diff --git a/src/sliceActions/createLines.js b/src/sliceActions/createLines.js index b740503..b57b429 100644 --- a/src/sliceActions/createLines.js +++ b/src/sliceActions/createLines.js @@ -1,7 +1,7 @@ import THREE from 'three.js'; function addLine(geometry, lineLookup, lines, a, b) { - var index = lineLookup[`${b}_${a}`]; + let index = lineLookup[`${b}_${a}`]; if (index === undefined) { index = lines.length; @@ -20,19 +20,19 @@ function addLine(geometry, lineLookup, lines, a, b) { export default function createLines(geometry, settings) { console.log('constructing unique lines from geometry'); - var lines = []; - var lineLookup = {}; + const lines = []; + const lineLookup = {}; - for (var i = 0; i < geometry.faces.length; i ++) { - var face = geometry.faces[i]; + for (let i = 0; i < geometry.faces.length; i ++) { + const face = geometry.faces[i]; if (face.normal.y !== 1 && face.normal.y !== -1) { - var normal = new THREE.Vector2(face.normal.z, face.normal.x).normalize(); + const normal = new THREE.Vector2(face.normal.z, face.normal.x).normalize(); // check for only adding unique lines // returns index of said line - var a = addLine(geometry, lineLookup, lines, face.a, face.b); - var b = addLine(geometry, lineLookup, lines, face.b, face.c); - var c = addLine(geometry, lineLookup, lines, face.c, face.a); + const a = addLine(geometry, lineLookup, lines, face.a, face.b); + const b = addLine(geometry, lineLookup, lines, face.b, face.c); + const c = addLine(geometry, lineLookup, lines, face.c, face.a); // set connecting lines (based on face) lines[a].connects.push(b, c);