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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-23 03:23:48 +01:00
differentiate between open lines and closed lines for non filled paths
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@ -2,10 +2,11 @@ import { PRECISION } from '../constants.js'
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export default function applyPrecision(shapes) {
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for (let i = 0; i < shapes.length; i ++) {
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const { closedShapes, openShapes } = shapes[i];
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const { fillShapes, lineShapesOpen, lineShapesClosed } = shapes[i];
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scaleUpShape(closedShapes);
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scaleUpShape(openShapes);
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scaleUpShape(fillShapes);
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scaleUpShape(lineShapesOpen);
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scaleUpShape(lineShapesClosed);
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}
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}
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@ -34,7 +34,7 @@ export default function generateInfills(slices, settings) {
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for (let i = 0; i < slice.parts.length; i ++) {
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const part = slice.parts[i];
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if (!part.shape.closed) continue;
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if (!part.closed) continue;
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const innerShell = part.shell[part.shell.length - 1];
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@ -27,7 +27,7 @@ export default function generateInnerLines(slices, settings) {
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for (let i = 0; i < slice.parts.length; i ++) {
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const part = slice.parts[i];
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if (!part.shape.closed) continue;
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if (!part.closed) continue;
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const outerLine = part.shape.offset(-nozzleRadius, offsetOptions);
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@ -5,7 +5,7 @@ export default function calculateOutlines(slices, settings) {
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const slice = slices[layer];
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slice.outline = slice.parts.reduce((shape, part) => {
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if (part.shape.closed) {
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if (part.closed) {
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const [outerLine] = part.shell;
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shape.join(outerLine);
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}
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@ -4,10 +4,10 @@ export default class {
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constructor() {
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this.parts = [];
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}
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add(shape) {
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const part = { shape };
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add(shape, closed) {
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const part = { shape, closed };
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if (shape.closed) {
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if (closed) {
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part.shell = [];
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part.innerFill = new Shape([], false);
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part.outerFill = new Shape([], false);
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@ -10,8 +10,9 @@ export default function intersectionsToShapes(layerIntersectionIndexes, layerInt
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if (intersectionIndexes.length === 0) continue;
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const closedShapes = [];
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const openShapes = [];
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const fillShapes = [];
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const lineShapesOpen = [];
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const lineShapesClosed = [];
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for (let i = 0; i < intersectionIndexes.length; i ++) {
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let index = intersectionIndexes[i];
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@ -107,14 +108,17 @@ export default function intersectionsToShapes(layerIntersectionIndexes, layerInt
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}
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if (openGeometry) {
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if (!openShape) shape.push(shape[0].clone());
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openShapes.push(shape);
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if (openShape) {
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lineShapesOpen.push(shape);
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} else {
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lineShapesClosed.push(shape);
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}
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} else {
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closedShapes.push(shape);
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fillShapes.push(shape);
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}
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}
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layers.push({ closedShapes, openShapes });
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layers.push({ fillShapes, lineShapesOpen, lineShapesClosed });
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}
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return layers;
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@ -17,7 +17,7 @@ export default function optimizePaths(slices, settings) {
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for (let i = 0; i < slice.parts.length; i ++) {
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const part = slice.parts[i];
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const shape = part.shape.closed ? part.shell[0] : part.shape;
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const shape = part.closed ? part.shell[0] : part.shape;
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const bounds = shape.shapeBounds();
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boundingBoxes.set(part, bounds);
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@ -47,7 +47,7 @@ export default function optimizePaths(slices, settings) {
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const [part] = slice.parts.splice(closestPart, 1);
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parts.push(part);
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if (part.shape.closed) {
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if (part.closed) {
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for (let i = 0; i < part.shell.length; i ++) {
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const shell = part.shell[i];
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@ -9,7 +9,7 @@ export default function removePrecision(slices) {
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for (let i = 0; i < slice.parts.length; i ++) {
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const part = slice.parts[i];
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if (part.shape.closed) {
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if (part.closed) {
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for (let i = 0; i < part.shell.length; i ++) {
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const innerLine = part.shell[i];
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innerLine.scaleDown(inversePrecision);
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@ -9,15 +9,18 @@ export default function shapesToSlices(shapes, settings) {
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const sliceLayers = [];
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for (let layer = 0; layer < shapes.length; layer ++) {
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let { closedShapes, openShapes } = shapes[layer];
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let { fillShapes, lineShapesOpen, lineShapesClosed } = shapes[layer];
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closedShapes = new Shape(closedShapes, true, true, true, true)
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fillShapes = new Shape(fillShapes, true, true, true, true)
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.fixOrientation()
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.simplify('pftNonZero')
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.clean(cleanDelta)
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.seperateShapes();
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openShapes = new Shape(openShapes, false, true, true, true);
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lineShapesClosed = new Shape(lineShapesClosed, true, true, true, true)
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.clean(cleanDelta);
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lineShapesOpen = new Shape(lineShapesOpen, false, true, true, true);
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// .clean(cleanDelta);
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// TODO
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// Cleaning is actually wanted here but there is a bug in the clean function
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@ -25,17 +28,24 @@ export default function shapesToSlices(shapes, settings) {
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const slice = new Slice();
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for (let i = 0; i < closedShapes.length; i ++) {
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const closedShape = closedShapes[i];
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slice.add(closedShape);
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for (let i = 0; i < fillShapes.length; i ++) {
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const fillShape = fillShapes[i];
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slice.add(fillShape, true);
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// if (openShapes.path.length > 0) {
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// openShapes = openShapes.difference(closedShape);
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// if (lineShapesClosed.paths.length > 0) {
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// lineShapesClosed = lineShapesClosed.difference(closedShape);
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// }
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// if (lineShapesOpen.paths.length > 0) {
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// lineShapesOpen = lineShapesOpen.difference(closedShape);
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// }
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}
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if (openShapes.paths.length > 0) {
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slice.add(openShapes);
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if (lineShapesClosed.paths.length > 0) {
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slice.add(lineShapesClosed, false);
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}
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if (lineShapesOpen.paths.length > 0) {
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slice.add(lineShapesOpen, false);
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}
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sliceLayers.push(slice);
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@ -37,7 +37,7 @@ export default function slicesToGCode(slices, settings) {
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profiles[profileType] = {
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...defaultProfile,
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lineProfile: isFirstLayer ? settings.firstLayer : settings[profileType]
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}
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};
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return profiles;
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}, {});
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@ -48,7 +48,7 @@ export default function slicesToGCode(slices, settings) {
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for (let i = 0; i < slice.parts.length; i ++) {
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const part = slice.parts[i];
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if (part.shape.closed) {
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if (part.closed) {
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for (let i = 0; i < part.shell.length; i ++) {
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const shell = part.shell[i];
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const isOuterShell = i === 0;
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