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https://github.com/Doodle3D/Doodle3D-Slicer.git
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fix infills
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cf38ea9e96
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@ -45,13 +45,14 @@ export default function generateInfills(slices, settings) {
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var outerLine = part.outerLine;
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if (outerLine.length > 0) {
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if (outerLine.paths.length > 0) {
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var inset = (part.innerLines.length > 0) ? part.innerLines[part.innerLines.length - 1] : outerLine;
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var fillArea = inset.offset(-nozzleRadius);
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var lowFillArea = false;
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const fillArea = inset.offset(-nozzleRadius);
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let lowFillArea;
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let highFillArea;
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if (surroundingLayer) {
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var highFillArea = fillArea.difference(surroundingLayer);
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highFillArea = fillArea.difference(surroundingLayer);
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if (infillOverlap > 0) {
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highFillArea = highFillArea.offset(infillOverlap);
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@ -59,23 +60,21 @@ export default function generateInfills(slices, settings) {
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highFillArea = highFillArea.intersect(fillArea);
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var lowFillArea = fillArea.difference(highFillArea);
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lowFillArea = fillArea.difference(highFillArea);
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}
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else {
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var highFillArea = fillArea;
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highFillArea = fillArea;
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}
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var fill = new Shape([], false);
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if (lowFillArea && lowFillArea.length > 0) {
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var bounds = lowFillArea.bounds();
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if (lowFillArea && lowFillArea.paths.length > 0) {
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var bounds = lowFillArea.shapeBounds();
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var lowFillTemplate = getFillTemplate(bounds, fillGridSize, true, true);
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part.fill.join(lowFillTemplate.intersect(lowFillArea));
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}
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if (highFillArea.length > 0) {
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var bounds = highFillArea.bounds();
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if (highFillArea.paths.length > 0) {
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var bounds = highFillArea.shapeBounds();
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var even = (layer % 2 === 0);
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var highFillTemplate = getFillTemplate(bounds, hightemplateSize, even, !even);
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