mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-26 07:24:57 +01:00
update slicer viewer
This commit is contained in:
parent
f80ff22076
commit
a7a8ffa5f9
@ -1,25 +1,45 @@
|
||||
import React from 'react';
|
||||
import { PRECISION } from '../src/constants.js';
|
||||
import {ReactSVGPanZoom} from 'react-svg-pan-zoom';
|
||||
|
||||
export default class SlicerViewer extends React.Component {
|
||||
state = {
|
||||
slice: 0
|
||||
layer: 0,
|
||||
render: {
|
||||
renderIntersectionPoints: false,
|
||||
renderShape1: false,
|
||||
renderShape2: true,
|
||||
renderOuterLine: true,
|
||||
renderInnerLine: true,
|
||||
renderFill: true
|
||||
}
|
||||
};
|
||||
|
||||
changeSlider = (event) => {
|
||||
this.setState({
|
||||
...this.state,
|
||||
slice: parseInt(event.target.value)
|
||||
layer: parseInt(event.target.value)
|
||||
});
|
||||
};
|
||||
|
||||
onControl = (event) => {
|
||||
const section = event.target.value;
|
||||
this.setState({
|
||||
render: {
|
||||
...this.state.render,
|
||||
[section]: !this.state.render[section]
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
render() {
|
||||
const { slice } = this.state;
|
||||
const { layerIntersectionPoints, settings, layerShapes } = this.props;
|
||||
const { layer, render } = this.state;
|
||||
const { layerIntersectionPoints, settings, layerShapes, slices } = this.props;
|
||||
|
||||
const numLayers = settings.dimensionsZ / settings.layerHeight;
|
||||
|
||||
const intersectionPoints = layerIntersectionPoints[slice + 1];
|
||||
const shape = layerShapes[slice];
|
||||
const intersectionPoints = layerIntersectionPoints[layer + 1];
|
||||
const shape = layerShapes[layer];
|
||||
const slice = slices[layer];
|
||||
|
||||
return (
|
||||
<div>
|
||||
@ -29,17 +49,81 @@ export default class SlicerViewer extends React.Component {
|
||||
height={settings.dimensionsY}
|
||||
fill="lightGrey"
|
||||
/>
|
||||
{intersectionPoints.map(({ x, y }, i) => <circle key={i} cx={x} cy={y} r="0.3"/>)}
|
||||
{shape && shape.closedShapes.map((closedShape, i) => (
|
||||
{render.renderIntersectionPoints && intersectionPoints.map(({ x, y }, i) => (
|
||||
<circle key={i} cx={x} cy={y} r="0.3"/>
|
||||
))}
|
||||
{render.renderShape1 && shape && shape.closedShapes.map((closedShape, i) => (
|
||||
<polygon
|
||||
key={i}
|
||||
points={closedShape.map(({ x, y }) => `${x} ${y}`).join(' ')}
|
||||
fill="rgba(255, 0, 0, 0.5)"
|
||||
/>
|
||||
))}
|
||||
{slice && slice.parts.map((slicePart, i) => (
|
||||
<g key={i}>
|
||||
{render.renderShape2 && <ClipperShapeSVG
|
||||
shape={slicePart.shape}
|
||||
scale={PRECISION}
|
||||
color="rgba(0, 0, 0, 0.5)"
|
||||
fill
|
||||
/>}
|
||||
{render.renderOuterLine && <ClipperShapeSVG
|
||||
shape={slicePart.outerLine}
|
||||
scale={1.0}
|
||||
color="blue"
|
||||
strokeWidth={settings.nozzleDiameter * 0.9}
|
||||
/>}
|
||||
{render.renderInnerLine && slicePart.innerLines.map((innerLine, i) => (
|
||||
<ClipperShapeSVG
|
||||
key={i}
|
||||
shape={innerLine}
|
||||
scale={1.0}
|
||||
color="red"
|
||||
strokeWidth={settings.nozzleDiameter * 0.9}
|
||||
/>
|
||||
))}
|
||||
{render.renderFill && <ClipperShapeSVG
|
||||
shape={slicePart.fill}
|
||||
scale={1.0}
|
||||
color="yellow"
|
||||
strokeWidth={settings.nozzleDiameter * 0.9}
|
||||
/>}
|
||||
</g>
|
||||
))}
|
||||
</svg>
|
||||
<input onChange={this.changeSlider} value={slice} type="range" min="0" max={numLayers} />
|
||||
<div id="controls">
|
||||
<input onChange={this.changeSlider} value={layer} type="range" min="0" max={numLayers} />
|
||||
<p>Layer: {layer}</p>
|
||||
<p><label><input type="checkbox" value="renderIntersectionPoints" onChange={this.onControl} checked={render.renderIntersectionPoints} />Render Intersection Points</label></p>
|
||||
<p><label><input type="checkbox" value="renderShape1" onChange={this.onControl} checked={render.renderShape1} />Render Shape 1</label></p>
|
||||
<p><label><input type="checkbox" value="renderShape2" onChange={this.onControl} checked={render.renderShape2} />Render Shape 2</label></p>
|
||||
<p><label><input type="checkbox" value="renderOuterLine" onChange={this.onControl} checked={render.renderOuterLine} />Render Out Line</label></p>
|
||||
<p><label><input type="checkbox" value="renderInnerLine" onChange={this.onControl} checked={render.renderInnerLine} />Render Inner Lines</label></p>
|
||||
<p><label><input type="checkbox" value="renderFill" onChange={this.onControl} checked={render.renderFill} />Render Fill</label></p>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class ClipperShapeSVG extends React.Component {
|
||||
render() {
|
||||
const { shape, color = 'black', strokeWidth, scale, fill } = this.props;
|
||||
|
||||
const data = shape.paths.map(path => {
|
||||
const pathData = path.map(({ X, Y }, i) => `${i === 0 ? 'M' : 'L '}${X * scale} ${Y * scale}`);
|
||||
if (shape.closed) pathData.push('Z');
|
||||
return pathData.join(' ');
|
||||
}).join(' ');
|
||||
|
||||
return (
|
||||
<path
|
||||
d={data}
|
||||
strokeWidth={typeof strokeWidth === 'number' ? strokeWidth : 1.0}
|
||||
vectorEffect={typeof strokeWidth === 'number' ? 'none' : 'non-scaling-stroke'}
|
||||
fill={fill ? color : 'none'}
|
||||
stroke={!fill ? color : 'none'}
|
||||
/>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -12,10 +12,10 @@
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
svg, input {
|
||||
svg, #controls {
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
input {
|
||||
input[type=range] {
|
||||
width: 100%;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user