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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-23 03:23:48 +01:00
remove parts that don't contain shells
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@ -31,22 +31,24 @@ export default function generateInnerLines(slices, settings) {
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const outerLine = part.shape.offset(-nozzleRadius, offsetOptions);
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if (outerLine.paths.length > 0) {
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part.shell.push(outerLine);
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if (outerLine.paths.length === 0) continue;
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// start with 1 because outerLine is the 1st (0) shell
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for (let inset = 1; inset < numShells; inset += 1) {
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const offset = inset * nozzleDiameter;
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part.shell.push(outerLine);
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const shell = outerLine.offset(-offset, offsetOptions);
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// start with 1 because outerLine is the 1st (0) shell
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for (let inset = 1; inset < numShells; inset += 1) {
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const offset = inset * nozzleDiameter;
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if (shell.paths.length > 0) {
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part.shell.push(shell);
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} else {
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break;
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}
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const shell = outerLine.offset(-offset, offsetOptions);
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if (shell.paths.length === 0) {
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break;
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} else {
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part.shell.push(shell);
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}
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}
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}
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slice.parts.filter(part => !part.closed || part.shell.length !== 0);
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}
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}
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