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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-23 03:23:48 +01:00
also pass settings to callback
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@ -169,7 +169,7 @@ class Interface extends React.Component {
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render() {
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const { width, height, classes, onCompleteActions } = this.props;
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const { sliced, isSlicing, progress, gcode, controlMode } = this.state;
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const { sliced, isSlicing, progress, gcode, controlMode, settings } = this.state;
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return (
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<div style={{ width, height }} className={classes.container}>
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@ -207,7 +207,7 @@ class Interface extends React.Component {
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{sliced && <Paper className={classes.sliceBar}>
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<RaisedButton className={classes.button} fullWidth onTouchTap={this.reset} primary label="slice again" />
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{onCompleteActions.map(({ title, callback }, i) => (
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<RaisedButton className={classes.button} key={i} fullWidth onTouchTap={() => callback(gcode.gcode)} primary label={title} />
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<RaisedButton className={classes.button} key={i} fullWidth onTouchTap={() => callback(gcode.gcode, settings)} primary label={title} />
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))}
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</Paper>}
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{isSlicing && <div className={classes.overlay}>
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