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remove unused variable
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@ -4,8 +4,6 @@ import { PRECISION } from '../constants.js';
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export default function removePrecision(slices) {
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console.log('remove precision');
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const start = new THREE.Vector2(0, 0);
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for (let layer = 0; layer < slices.length; layer ++) {
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const slice = slices[layer];
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