mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 05:37:55 +01:00
mesh now slices geometry again
No need for doodle3d-core import
This commit is contained in:
parent
7b57d5c7b0
commit
a4d8e255cc
8
index.js
8
index.js
@ -1,3 +1,4 @@
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import 'babel-polyfill'
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import React from 'react';
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import { Interface } from 'doodle3d-slicer';
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import doodleURL from '!url-loader!./models/Doodle_2.d3sketch';
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@ -9,6 +10,8 @@ import preset from 'jss-preset-default';
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import normalize from 'normalize-jss';
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import JSONToSketchData from 'doodle3d-core/shape/JSONToSketchData';
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import createSceneData from 'doodle3d-core/d3/createSceneData.js';
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import { generateExportMesh } from 'doodle3d-core/utils/exportUtils.js';
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import { Matrix4 } from 'three/src/math/Matrix4.js';
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injectTapEventPlugin();
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@ -23,10 +26,10 @@ jss.createStyleSheet({
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}
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}).attach();
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function init(sketch) {
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function init(mesh) {
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render((
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<MuiThemeProvider>
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<Interface sketch={sketch} name="doodle"/>
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<Interface mesh={mesh} name="doodle"/>
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</MuiThemeProvider>
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), document.getElementById('app'));
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}
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@ -35,4 +38,5 @@ fetch(doodleURL)
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.then(resonse => resonse.json())
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.then(json => JSONToSketchData(json))
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.then(file => createSceneData(file))
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.then(sketch => generateExportMesh(sketch, { offsetSingleWalls: false, matrix: new Matrix4() }))
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.then(init);
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@ -16,9 +16,7 @@
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},
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"dependencies": {
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"@doodle3d/clipper-js": "^1.0.7",
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"@doodle3d/doodle3d-core": "github:doodle3d/doodle3d-core",
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"babel-plugin-transform-export-extensions": "^6.22.0",
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"babel-runtime": "^6.26.0",
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"file-saver": "^1.3.3",
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"lodash": "^4.17.4",
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"material-ui": "^0.19.4",
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@ -39,11 +37,13 @@
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"babel-plugin-transform-es2015-classes": "^6.24.1",
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"babel-plugin-transform-object-rest-spread": "^6.26.0",
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"babel-plugin-transform-runtime": "^6.23.0",
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"babel-runtime": "^6.26.0",
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"babel-polyfill": "^6.26.0",
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"babel-preset-env": "^1.6.1",
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"babel-preset-es2015": "6.24.1",
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"babel-preset-react": "^6.24.1",
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"babel-preset-stage-0": "^6.24.1",
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"@doodle3d/doodle3d-core": "github:doodle3d/doodle3d-core",
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"html-webpack-plugin": "^2.29.0",
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"html-webpack-template": "^6.0.2",
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"imports-loader": "^0.7.1",
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@ -2,6 +2,7 @@ import _ from 'lodash';
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import React from 'react';
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import { Quaternion } from 'three/src/math/Quaternion.js';
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import { Vector3 } from 'three/src/math/Vector3.js';
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import { Mesh } from 'three/src/objects/Mesh.js';
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import PropTypes from 'proptypes';
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import { placeOnGround, createScene, fetchProgress, slice, TabTemplate } from './utils.js';
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import injectSheet from 'react-jss';
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@ -78,10 +79,7 @@ const styles = {
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class Interface extends React.Component {
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static propTypes = {
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sketch: PropTypes.shape({
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data: PropTypes.string,
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appVersion: PropTypes.string
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}),
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mesh: PropTypes.shape({ isMesh: PropTypes.oneOf([true]) }).isRequired,
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classes: PropTypes.objectOf(PropTypes.string),
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defaultSettings: PropTypes.object.isRequired,
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printers: PropTypes.object.isRequired,
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@ -110,7 +108,6 @@ class Interface extends React.Component {
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super(props);
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const { defaultPrinter, defaultQuality, defaultMaterial, printers, quality, material, defaultSettings } = props;
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this.state = {
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controlMode: 'translate',
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showFullScreen: false,
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isSlicing: false,
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error: null,
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@ -135,7 +132,10 @@ class Interface extends React.Component {
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}
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componentWillUnmount() {
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if (this.state.editorControls) this.state.editorControls.dispose();
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const { editorControls, mesh: { material }, renderer } = this.state;
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editorControls.dispose();
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material.dispose();
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renderer.dispose();
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}
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resetMesh = () => {
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@ -175,15 +175,18 @@ class Interface extends React.Component {
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};
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slice = async () => {
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const { mesh, settings, isSlicing, printers, quality, material } = this.state;
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const { name, sketch } = this.props;
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const { settings, isSlicing, printers, quality, mesh: { matrix }, material } = this.state;
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const { name, mesh } = this.props;
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if (isSlicing) return;
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this.setState({ isSlicing: true, progress: { action: '', slicing: 0, uploading: 0 }, error: null });
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const exportMesh = new Mesh(mesh.geometry, mesh.material);
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exportMesh.applyMatrix(matrix);
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try {
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await slice(name, sketch, mesh.matrix, settings, printers, quality, material, progress => {
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await slice(name, exportMesh, settings, printers, quality, material, progress => {
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this.setState({ progress: { ...this.state.progress, ...progress } });
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});
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} catch (error) {
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@ -220,7 +223,7 @@ class Interface extends React.Component {
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window.requestAnimationFrame(() => {
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const { setSize } = this.state;
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const { pixelRatio } = this.props;
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setSize(width, height, pixelRatio);
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if (setSize) setSize(width, height, pixelRatio);
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});
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};
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@ -233,9 +236,10 @@ class Interface extends React.Component {
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const { isSlicing, progress, settings, printers, quality, material, showFullScreen, error } = this.state;
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const percentage = progress ? (progress.uploading + progress.slicing) / 2.0 * 100.0 : 0.0;
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const style = { ...(showFullScreen ? {} : { maxWidth: 'inherit', width: '100%', height: '100%' }) };
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const settingsPanel = (
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<div className={classes.settingsBar} style={{ ...(showFullScreen ? {} : { maxWidth: 'inherit', width: '100%', height: '100%' }) }}>
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<div className={classes.settingsBar} style={style}>
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<Settings
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disabled={isSlicing}
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printers={printerSettings}
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@ -15,12 +15,10 @@ import 'three/examples/js/controls/EditorControls';
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import printerSettings from '../settings/printer.yml';
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import materialSettings from '../settings/material.yml';
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import qualitySettings from '../settings/quality.yml';
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import { sliceAsync } from '../slicer.js';
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import { sliceGeometry } from '../slicer.js';
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import React from 'react';
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import PropTypes from 'prop-types';
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import fileSaver from 'file-saver';
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import { generateExportMesh } from 'doodle3d-core/utils/exportUtils.js';
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import ShapesManager from 'doodle3d-core/d3/ShapesManager.js';
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export function placeOnGround(mesh) {
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const boundingBox = new Box3().setFromObject(mesh);
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@ -30,9 +28,8 @@ export function placeOnGround(mesh) {
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}
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export function createScene(canvas, props, state) {
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const { sketch, pixelRatio } = props;
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const { pixelRatio, mesh: { geometry } } = props;
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const { settings } = state;
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const { geometry } = generateExportMesh(sketch, { offsetSingleWalls: false, matrix: new THREE.Matrix4() });
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// center geometry
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geometry.computeBoundingBox();
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@ -121,15 +118,15 @@ export function fetchProgress(url, { method = 'get', headers = {}, body = {} } =
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const GCODE_SERVER_URL = 'https://gcodeserver.doodle3d.com';
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const CONNECT_URL = 'http://connect.doodle3d.com/';
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export async function slice(name, sketch, matrix, settings, printers, quality, material, updateProgress) {
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export async function slice(name, mesh, settings, printers, quality, material, updateProgress) {
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if (!printers) throw new Error('Please select a printer');
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const { dimensions } = settings;
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const centerX = dimensions.x / 2;
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const centerY = dimensions.y / 2;
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matrix = new Matrix4().makeTranslation(centerY, 0, centerX).multiply(matrix);
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const { gcode } = await sliceAsync(settings, sketch, matrix, false, ({ progress }) => {
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const matrix = new Matrix4().makeTranslation(centerY, 0, centerX).multiply(mesh.matrix);
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const { gcode } = sliceGeometry(settings, mesh.geometry, mesh.material, matrix, true, false, ({ progress }) => {
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updateProgress({
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action: progress.action,
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slicing: progress.done / progress.total
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@ -1,28 +0,0 @@
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import { generateExportMesh } from 'doodle3d-core/utils/exportUtils.js';
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import { Matrix4 } from 'three/src/math/Matrix4.js';
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import { Mesh } from 'three/src/objects/Mesh.js';
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import { Geometry } from 'three/src/core/Geometry.js';
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import { FrontSide, DoubleSide } from 'three/src/constants.js';
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import { BoxGeometry } from 'three/src/geometries/BoxGeometry.js';
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export default function generateGeometry(sketch, matrix) {
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const { geometry, material } = generateExportMesh(sketch, {
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unionGeometry: false,
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offsetSingleWalls: false,
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matrix
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});
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const open = material.map(({ side }) => {
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switch (side) {
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case FrontSide:
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return false;
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case DoubleSide:
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return true;
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default:
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return false;
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}
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});
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geometry.computeFaceNormals();
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return { geometry, open };
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}
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import { subtract, normal, normalize, dot, distanceTo, clone } from './helpers/VectorUtils.js';
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export default function intersectionsToShapes(intersectionLayers, faces, open, settings) {
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export default function intersectionsToShapes(intersectionLayers, faces, openObjectIndexes, settings) {
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const layers = [];
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for (let layer = 1; layer < intersectionLayers.length; layer ++) {
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for (let layer = 0; layer < intersectionLayers.length; layer ++) {
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const fillShapes = [];
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const lineShapesOpen = [];
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const lineShapesClosed = [];
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@ -43,7 +43,7 @@ export default function intersectionsToShapes(intersectionLayers, faces, open, s
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for (const objectIndex in shapes) {
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const shape = shapes[objectIndex];
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const openShape = open[objectIndex];
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const openShape = openObjectIndexes[objectIndex];
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const lines = [shape.lineSegments.pop()];
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@ -1,4 +1,3 @@
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import 'babel-polyfill'
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import { Color } from 'three/src/math/Color.js';
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import { BufferGeometry } from 'three/src/core/BufferGeometry.js';
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import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
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@ -16,12 +15,11 @@ import addBrim from './addBrim.js';
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import optimizePaths from './optimizePaths.js';
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import shapesToSlices from './shapesToSlices.js';
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import slicesToGCode from './slicesToGCode.js';
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import generateGeometry from './generateGeometry.js';
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import applyPrecision from './applyPrecision.js';
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// // import removePrecision from './removePrecision.js';
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export default function(settings, sketch, matrix, constructLinePreview, onProgress) {
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const totalStages = 12;
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export default function(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
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const totalStages = 11;
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let current = -1;
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const updateProgress = (action) => {
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current ++;
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@ -36,9 +34,6 @@ export default function(settings, sketch, matrix, constructLinePreview, onProgre
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}
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};
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updateProgress('Generating geometry');
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const { geometry, open } = generateGeometry(sketch, matrix);
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updateProgress('Constructing unique lines from geometry');
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const { lines, faces } = createLines(geometry, settings);
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@ -46,7 +41,7 @@ export default function(settings, sketch, matrix, constructLinePreview, onProgre
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const layers = calculateLayersIntersections(lines, settings);
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updateProgress('Constructing shapes from intersections');
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const shapes = intersectionsToShapes(layers, faces, open, settings);
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const shapes = intersectionsToShapes(layers, faces, openObjectIndexes, settings);
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applyPrecision(shapes);
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@ -2,23 +2,63 @@ import { VertexColors } from 'three/src/constants.js';
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import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
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import { LineBasicMaterial } from 'three/src/materials/LineBasicMaterial.js';
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import { LineSegments } from 'three/src/objects/LineSegments.js';
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import _slice from './sliceActions/slice.js';
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import slice from './sliceActions/slice.js';
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import SlicerWorker from './slicer.worker.js';
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import sketchDataToJSON from 'doodle3d-core/shape/sketchDataToJSON';
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import { FrontSide, DoubleSide } from 'three/src/constants.js';
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import { BufferGeometry } from 'three/src/core/BufferGeometry.js'
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export function slice(settings, sketch, matrix, sync = false, constructLinePreview = false, onProgress) {
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if (sync) {
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return sliceSync(settings, sketch, matrix, constructLinePreview, onProgress);
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export function sliceMesh(settings, mesh, sync = false, constructLinePreview = false, onProgress) {
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if (!mesh || !mesh.isMesh) {
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throw new Error('Provided mesh is not intance of THREE.Mesh');
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}
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mesh.updateMatrix();
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const { geometry, matrix, material } = mesh;
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return sliceGeometry(settings, geometry, material, matrix, sync, constructLinePreview, onProgress);
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}
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export function sliceGeometry(settings, geometry, materials, matrix, sync = false, constructLinePreview = false, onProgress) {
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if (!geometry) {
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throw new Error('Missing required geometry argument');
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} else if (geometry.isBufferGeometry) {
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geometry = new Geometry().fromBufferGeometry(geometry);
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} else if (geometry.isGeometry) {
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geometry = geometry.clone();
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} else {
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return sliceAsync(settings, sketch, matrix, constructLinePreview, onProgress);
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throw new Error('Geometry is not an instance of BufferGeometry or Geometry');
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}
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if (geometry.faces.length === 0) {
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throw new Error('Geometry does not contain any data');
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}
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if (matrix && matrix.isMatrix4) {
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geometry.applyMatrix(matrix);
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}
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const openObjectIndexes = materials instanceof Array ? materials.map(({ side }) => {
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switch (side) {
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case FrontSide:
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return false;
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case DoubleSide:
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return true;
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default:
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return false;
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}
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}) : [false];
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if (sync) {
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return sliceSync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
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} else {
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return sliceAsync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
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}
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}
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export function sliceSync(settings, sketch, matrix, constructLinePreview, onProgress) {
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return _slice(settings, sketch, matrix, constructLinePreview, onProgress);
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function sliceSync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
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return slice(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
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}
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export function sliceAsync(settings, sketch, matrix, constructLinePreview, onProgress) {
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function sliceAsync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
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return new Promise((resolve, reject) => {
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// create the slicer worker
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const slicerWorker = new SlicerWorker();
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@ -61,11 +101,10 @@ export function sliceAsync(settings, sketch, matrix, constructLinePreview, onPro
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});
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// send geometry and settings to worker to start the slicing progress
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matrix = matrix.toArray();
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sketch = sketchDataToJSON(sketch);
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geometry = geometry.toJSON();
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slicerWorker.postMessage({
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message: 'SLICE',
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data: { settings, sketch, matrix, constructLinePreview }
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data: { settings, geometry, openObjectIndexes, constructLinePreview }
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});
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});
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}
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@ -1,7 +1,7 @@
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import 'core-js'; // polyfills
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import slice from './sliceActions/slice.js';
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import { Matrix4 } from 'three/src/math/Matrix4.js';
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import JSONToSketchData from 'doodle3d-core/shape/JSONToSketchData';
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import createSceneData from 'doodle3d-core/d3/createSceneData.js';
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import { JSONLoader } from 'three/src/loaders/JSONLoader.js';
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const onProgress = progress => {
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self.postMessage({
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@ -10,17 +10,18 @@ const onProgress = progress => {
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});
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}
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const loader = new JSONLoader();
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self.addEventListener('message', async (event) => {
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const { message, data } = event.data;
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switch (message) {
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case 'SLICE': {
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const { settings, geometry: JSONGeometry, constructLinePreview, openObjectIndexes } = data;
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const { geometry } = loader.parse(JSONGeometry.data);
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const gcode = slice(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
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const buffers = [];
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const { settings, sketch: sketchData, matrix: matrixArray, constructLinePreview } = data;
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const sketch = createSceneData(await JSONToSketchData(sketchData));
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const matrix = new Matrix4().fromArray(matrixArray);
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const gcode = slice(settings, sketch, matrix, constructLinePreview, onProgress);
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if (gcode.linePreview) {
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const position = gcode.linePreview.geometry.getAttribute('position').array;
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const color = gcode.linePreview.geometry.getAttribute('color').array;
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