mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 13:37:58 +01:00
add basic settings drop downs
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commit
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@ -11,10 +11,15 @@ import { sliceGeometry } from '../slicer.js';
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import RaisedButton from 'material-ui/RaisedButton';
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import Paper from 'material-ui/Paper';
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import Slider from 'material-ui/Slider';
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import { Tabs, Tab } from 'material-ui/Tabs';
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import SelectField from 'material-ui/SelectField'
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import MenuItem from 'material-ui/MenuItem';
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import { grey50 } from 'material-ui/styles/colors';
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const styles = {
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container: {
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position: 'relative'
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position: 'relative',
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backgroundColor: grey50
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},
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canvas: {
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position: 'absolute',
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@ -28,7 +33,7 @@ const styles = {
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position: 'absolute',
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top: '10px',
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right: '10px',
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width: '300px',
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width: '380px',
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padding: '10px 20px',
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},
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overlay: {
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@ -42,6 +47,9 @@ const styles = {
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},
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sliceActions: {
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listStyleType: 'none'
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},
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button: {
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margin: '5px 0'
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}
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};
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@ -50,7 +58,11 @@ class Interface extends React.Component {
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width: 720,
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height: 480,
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printers: printerSettings,
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defaultPrinter: 'ultimaker2'
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defaultPrinter: 'ultimaker2',
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quality: qualitySettings,
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defaultQuality: 'medium',
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materials: materialSettings,
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defaultMaterial: 'pla',
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};
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static propTypes = {
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geometry: (props, propName) => {
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@ -63,6 +75,10 @@ class Interface extends React.Component {
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classes: PropTypes.objectOf(PropTypes.string),
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printers: PropTypes.object.isRequired,
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defaultPrinter: PropTypes.string.isRequired,
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quality: PropTypes.object.isRequired,
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defaultQuality: PropTypes.string.isRequired,
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materials: PropTypes.object.isRequired,
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defaultMaterial: PropTypes.string.isRequired,
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onCompleteActions: PropTypes.arrayOf(PropTypes.shape({ title: PropTypes.string, callback: PropTypes.func })).isRequired,
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};
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constructor(props) {
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@ -165,8 +181,8 @@ class Interface extends React.Component {
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}
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render() {
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const { width, height, classes, onCompleteActions } = this.props;
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const { sliced, isSlicing, progress, gcode, controlMode } = this.state;
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const { width, height, classes, onCompleteActions, printers, materials, quality } = this.props;
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const { sliced, isSlicing, progress, gcode, controlMode, printer } = this.state;
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return (
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<div style={{ width, height }} className={classes.container}>
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@ -189,12 +205,37 @@ class Interface extends React.Component {
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/>
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</div>}
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{!sliced && <Paper className={classes.sliceBar}>
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<RaisedButton fullWidth disabled={isSlicing} onTouchTap={this.slice} primary label="slice" />
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<Tabs>
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<Tab label="basic settings">
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<div>
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<SelectField name="printer" value={printer} floatingLabelText="Printer" fullWidth>
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{Object.entries(printers).map(([value, { title }]) => (
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<MenuItem key={value} value={value} primaryText={title} />
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))}
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</SelectField>
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<SelectField value="medium" floatingLabelText="Quality" fullWidth>
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{Object.entries(quality).map(([value, { title }]) => (
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<MenuItem key={value} value={value} primaryText={title} />
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))}
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</SelectField>
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<SelectField value="pla" floatingLabelText="Material" fullWidth>
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{Object.entries(materials).map(([value, { title }]) => (
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<MenuItem key={value} value={value} primaryText={title} />
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))}
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</SelectField>
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</div>
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</Tab>
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<Tab label="advanced settings">
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<div>
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</div>
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</Tab>
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</Tabs>
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<RaisedButton className={classes.button} fullWidth disabled={isSlicing} onTouchTap={this.slice} primary label="slice" />
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</Paper>}
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{sliced && <Paper className={classes.sliceBar}>
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<RaisedButton fullWidth onTouchTap={this.reset} primary label="slice again" />
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<RaisedButton className={classes.button} fullWidth onTouchTap={this.reset} primary label="slice again" />
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{onCompleteActions.map(({ title, callback }, i) => (
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<RaisedButton key={i} fullWidth onTouchTap={() => callback(gcode.gcode)} primary label={title} />
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<RaisedButton className={classes.button} key={i} fullWidth onTouchTap={() => callback(gcode.gcode)} primary label={title} />
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))}
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</Paper>}
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{isSlicing && <div className={classes.overlay}>
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