From d341cc28c958d86ac66d56ce4b850a5fe89e8134 Mon Sep 17 00:00:00 2001 From: Casper Lamboo Date: Wed, 7 Mar 2018 11:52:42 +0100 Subject: [PATCH] use flat shading --- src/interface/utils.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/interface/utils.js b/src/interface/utils.js index 7064a6c..1db8e1c 100644 --- a/src/interface/utils.js +++ b/src/interface/utils.js @@ -42,7 +42,7 @@ export function createScene({ pixelRatio, muiTheme }) { const light = new THREE.AmbientLight(0x656565); scene.add(light); - const material = new THREE.MeshPhongMaterial({ color: muiTheme.palette.primary2Color, side: THREE.DoubleSide, specular: 0xc5c5c5, shininess: 5, flatShading: true }); + const material = new THREE.MeshPhongMaterial({ color: muiTheme.palette.primary2Color, side: THREE.DoubleSide, specular: 0xc5c5c5, shininess: 5, flatShading: false }); const mesh = new THREE.Mesh(new THREE.Geometry(), material); scene.add(mesh);