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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 13:37:58 +01:00
update comb code
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@ -1,4 +1,5 @@
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import * as THREE from 'three';
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import { PRECISION } from '../../constants.js';
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const MOVE = 'G';
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const M_COMMAND = 'M';
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@ -63,15 +64,15 @@ export default class {
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}
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moveTo(x, y, z, { speed }) {
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const newNozzlePosition = new THREE.Vector2(x, y);
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const newNozzlePosition = new THREE.Vector2(x, y).multiplyScalar(PRECISION);
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const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
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this._duration += lineLength / speed;
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this._addGCode({
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[MOVE]: 0,
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[POSITION_X]: x.toFixed(3),
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[POSITION_Y]: y.toFixed(3),
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[POSITION_X]: newNozzlePosition.x.toFixed(3),
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[POSITION_Y]: newNozzlePosition.y.toFixed(3),
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[POSITION_Z]: z.toFixed(3),
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[SPEED]: (speed * 60).toFixed(3)
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});
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@ -82,7 +83,7 @@ export default class {
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}
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lineTo(x, y, z, { speed, flowRate }) {
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const newNozzlePosition = new THREE.Vector2(x, y);
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const newNozzlePosition = new THREE.Vector2(x, y).multiplyScalar(PRECISION);
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const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
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this._extruder += this._nozzleToFilamentRatio * lineLength * flowRate;
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@ -90,8 +91,8 @@ export default class {
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this._addGCode({
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[MOVE]: 1,
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[POSITION_X]: x.toFixed(3),
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[POSITION_Y]: y.toFixed(3),
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[POSITION_X]: newNozzlePosition.x.toFixed(3),
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[POSITION_Y]: newNozzlePosition.y.toFixed(3),
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[POSITION_Z]: z.toFixed(3),
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[SPEED]: (speed * 60).toFixed(3),
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[EXTRUDER]: this._extruder.toFixed(3)
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27
src/sliceActions/helpers/VectorUtils.js
Normal file
27
src/sliceActions/helpers/VectorUtils.js
Normal file
@ -0,0 +1,27 @@
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export const subtract = (a, b) => ({
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x: a.x - b.x,
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y: a.y - b.y
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});
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export const add = (a, b) => ({
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x: a.x + b.x,
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y: a.y + b.y
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});
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export const scale = (a, factor) => ({
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x: a.x * factor,
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y: a.y * factor
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});
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export const normal = (a) => ({
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x: -a.y,
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y: a.x
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});
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export const dot = (a, b) => a.x * b.x + a.y * b.y;
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export const length = (a) => Math.sqrt(a.x * a.x + a.y * a.y);
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export const distanceTo = (a, b) => length(subtract(a, b));
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export const normalize = (a) => {
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const l = length(a);
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return {
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x: a.x / l,
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y: a.y / l
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};
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}
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@ -1,25 +1,33 @@
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import Shape from 'clipper-js';
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import { subtract, add, scale, normalize, dot, length, distanceTo } from './VectorUtils.js';
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import { PRECISION } from '../../constants.js';
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const TOLERANCE = 5 / PRECISION;
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export default function comb(outline, start, end) {
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if (distanceTo(start, end) < 5) {
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if (distanceTo(start, end) < TOLERANCE) {
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return [start, end];
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}
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let combPath = new Shape([[start, end]], false, true, false);
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for (let i = 0; i < outline.paths.length; i ++) {
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let outlinePart = new Shape([outline.paths[i]], true, false, false);
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let snappedCombPaths = i === 0 ? combPath.intersect(outlinePart) : combPath.difference(outlinePart);
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let outlinePart = new Shape([outline.paths[i]], true, false, false, true);
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if (snappedCombPaths.paths.length <= 1) continue;
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let snappedCombPaths = i === 0 ? combPath.intersect(outlinePart) : combPath.difference(outlinePart);
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snappedCombPaths = snappedCombPaths.mapToLower();
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outlinePart = outlinePart.mapToLower()[0];
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if (distanceTo(start, outlinePart[outlinePart.length - 1]) < distanceTo(start, outlinePart[0])) {
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outlinePart = outlinePart.reverse();
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}
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const distanceMap = new WeakMap();
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for (let i = 0; i < snappedCombPaths.length; i ++) {
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const snappedCombPath = snappedCombPaths[i];
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const distanceStart = distanceTo(start, snappedCombPath[0]);
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const distanceEnd = distanceTo(start, snappedCombPath[snappedCombPath.length - 1]);
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@ -30,9 +38,24 @@ export default function comb(outline, start, end) {
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distanceMap.set(snappedCombPath, distanceEnd);
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}
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}
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snappedCombPaths.sort((a, b) => distanceMap.get(a) - distanceMap.get(b));
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const firstPath = snappedCombPaths[0];
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const lastPath = snappedCombPaths[snappedCombPaths.length - 1];
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if (snappedCombPaths.length === 0) {
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continue;
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// snappedCombPaths.push([start], [end]);
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} else if (distanceTo(firstPath[0], start) > 1.0) {
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snappedCombPaths.unshift([start]);
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} else if (distanceTo(lastPath[lastPath.length - 1], end) > 1.0) {
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snappedCombPaths.push([end]);
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}
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if (snappedCombPaths.length === 1) {
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continue;
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}
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const startPath = snappedCombPaths[0];
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const startPoint = startPath[startPath.length - 1];
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@ -43,7 +66,9 @@ export default function comb(outline, start, end) {
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const lineIndexEnd = findClosestLineOnPath(outlinePart, endPoint);
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const path = [];
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if (lineIndexEnd > lineIndexStart) {
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if (lineIndexEnd === lineIndexStart) {
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continue;
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} else if (lineIndexEnd > lineIndexStart) {
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if (lineIndexStart + outlinePart.length - lineIndexEnd < lineIndexEnd - lineIndexStart) {
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for (let i = lineIndexStart + outlinePart.length; i > lineIndexEnd; i --) {
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path.push(outlinePart[i % outlinePart.length]);
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@ -65,7 +90,7 @@ export default function comb(outline, start, end) {
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}
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}
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combPath = new Shape([[...startPath, ...path, ...endPath]], false, true, false);
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combPath = new Shape([[...startPath, ...path, ...endPath]], false, true, false, true);
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}
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return combPath.mapToLower()[0];
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@ -105,45 +130,3 @@ function findClosestPointOnLine(a, b, c) {
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return a;
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}
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}
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function subtract(a, b) {
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return {
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x: a.x - b.x,
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y: a.y - b.y
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};
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}
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function add(a, b) {
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return {
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x: a.x + b.x,
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y: a.y + b.y
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};
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}
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function scale(a, factor) {
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return {
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x: a.x * factor,
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y: a.y * factor
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}
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}
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function dot(a, b) {
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return a.x * b.x + a.y * b.y;
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}
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function normalize(a) {
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const l = length(a);
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return {
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x: a.x / l,
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y: a.y / l
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};
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}
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function length(a) {
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return Math.sqrt(a.x * a.x + a.y * a.y);
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}
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function distanceTo(a, b) {
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return length(subtract(a, b));
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}
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@ -11,7 +11,7 @@ import shapesToSlices from './shapesToSlices.js';
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import slicesToGCode from './slicesToGCode.js';
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import detectOpenClosed from './detectOpenClosed.js';
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import applyPrecision from './applyPrecision.js';
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import removePrecision from './removePrecision.js';
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// import removePrecision from './removePrecision.js';
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export default function(settings, geometry, onProgress) {
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const totalStages = 12;
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@ -65,7 +65,7 @@ export default function(settings, geometry, onProgress) {
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updateProgress('Optimizing paths');
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optimizePaths(slices, settings);
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removePrecision(slices);
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// removePrecision(slices);
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updateProgress('Constructing gcode');
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const gcode = slicesToGCode(slices, settings);
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@ -1,5 +1,6 @@
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import GCode from './helpers/GCode.js';
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import comb from './helpers/comb.js';
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import { PRECISION } from '../constants.js';
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const PROFILE_TYPES = ['support', 'innerShell', 'outerShell', 'innerInfill', 'outerInfill', 'brim'];
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@ -90,7 +91,7 @@ function pathToGCode(outline, combing, gcode, shape, retract, unRetract, z, { li
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if (i === 0) {
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if (combing) {
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const combPath = comb(outline, gcode._nozzlePosition, point);
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const combPath = comb(outline, gcode._nozzlePosition.divideScalar(PRECISION), point);
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for (let i = 0; i < combPath.length; i ++) {
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const combPoint = combPath[i];
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gcode.moveTo(combPoint.x, combPoint.y, z, travelProfile);
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