesh.geometry.clone();
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mesh.updateMatrix();
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const matrix = new THREE.Matrix4().makeTranslation(centerY, 0, centerX).multiply(mesh.matrix);
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const matrix = new Matrix4().makeTranslation(centerY, 0, centerX).multiply(mesh.matrix);
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const { gcode } = await sliceGeometry(settings, geometry, matrix, false, false, ({ progress }) => {
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updateProgress({
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action: progress.action,
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@ -1,4 +1,4 @@
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import * as THREE from 'three';
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import { Vector2 } from 'three/src/math/Vector2.js';
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export default function calculateLayersIntersections(lines, settings) {
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const {
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@ -38,7 +38,7 @@ export default function calculateLayersIntersections(lines, settings) {
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z = line.end.z * alpha + line.start.z * alpha1;
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}
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layerIntersectionPoints[layerIndex][lineIndex] = new THREE.Vector2(z, x);
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layerIntersectionPoints[layerIndex][lineIndex] = new Vector2(z, x);
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}
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}
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}
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import * as THREE from 'three';
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import { Line3 } from 'three/src/math/Line3.js';
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import { Vector2 } from 'three/src/math/Vector2.js';
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function addLine(geometry, lineLookup, lines, a, b, isFlat) {
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const index = lines.length;
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lineLookup[`${a}_${b}`] = index;
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lines.push({
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line: new THREE.Line3(geometry.vertices[a], geometry.vertices[b]),
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line: new Line3(geometry.vertices[a], geometry.vertices[b]),
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connects: [],
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normals: [],
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isFlat
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@ -38,7 +39,7 @@ export default function createLines(geometry, settings) {
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lines[lineIndexB].connects.push(lineIndexC, lineIndexA);
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lines[lineIndexC].connects.push(lineIndexA, lineIndexB);
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const normal = new THREE.Vector2(face.normal.z, face.normal.x).normalize();
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const normal = new Vector2(face.normal.z, face.normal.x).normalize();
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lines[lineIndexA].normals.push(normal);
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lines[lineIndexB].normals.push(normal);
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lines[lineIndexC].normals.push(normal);
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import * as THREE from 'three';
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import { Vector2 } from 'three/src/math/Vector2.js';
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import { PRECISION } from '../../constants.js';
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export const MOVE = 'G';
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@ -16,7 +16,7 @@ export default class {
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this._gcode = [];
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this._currentValues = {};
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this._nozzlePosition = new THREE.Vector2(0, 0);
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this._nozzlePosition = new Vector2(0, 0);
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this._extruder = 0.0;
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this._duration = 0.0;
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this._isRetracted = false;
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@ -47,7 +47,7 @@ export default class {
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}
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moveTo(x, y, z, { speed }) {
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const newNozzlePosition = new THREE.Vector2(x, y).multiplyScalar(PRECISION);
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const newNozzlePosition = new Vector2(x, y).multiplyScalar(PRECISION);
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const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
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this._duration += lineLength / speed;
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@ -66,7 +66,7 @@ export default class {
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}
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lineTo(x, y, z, { speed, flowRate }) {
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const newNozzlePosition = new THREE.Vector2(x, y).multiplyScalar(PRECISION);
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const newNozzlePosition = new Vector2(x, y).multiplyScalar(PRECISION);
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const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
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this._extruder += this._nozzleToFilamentRatio * lineLength * flowRate;
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import * as THREE from 'three';
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import { Vector2 } from 'three/src/math/Vector2.js';
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import Shape from 'clipper-js';
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export default function intersectionsToShapes(layerIntersectionIndexes, layerIntersectionPoints, lines, settings) {
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@ -48,8 +48,8 @@ export default function intersectionsToShapes(layerIntersectionIndexes, layerInt
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if (typeof intersectionPoints[index] !== 'undefined') {
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const faceNormal = faceNormals[Math.floor(i / 2)];
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const a = new THREE.Vector2(intersection.x, intersection.y);
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const b = new THREE.Vector2(intersectionPoints[index].x, intersectionPoints[index].y);
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const a = new Vector2(intersection.x, intersection.y);
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const b = new Vector2(intersectionPoints[index].x, intersectionPoints[index].y);
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// can't calculate normal between points if distance is smaller as 0.0001
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if ((faceNormal.x === 0 && faceNormal.y === 0) || a.distanceTo(b) < 0.0001) {
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@ -64,7 +64,7 @@ export default function intersectionsToShapes(layerIntersectionIndexes, layerInt
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index = -1;
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} else {
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// make sure the path goes the right direction
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// THREE.Vector2.normal is not yet implimented
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// Vector2.normal is not yet implimented
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// const normal = a.sub(b).normal().normalize();
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const normal = a.sub(b);
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normal.set(-normal.y, normal.x).normalize();
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@ -1,8 +1,8 @@
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import * as THREE from 'three';
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import { Vector2 } from 'three/src/math/Vector2.js';
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import Shape from 'clipper-js';
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export default function optimizePaths(slices, settings) {
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const start = new THREE.Vector2(0, 0);
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const start = new Vector2(0, 0);
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for (let layer = 0; layer < slices.length; layer ++) {
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const slice = slices[layer];
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@ -102,7 +102,7 @@ function optimizeShape(shape, start) {
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if (shape.closed) {
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for (let j = 0; j < path.length; j += 1) {
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const point = new THREE.Vector2().copy(path[j]);
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const point = new Vector2().copy(path[j]);
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const length = point.sub(start).length();
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if (minLength === false || length < minLength) {
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minPath = path;
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@ -112,7 +112,7 @@ function optimizeShape(shape, start) {
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}
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}
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} else {
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const startPoint = new THREE.Vector2().copy(path[0]);
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const startPoint = new Vector2().copy(path[0]);
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const lengthToStart = startPoint.sub(start).length();
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if (minLength === false || lengthToStart < minLength) {
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minPath = path;
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@ -121,7 +121,7 @@ function optimizeShape(shape, start) {
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pathIndex = i;
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}
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const endPoint = new THREE.Vector2().copy(path[path.length - 1]);
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const endPoint = new Vector2().copy(path[path.length - 1]);
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const lengthToEnd = endPoint.sub(start).length();
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if (lengthToEnd < minLength) {
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minPath = path;
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@ -1,4 +1,9 @@
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import * as THREE from 'three';
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import { Color } from 'three/src/math/Color.js';
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import { BufferGeometry } from 'three/src/core/BufferGeometry.js';
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import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
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import { LineBasicMaterial } from 'three/src/materials/LineBasicMaterial.js';
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import { VertexColors } from 'three/src/constants.js';
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import { LineSegments } from 'three/src/objects/LineSegments.js';
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import calculateLayersIntersections from './calculateLayersIntersections.js';
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import createLines from './createLines.js';
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import generateInfills from './generateInfills.js';
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@ -99,7 +104,7 @@ function gcodeToString(gcode) {
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}
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const MAX_SPEED = 100 * 60;
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const COLOR = new THREE.Color();
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const COLOR = new Color();
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function createGcodeGeometry(gcode) {
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const positions = [];
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const colors = [];
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@ -121,13 +126,13 @@ function createGcodeGeometry(gcode) {
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}
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}
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const geometry = new THREE.BufferGeometry();
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const geometry = new BufferGeometry();
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geometry.addAttribute('position', new THREE.BufferAttribute(new Float32Array(positions), 3));
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geometry.addAttribute('color', new THREE.BufferAttribute(new Float32Array(colors), 3));
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geometry.addAttribute('position', new BufferAttribute(new Float32Array(positions), 3));
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geometry.addAttribute('color', new BufferAttribute(new Float32Array(colors), 3));
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const material = new THREE.LineBasicMaterial({ vertexColors: THREE.VertexColors });
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const linePreview = new THREE.LineSegments(geometry, material);
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const material = new LineBasicMaterial({ vertexColors: VertexColors });
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const linePreview = new LineSegments(geometry, material);
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return linePreview;
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}
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|
@ -1,4 +1,9 @@
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import * as THREE from 'three';
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import { Geometry } from 'three/src/core/Geometry.js';
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import { BufferGeometry } from 'three/src/core/BufferGeometry.js';
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import { VertexColors } from 'three/src/constants.js';
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import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
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import { LineBasicMaterial } from 'three/src/materials/LineBasicMaterial.js';
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import { LineSegments } from 'three/src/objects/LineSegments.js';
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import slice from './sliceActions/slice.js';
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import SlicerWorker from './slicer.worker.js';
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@ -16,7 +21,7 @@ export function sliceGeometry(settings, geometry, matrix, sync = false, construc
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if (!geometry) {
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throw new Error('Missing required geometry argument');
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} else if (geometry.isBufferGeometry) {
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geometry = new THREE.Geometry().fromBufferGeometry(geometry);
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geometry = new Geometry().fromBufferGeometry(geometry);
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} else if (geometry.isGeometry) {
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geometry = geometry.clone();
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} else {
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@ -60,14 +65,14 @@ function sliceAsync(settings, geometry, constructLinePreview, onProgress) {
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slicerWorker.terminate();
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if (data.gcode.linePreview) {
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const geometry = new THREE.BufferGeometry();
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const geometry = new BufferGeometry();
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const { position, color } = data.gcode.linePreview;
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geometry.addAttribute('position', new THREE.BufferAttribute(new Float32Array(position), 3));
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geometry.addAttribute('color', new THREE.BufferAttribute(new Float32Array(color), 3));
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geometry.addAttribute('position', new BufferAttribute(new Float32Array(position), 3));
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geometry.addAttribute('color', new BufferAttribute(new Float32Array(color), 3));
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|
||||
const material = new THREE.LineBasicMaterial({ vertexColors: THREE.VertexColors });
|
||||
const linePreview = new THREE.LineSegments(geometry, material);
|
||||
const material = new LineBasicMaterial({ vertexColors: VertexColors });
|
||||
const linePreview = new LineSegments(geometry, material);
|
||||
|
||||
data.gcode.linePreview = linePreview;
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
import 'core-js'; // polyfills
|
||||
import slice from './sliceActions/slice.js';
|
||||
import * as THREE from 'three';
|
||||
import { JSONLoader } from 'three/src/loaders/JSONLoader.js';
|
||||
|
||||
const loader = new THREE.JSONLoader();
|
||||
const loader = new JSONLoader();
|
||||
|
||||
const onProgress = progress => {
|
||||
self.postMessage({
|
||||
|
@ -46,6 +46,9 @@ module.exports = {
|
||||
}, {
|
||||
test: /\.worker\.js$/,
|
||||
use: ['worker-loader', babelLoader]
|
||||
}, {
|
||||
test: /\.glsl$/,
|
||||
use: ['raw-loader']
|
||||
}
|
||||
]
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user