mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-21 21:27:56 +01:00
implement new combing
This commit is contained in:
parent
79e4acd3d1
commit
6c8b8e9d44
61
package-lock.json
generated
61
package-lock.json
generated
@ -90,6 +90,9 @@
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"version": "1.2.0",
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},
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"three-js-csg": {
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}
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}
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},
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@ -3229,6 +3232,11 @@
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}
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}
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},
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"earcut": {
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"version": "2.1.3",
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"resolved": "https://registry.npmjs.org/earcut/-/earcut-2.1.3.tgz",
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"ecc-jsbn": {
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"version": "0.1.1",
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@ -7266,9 +7274,9 @@
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"version": "3.0.0",
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@ -8254,9 +8262,9 @@
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"version": "2.4.0",
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"resolved": "https://registry.npmjs.org/node-abi/-/node-abi-2.4.0.tgz",
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"integrity": "sha512-hRUz0vG+eJfSqwU6rOgW6wNyX85ec8OEE9n4A+u+eoiE8oTePhCkUFTNmwQ+86Kyu429PCLNNyI2P2jL9qKXhw==",
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"requires": {
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"semver": "5.4.1"
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}
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@ -9344,14 +9352,14 @@
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"github-from-package": "0.0.0",
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"minimist": "1.2.0",
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"mkdirp": "0.5.1",
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"node-abi": "2.3.0",
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"node-abi": "2.4.0",
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"noop-logger": "0.1.1",
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"npmlog": "4.1.2",
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"os-homedir": "1.0.2",
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"pump": "2.0.1",
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"rc": "1.2.6",
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"simple-get": "2.7.0",
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"tar-fs": "1.16.0",
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"simple-get": "2.8.1",
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"tar-fs": "1.16.2",
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"tunnel-agent": "0.6.0",
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"which-pm-runs": "1.0.0"
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},
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@ -9748,8 +9756,8 @@
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"requires": {
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"hoist-non-react-statics": "2.5.0",
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"invariant": "2.2.2",
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"lodash": "4.17.5",
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"lodash-es": "4.17.8",
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"lodash": "4.17.10",
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"lodash-es": "4.17.10",
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"loose-envify": "1.3.1",
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"prop-types": "15.6.0"
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@ -9760,9 +9768,9 @@
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"integrity": "sha512-6Bl6XsDT1ntE0lHbIhr4Kp2PGcleGZ66qu5Jqk8lc0Xc/IeG6gVLmwUGs/K0Us+L8VWoKgj0uWdPMataOsm31w=="
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},
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"lodash": {
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"version": "4.17.5",
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"resolved": "https://registry.npmjs.org/lodash/-/lodash-4.17.5.tgz",
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"integrity": "sha512-svL3uiZf1RwhH+cWrfZn3A4+U58wbP0tGVTLQPbjplZxZ8ROD9VLuNgsRniTlLe7OlSqR79RUehXgpBW/s0IQw=="
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"version": "4.17.10",
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"resolved": "https://registry.npmjs.org/lodash/-/lodash-4.17.10.tgz",
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"integrity": "sha512-UejweD1pDoXu+AD825lWwp4ZGtSwgnpZxb3JDViD7StjQz+Nb/6l093lx4OQ0foGWNRoc19mWy7BzL+UAK2iVg=="
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}
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}
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},
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@ -9921,8 +9929,8 @@
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"hoist-non-react-statics": "2.5.0",
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"invariant": "2.2.4",
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"is-promise": "2.1.0",
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"lodash": "4.17.5",
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"lodash-es": "4.17.8",
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"lodash": "4.17.10",
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"lodash-es": "4.17.10",
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"prop-types": "15.6.1"
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},
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"dependencies": {
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@ -9940,9 +9948,9 @@
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}
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},
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"lodash": {
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"version": "4.17.5",
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"resolved": "https://registry.npmjs.org/lodash/-/lodash-4.17.5.tgz",
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"integrity": "sha512-svL3uiZf1RwhH+cWrfZn3A4+U58wbP0tGVTLQPbjplZxZ8ROD9VLuNgsRniTlLe7OlSqR79RUehXgpBW/s0IQw=="
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"version": "4.17.10",
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"resolved": "https://registry.npmjs.org/lodash/-/lodash-4.17.10.tgz",
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},
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"prop-types": {
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"version": "15.6.1",
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@ -10462,9 +10470,9 @@
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"integrity": "sha1-c0TLuLbib7J9ZrL8hvn21Zl1IcY="
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},
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"simple-get": {
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"version": "2.7.0",
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"resolved": "https://registry.npmjs.org/simple-get/-/simple-get-2.7.0.tgz",
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"integrity": "sha512-RkE9rGPHcxYZ/baYmgJtOSM63vH0Vyq+ma5TijBcLla41SWlh8t6XYIGMR/oeZcmr+/G8k+zrClkkVrtnQ0esg==",
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"version": "2.8.1",
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"resolved": "https://registry.npmjs.org/simple-get/-/simple-get-2.8.1.tgz",
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"requires": {
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"decompress-response": "3.3.0",
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"once": "1.4.0",
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@ -10906,9 +10914,9 @@
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"dev": true
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},
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"tar-fs": {
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"version": "1.16.0",
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"version": "1.16.2",
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"resolved": "https://registry.npmjs.org/tar-fs/-/tar-fs-1.16.2.tgz",
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"integrity": "sha512-LdknWjPEiZC1nOBwhv0JBzfJBGPJar08dZg2rwZe0ZTLQoRGEzgrl7vF3qUEkCHpI/wN9e7RyCuDhMsJUCLPPQ==",
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"requires": {
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"chownr": "1.0.1",
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"mkdirp": "0.5.1",
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@ -10999,9 +11007,6 @@
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"resolved": "https://registry.npmjs.org/three/-/three-0.88.0.tgz",
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"integrity": "sha1-QlbC/Djk+yOg0j66K2zOTfjkZtU="
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},
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"three-js-csg": {
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"version": "github:Doodle3D/three-js-csg#a36f23da6e9be2405a9094de5709cb0ae8f58045"
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},
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"through": {
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"version": "2.3.8",
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"resolved": "https://registry.npmjs.org/through/-/through-2.3.8.tgz",
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@ -23,6 +23,7 @@
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"@doodle3d/doodle3d-api": "^1.0.5",
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"@doodle3d/doodle3d-core": "github:doodle3d/doodle3d-core",
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"babel-plugin-transform-class-properties": "^6.24.1",
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"earcut": "^2.1.3",
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"file-saver": "^1.3.3",
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"lodash": "^4.17.4",
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"material-ui": "^0.19.4",
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@ -1,5 +1,5 @@
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import { scale, distanceTo } from './vector2.js';
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import { PRECISION, VERSION } from '../../constants.js';
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import { distanceTo } from './vector2.js';
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import { VERSION } from '../../constants.js';
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export const MOVE = 'G';
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export const M_COMMAND = 'M';
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@ -55,7 +55,7 @@ export default class GCode {
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}
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moveTo(x, y, z, { speed }) {
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const newNozzlePosition = scale({ x, y }, PRECISION);
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const newNozzlePosition = { x, y };
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const lineLength = distanceTo(this._nozzlePosition, newNozzlePosition);
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this._duration += lineLength / speed;
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@ -74,7 +74,7 @@ export default class GCode {
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}
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lineTo(x, y, z, { speed, flowRate }) {
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const newNozzlePosition = scale({ x, y }, PRECISION);
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const newNozzlePosition = { x, y };
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const lineLength = distanceTo(this._nozzlePosition, newNozzlePosition);
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this._extruder += this._nozzleToFilamentRatio * lineLength * flowRate;
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@ -1,131 +1,225 @@
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import Shape from 'clipper-js';
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import { subtract, add, scale, normalize, dot, length, distanceTo } from './vector2.js';
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import { PRECISION } from '../../constants.js';
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import { subtract, add, normalize, dot, distanceTo, divide, normal } from './vector2.js';
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import earcut from 'earcut';
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const TOLERANCE = 1 / PRECISION;
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// const TRIANGULATED_OUTLINES = new WeakMap();
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export default function comb(outline, start, end) {
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if (distanceTo(start, end) < TOLERANCE) {
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return [start, end];
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if (distanceTo(start, end) < 10) return [start, end];
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// if (!TRIANGULATED_OUTLINES.has(outline)) TRIANGULATED_OUTLINES.set(outline, decompose(outline));
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// const { convexPolygons, vertices } = TRIANGULATED_OUTLINES.get(outline);
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const { convexPolygons, vertices } = decompose(outline);
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const startPolygon = convexPolygons.findIndex(({ face }) => pointIsInsideConvex(start, face, vertices));
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const endPolygon = convexPolygons.findIndex(({ face }) => pointIsInsideConvex(end, face, vertices));
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if (startPolygon === -1 || endPolygon === -1) return [start, end];
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if (startPolygon === endPolygon) return [start, end];
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const path = findClosestPath(convexPolygons, startPolygon, endPolygon);
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if (!path) return [start, end];
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const line = containLineInPath(path, start, end, vertices);
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return line;
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}
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function lineIntersection(a1, a2, b1, b2) {
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// source: http://mathworld.wolfram.com/Line-LineIntersection.html
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const intersection = {
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x: ((a1.x * a2.y - a1.y * a2.x) * (b1.x - b2.x) - (a1.x - a2.x) * (b1.x * b2.y - b1.y * b2.x)) / ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x)),
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y: ((a1.x * a2.y - a1.y * a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x * b2.y - b1.y * b2.x)) / ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x))
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};
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const intersectionA = subtract(intersection, a1);
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const directionA = subtract(a2, a1);
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const normalA = normalize(directionA);
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const distanceA = dot(normalA, intersectionA);
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if (distanceA < 0 || distanceA > dot(normalA, directionA)) return false;
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const intersectionB = subtract(intersection, b1);
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const directionB = subtract(b2, b1);
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const normalB = normalize(directionB);
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const distanceB = dot(normalB, intersectionB);
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if (distanceB < 0 || distanceB > dot(normalB, directionB)) return false;
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return intersection;
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}
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function pointIsInsideConvex(point, convex, vertices) {
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for (let i = 0; i < convex.length; i ++) {
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const vertexA = vertices[convex[i]];
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const vertexB = vertices[convex[(i + 1) % convex.length]];
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const n = normalize(normal(subtract(vertexB, vertexA)));
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const p = subtract(point, vertexA);
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if (dot(p, n) < 0) return false;
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}
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return true;
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}
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function decompose(polygon) {
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const vertices = polygon.reduce((points, path) => {
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points.push(...path);
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return points;
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}, []);
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const flatVertices = vertices.reduce((points, { x, y }) => {
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points.push(x, y);
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return points;
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}, []);
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let offset = 0;
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const holes = polygon
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.map(path => offset += path.length)
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.slice(0, -1);
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const flatTrainglesIndexed = earcut(flatVertices, holes);
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const convexPolygons = [];
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for (let i = 0; i < flatTrainglesIndexed.length; i += 3) {
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const face = [
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flatTrainglesIndexed[i],
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flatTrainglesIndexed[i + 1],
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flatTrainglesIndexed[i + 2]
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];
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const center = divide(face.reduce((total, point) => {
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if (!total) {
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return vertices[point];
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} else {
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return add(total, vertices[point]);
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}
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}, null), face.length);
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convexPolygons.push({
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center,
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face,
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connects: []
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});
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}
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let combPath = new Shape([[start, end]], false, true, false);
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for (let i = 0; i < convexPolygons.length; i ++) {
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for (let j = i + 1; j < convexPolygons.length; j ++) {
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const triangleIndexedA = convexPolygons[i];
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const triangleIndexedB = convexPolygons[j];
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for (let i = 0; i < outline.paths.length; i ++) {
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let outlinePart = new Shape([outline.paths[i]], true, false, false, true);
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const overlap = [];
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triangleIndexedA.face.map(index => {
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if (triangleIndexedB.face.includes(index)) overlap.push(index);
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});
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let snappedCombPaths = outlinePart.orientation(0) ? combPath.intersect(outlinePart) : combPath.difference(outlinePart);
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snappedCombPaths = snappedCombPaths.mapToLower();
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outlinePart = outlinePart.mapToLower()[0];
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if (distanceTo(start, outlinePart[outlinePart.length - 1]) < distanceTo(start, outlinePart[0])) {
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outlinePart = outlinePart.reverse();
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if (overlap.length === 2) {
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const distance = distanceTo(convexPolygons[i].center, convexPolygons[j].center);
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triangleIndexedA.connects.push({ to: j, edge: overlap, distance });
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triangleIndexedB.connects.push({ to: i, edge: overlap, distance });
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}
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}
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}
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return { vertices, convexPolygons };
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}
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function findClosestPath(convexPolygons, start, end, visited = [], path = []) {
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if (start === end) return [];
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visited = [...visited, start];
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const { connects } = convexPolygons[start];
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const finish = connects.find(({ to }) => to === end);
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if (finish) return [...path, finish];
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const posibilities = [];
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for (const connect of connects) {
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if (visited.includes(connect.to)) continue;
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const posibility = findClosestPath(convexPolygons, connect.to, end, visited, [...path, connect]);
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if (posibility) posibilities.push(posibility);
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}
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if (posibilities.length === 0) {
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return null;
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} else if (posibilities.length === 1) {
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return posibilities[0];
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} else if (posibilities.length > 1) {
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const distanceMap = new WeakMap();
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for (let i = 0; i < snappedCombPaths.length; i ++) {
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const snappedCombPath = snappedCombPaths[i];
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const distanceStart = distanceTo(start, snappedCombPath[0]);
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const distanceEnd = distanceTo(start, snappedCombPath[snappedCombPath.length - 1]);
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if (distanceStart < distanceEnd) {
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distanceMap.set(snappedCombPath, distanceStart);
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} else {
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snappedCombPath.reverse();
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distanceMap.set(snappedCombPath, distanceEnd);
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}
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}
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snappedCombPaths.sort((a, b) => distanceMap.get(a) - distanceMap.get(b));
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|
||||
const firstPath = snappedCombPaths[0];
|
||||
const lastPath = snappedCombPaths[snappedCombPaths.length - 1];
|
||||
|
||||
if (snappedCombPaths.length === 0) {
|
||||
snappedCombPaths.push([start], [end]);
|
||||
} else if (distanceTo(firstPath[0], start) > 1.0) {
|
||||
snappedCombPaths.unshift([start]);
|
||||
} else if (distanceTo(lastPath[lastPath.length - 1], end) > 1.0) {
|
||||
snappedCombPaths.push([end]);
|
||||
for (const posibility of posibilities) {
|
||||
const distance = posibility.reduce((totalDistance, connect) => totalDistance + connect.distance, 0);
|
||||
distanceMap.set(posibility, distance);
|
||||
}
|
||||
|
||||
if (snappedCombPaths.length === 1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const startPath = snappedCombPaths[0];
|
||||
const startPoint = startPath[startPath.length - 1];
|
||||
|
||||
const endPath = snappedCombPaths[snappedCombPaths.length - 1];
|
||||
const endPoint = endPath[0];
|
||||
|
||||
const lineIndexStart = findClosestLineOnPath(outlinePart, startPoint);
|
||||
const lineIndexEnd = findClosestLineOnPath(outlinePart, endPoint);
|
||||
|
||||
const path = [];
|
||||
if (lineIndexEnd === lineIndexStart) {
|
||||
continue;
|
||||
} else if (lineIndexEnd > lineIndexStart) {
|
||||
if (lineIndexStart + outlinePart.length - lineIndexEnd < lineIndexEnd - lineIndexStart) {
|
||||
for (let i = lineIndexStart + outlinePart.length; i > lineIndexEnd; i --) {
|
||||
path.push(outlinePart[i % outlinePart.length]);
|
||||
}
|
||||
} else {
|
||||
for (let i = lineIndexStart; i < lineIndexEnd; i ++) {
|
||||
path.push(outlinePart[i + 1]);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (lineIndexEnd + outlinePart.length - lineIndexStart < lineIndexStart - lineIndexEnd) {
|
||||
for (let i = lineIndexStart; i < lineIndexEnd + outlinePart.length; i ++) {
|
||||
path.push(outlinePart[(i + 1) % outlinePart.length]);
|
||||
}
|
||||
} else {
|
||||
for (let i = lineIndexStart; i > lineIndexEnd; i --) {
|
||||
path.push(outlinePart[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
combPath = new Shape([[...startPath, ...path, ...endPath]], false, true, false, true);
|
||||
return posibilities.sort((a, b) => distanceMap.get(a) - distanceMap.get(b))[0];
|
||||
}
|
||||
|
||||
return combPath.mapToLower()[0];
|
||||
}
|
||||
|
||||
function findClosestLineOnPath(path, point) {
|
||||
let distance = Infinity;
|
||||
let lineIndex;
|
||||
// const parse = string => parseFloat(string);
|
||||
// function findClosestPath(map, start, end) {
|
||||
// // dijkstra's algorithm
|
||||
// const costs = { [start]: 0 };
|
||||
// const open = { [0]: [start] };
|
||||
// const predecessors = {};
|
||||
//
|
||||
// while (open) {
|
||||
// const keys = Object.keys(open).map(parse);
|
||||
// if (keys.length === 0) break;
|
||||
// keys.sort();
|
||||
//
|
||||
// const [key] = keys;
|
||||
// const bucket = open[key];
|
||||
// const node = bucket.shift();
|
||||
// const currentCost = key;
|
||||
// const { connects } = map[node];
|
||||
//
|
||||
// if (!bucket.length) delete open[key];
|
||||
//
|
||||
// for (const { distance, to } of connects) {
|
||||
// const totalCost = distance + currentCost;
|
||||
// const vertexCost = costs[to];
|
||||
//
|
||||
// if ((typeof vertexCost === 'undefined') || (vertexCost > totalCost)) {
|
||||
// costs[to] = totalCost;
|
||||
//
|
||||
// if (!open[totalCost]) open[totalCost] = [];
|
||||
// open[totalCost].push(to);
|
||||
//
|
||||
// predecessors[to] = node;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (typeof costs[end] === 'undefined') return null;
|
||||
//
|
||||
// const nodes = [];
|
||||
// let node = end;
|
||||
// while (typeof node !== 'undefined') {
|
||||
// nodes.push(node);
|
||||
// node = predecessors[node];
|
||||
// }
|
||||
// nodes.reverse();
|
||||
//
|
||||
// const path = [];
|
||||
// for (let i = 1; i < nodes.length; i ++) {
|
||||
// const from = nodes[i - 1];
|
||||
// const to = nodes[i];
|
||||
//
|
||||
// const connection = map[from].connects.find(connect => connect.to === to);
|
||||
// path.push(connection);
|
||||
// }
|
||||
//
|
||||
// return path;
|
||||
// }
|
||||
|
||||
for (let i = 0; i < path.length; i ++) {
|
||||
const pointA = path[i];
|
||||
const pointB = path[(i + 1) % path.length];
|
||||
function containLineInPath(path, start, end, vertices) {
|
||||
const line = [start];
|
||||
|
||||
const tempClosestPoint = findClosestPointOnLine(pointA, pointB, point);
|
||||
const tempDistance = distanceTo(tempClosestPoint, point);
|
||||
for (const { edge: [indexA, indexB] } of path) {
|
||||
const vertexA = vertices[indexA];
|
||||
const vertexB = vertices[indexB];
|
||||
|
||||
if (tempDistance < distance) {
|
||||
distance = tempDistance;
|
||||
lineIndex = i;
|
||||
const intersection = lineIntersection(start, end, vertexA, vertexB);
|
||||
if (!intersection) {
|
||||
const lastPoint = line[line.length - 1];
|
||||
const distanceA = distanceTo(lastPoint, vertexA) + distanceTo(vertexA, end);
|
||||
const distanceB = distanceTo(lastPoint, vertexB) + distanceTo(vertexB, end);
|
||||
|
||||
line.push(distanceA < distanceB ? vertexA : vertexB);
|
||||
}
|
||||
}
|
||||
|
||||
return lineIndex;
|
||||
}
|
||||
|
||||
function findClosestPointOnLine(a, b, c) {
|
||||
const b_ = subtract(b, a);
|
||||
const c_ = subtract(c, a);
|
||||
|
||||
const lambda = dot(normalize(b_), c_) / length(b_);
|
||||
|
||||
if (lambda >= 1) {
|
||||
return b;
|
||||
} else if (lambda > 0) {
|
||||
return add(a, scale(b_, lambda));
|
||||
} else {
|
||||
return a;
|
||||
}
|
||||
line.push(end);
|
||||
return line;
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ import shapesToSlices from './shapesToSlices.js';
|
||||
import slicesToGCode from './slicesToGCode.js';
|
||||
import applyPrecision from './applyPrecision.js';
|
||||
import { hslToRgb } from './helpers/color.js';
|
||||
// // import removePrecision from './removePrecision.js';
|
||||
import removePrecision from './removePrecision.js';
|
||||
|
||||
export default function slice(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
|
||||
const total = 11;
|
||||
@ -48,7 +48,7 @@ export default function slice(settings, geometry, openObjectIndexes, constructLi
|
||||
updateProgress('Optimizing paths');
|
||||
optimizePaths(slices, settings);
|
||||
|
||||
// removePrecision(slices);
|
||||
removePrecision(slices);
|
||||
|
||||
updateProgress('Constructing gcode');
|
||||
const gcode = slicesToGCode(slices, settings);
|
||||
|
@ -52,7 +52,7 @@ export default function slicesToGCode(slices, settings) {
|
||||
const part = slice.parts[i];
|
||||
|
||||
if (part.closed) {
|
||||
const outline = part.shell[0];
|
||||
const outline = part.shell[0].mapToLower();
|
||||
|
||||
for (let i = 0; i < part.shell.length; i ++) {
|
||||
const shell = part.shell[i];
|
||||
@ -72,7 +72,8 @@ export default function slicesToGCode(slices, settings) {
|
||||
}
|
||||
|
||||
if (typeof slice.support !== 'undefined') {
|
||||
pathToGCode(slice.supportOutline, combing, gcode, slice.support, true, true, z, profiles.support);
|
||||
const supportOutline = slice.supportOutline.mapToLower();
|
||||
pathToGCode(supportOutline, combing, gcode, slice.support, true, true, z, profiles.support);
|
||||
}
|
||||
}
|
||||
|
||||
@ -95,7 +96,7 @@ function pathToGCode(outline, combing, gcode, shape, retract, unRetract, z, prof
|
||||
|
||||
if (i === 0) {
|
||||
if (combing) {
|
||||
const combPath = comb(outline, divide(gcode._nozzlePosition, PRECISION), point);
|
||||
const combPath = comb(outline, gcode._nozzlePosition, point);
|
||||
for (let i = 0; i < combPath.length; i ++) {
|
||||
const combPoint = combPath[i];
|
||||
gcode.moveTo(combPoint.x, combPoint.y, z, travelProfile);
|
||||
|
Loading…
Reference in New Issue
Block a user