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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 13:37:58 +01:00
cleanup
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commit
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@ -63,7 +63,8 @@ const styles = {
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sliceInfo: {
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sliceInfo: {
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margin: '10px 0',
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margin: '10px 0',
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'& p': {
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'& p': {
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marginBottom: '5px'
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marginBottom: '5px',
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fontSize: '11px'
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}
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}
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},
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},
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sliceButtons: {
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sliceButtons: {
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@ -175,7 +175,7 @@ export async function slice(target, name, mesh, settings, updateProgress) {
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const centerY = dimensions.y / 2;
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const centerY = dimensions.y / 2;
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const matrix = new THREE.Matrix4().makeTranslation(centerY, 0, centerX).multiply(mesh.matrix);
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const matrix = new THREE.Matrix4().makeTranslation(centerY, 0, centerX).multiply(mesh.matrix);
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const { gcode } = await sliceGeometry(settings, mesh.geometry, mesh.material, matrix, false, false, ({ progress }) => {
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const { gcode } = await sliceGeometry(settings, mesh.geometry, mesh.material, matrix, true, false, ({ progress }) => {
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updateProgress({
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updateProgress({
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action: progress.action,
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action: progress.action,
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percentage: (currentStep + progress.done / progress.total) / steps
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percentage: (currentStep + progress.done / progress.total) / steps
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@ -1,7 +1,7 @@
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import Shape from 'clipper-js';
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import Shape from 'clipper-js';
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import { PRECISION } from '../constants.js';
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import { PRECISION } from '../constants.js';
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const offsetOptions = {
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const OFFSET_OPTIONS = {
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jointType: 'jtRound',
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jointType: 'jtRound',
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miterLimit: 2.0,
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miterLimit: 2.0,
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roundPrecision: 0.25,
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roundPrecision: 0.25,
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@ -22,7 +22,7 @@ export default function addBrim(slices, settings) {
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const brim = firstLayer.parts.reduce((brim, { shape }) => (
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const brim = firstLayer.parts.reduce((brim, { shape }) => (
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brim.join(shape.offset(nozzleRadius, {
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brim.join(shape.offset(nozzleRadius, {
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...offsetOptions,
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...OFFSET_OPTIONS,
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endType: shape.closed ? 'etClosedPolygon' : 'etOpenRound'
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endType: shape.closed ? 'etClosedPolygon' : 'etOpenRound'
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}))
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}))
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), new Shape([], true)).simplify('pftNonZero');
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), new Shape([], true)).simplify('pftNonZero');
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@ -30,7 +30,7 @@ export default function addBrim(slices, settings) {
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firstLayer.brim = new Shape([], true);
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firstLayer.brim = new Shape([], true);
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for (let offset = 0; offset < brimSize; offset += nozzleDiameter) {
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for (let offset = 0; offset < brimSize; offset += nozzleDiameter) {
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const brimPart = brim.offset(offset, offsetOptions);
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const brimPart = brim.offset(offset, OFFSET_OPTIONS);
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firstLayer.brim = firstLayer.brim.join(brimPart);
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firstLayer.brim = firstLayer.brim.join(brimPart);
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}
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}
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}
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}
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@ -8,7 +8,7 @@ export default function calculateLayersIntersections(lines, settings) {
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const numLayers = Math.floor((dimensionsZ - Z_OFFSET) / layerHeight);
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const numLayers = Math.floor((dimensionsZ - Z_OFFSET) / layerHeight);
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const layerPoints = Array.from(Array(numLayers)).map(() => []);
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const layerPoints = Array.from(Array(numLayers)).map(() => {});
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const layerFaceIndexes = Array.from(Array(numLayers)).map(() => []);
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const layerFaceIndexes = Array.from(Array(numLayers)).map(() => []);
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for (let lineIndex = 0; lineIndex < lines.length; lineIndex ++) {
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for (let lineIndex = 0; lineIndex < lines.length; lineIndex ++) {
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@ -33,17 +33,13 @@ export default function calculateLayersIntersections(lines, settings) {
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}
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}
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layerPoints[layerIndex][lineIndex] = { x: z, y: x };
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layerPoints[layerIndex][lineIndex] = { x: z, y: x };
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layerFaceIndexes[layerIndex].push(...faces);
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for (const faceIndex of faces) {
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const layerFaceIndex = layerFaceIndexes[layerIndex];
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if (!layerFaceIndex.includes(faceIndex)) layerFaceIndex.push(faceIndex);
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}
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}
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}
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}
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}
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}
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}
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for (let i = 0; i < layerFaceIndexes.length; i ++) {
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layerFaceIndexes[i] = layerFaceIndexes[i].reduce((result, faceIndex) => {
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if (!result.includes(faceIndex)) result.push(faceIndex);
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return result;
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}, []);
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}
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return { layerPoints, layerFaceIndexes };
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return { layerPoints, layerFaceIndexes };
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}
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}
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@ -35,18 +35,16 @@ function addLine(vertices, lineLookup, lines, a, b, faceIndex) {
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if (typeof lineLookup[`${b}_${a}`] !== 'undefined') {
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if (typeof lineLookup[`${b}_${a}`] !== 'undefined') {
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index = lineLookup[`${b}_${a}`];
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index = lineLookup[`${b}_${a}`];
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} else {
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} else {
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index = lines.length;
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lineLookup[`${a}_${b}`] = index;
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const start = getVertex(vertices, a);
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const start = getVertex(vertices, a);
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const end = getVertex(vertices, b);
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const end = getVertex(vertices, b);
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const line = { start, end };
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const line = { start, end };
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const faces = [];
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const faces = [];
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index = lines.length;
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lineLookup[`${a}_${b}`] = index;
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lines.push({ line, faces });
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lines.push({ line, faces });
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}
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}
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lines[index].faces.push(faceIndex);
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lines[index].faces.push(faceIndex);
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return index;
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return index;
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}
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}
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@ -1,6 +1,6 @@
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import { PRECISION } from '../constants.js'
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import { PRECISION } from '../constants.js'
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const offsetOptions = {
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const OFFSET_OPTIONS = {
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jointType: 'jtSquare',
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jointType: 'jtSquare',
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endType: 'etClosedPolygon',
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endType: 'etClosedPolygon',
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miterLimit: 2.0,
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miterLimit: 2.0,
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@ -29,7 +29,7 @@ export default function generateInnerLines(slices, settings) {
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if (!part.closed) continue;
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if (!part.closed) continue;
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const outerLine = part.shape.offset(-nozzleRadius, offsetOptions);
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const outerLine = part.shape.offset(-nozzleRadius, OFFSET_OPTIONS);
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if (outerLine.paths.length === 0) continue;
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if (outerLine.paths.length === 0) continue;
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@ -39,7 +39,7 @@ export default function generateInnerLines(slices, settings) {
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for (let inset = 1; inset < numShells; inset += 1) {
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for (let inset = 1; inset < numShells; inset += 1) {
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const offset = inset * nozzleDiameter;
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const offset = inset * nozzleDiameter;
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const shell = outerLine.offset(-offset, offsetOptions);
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const shell = outerLine.offset(-offset, OFFSET_OPTIONS);
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if (shell.paths.length === 0) {
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if (shell.paths.length === 0) {
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break;
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break;
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@ -10,7 +10,7 @@ export const POSITION_X = 'X';
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export const POSITION_Y = 'Y';
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export const POSITION_Y = 'Y';
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export const POSITION_Z = 'Z';
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export const POSITION_Z = 'Z';
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export default class {
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export default class GCode {
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constructor(layerHeight) {
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constructor(layerHeight) {
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this._nozzleToFilamentRatio = 1;
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this._nozzleToFilamentRatio = 1;
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this._gcode = [`; Generated with Doodle3D Slicer V${VERSION}`];
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this._gcode = [`; Generated with Doodle3D Slicer V${VERSION}`];
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@ -1,6 +1,6 @@
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import Shape from 'clipper-js';
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import Shape from 'clipper-js';
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export default class {
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export default class Slice {
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constructor() {
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constructor() {
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this.parts = [];
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this.parts = [];
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}
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}
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@ -45,9 +45,9 @@ export default function comb(outline, start, end) {
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if (snappedCombPaths.length === 0) {
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if (snappedCombPaths.length === 0) {
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snappedCombPaths.push([start], [end]);
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snappedCombPaths.push([start], [end]);
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} else if (distanceTo(firstPath[0], start) > 1.0) {
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} else if (distanceTo(firstPath[0], start) > 1.) {
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snappedCombPaths.unshift([start]);
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snappedCombPaths.unshift([start]);
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} else if (distanceTo(lastPath[lastPath.length - 1], end) > 1.0) {
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} else if (distanceTo(lastPath[lastPath.length - 1], end) > 1.) {
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snappedCombPaths.push([end]);
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snappedCombPaths.push([end]);
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}
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}
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@ -79,7 +79,7 @@ export default function intersectionsToShapes(layerPoints, layerFaceIndexes, fac
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endConnects[pointB] = lineSegment;
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endConnects[pointB] = lineSegment;
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if (!shapes[objectIndex]) shapes[objectIndex] = [];
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if (!shapes[objectIndex]) shapes[objectIndex] = [];
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const shape = shapes[objectIndex].push(lineSegment);
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shapes[objectIndex].push(lineSegment);
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}
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}
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}
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}
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@ -87,8 +87,6 @@ export default function intersectionsToShapes(layerPoints, layerFaceIndexes, fac
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const shape = shapes[objectIndex].map(lineSegment => lineSegment.map(pointIndex => points[pointIndex]));
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const shape = shapes[objectIndex].map(lineSegment => lineSegment.map(pointIndex => points[pointIndex]));
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const openShape = openObjectIndexes[objectIndex];
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const openShape = openObjectIndexes[objectIndex];
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const lines = [];
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const connectPoints = [];
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const connectPoints = [];
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for (let pathIndex = 0; pathIndex < shape.length; pathIndex ++) {
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for (let pathIndex = 0; pathIndex < shape.length; pathIndex ++) {
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const path = shape[pathIndex];
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const path = shape[pathIndex];
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@ -114,6 +112,7 @@ export default function intersectionsToShapes(layerPoints, layerFaceIndexes, fac
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if (shapeEndPoint) connectPoints.push({ point: shapeEndPoint, start: null, end: pathIndex });
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if (shapeEndPoint) connectPoints.push({ point: shapeEndPoint, start: null, end: pathIndex });
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}
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}
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const lines = [];
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while (connectPoints.length !== 0) {
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while (connectPoints.length !== 0) {
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let { start, end } = connectPoints.pop();
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let { start, end } = connectPoints.pop();
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@ -32,21 +32,12 @@ export default function shapesToSlices(shapes, settings) {
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slice.add(fillShape, true);
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slice.add(fillShape, true);
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if (lineShapesClosed.paths.length > 0) {
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if (lineShapesClosed.paths.length > 0) lineShapesClosed = lineShapesClosed.difference(fillShape);
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lineShapesClosed = lineShapesClosed.difference(fillShape);
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if (lineShapesOpen.paths.length > 0) lineShapesOpen = lineShapesOpen.difference(fillShape);
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}
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if (lineShapesOpen.paths.length > 0) {
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lineShapesOpen = lineShapesOpen.difference(fillShape);
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}
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}
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}
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if (lineShapesClosed.paths.length > 0) {
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if (lineShapesClosed.paths.length > 0) slice.add(lineShapesClosed, false);
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slice.add(lineShapesClosed, false);
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if (lineShapesOpen.paths.length > 0) slice.add(lineShapesOpen, false);
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}
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if (lineShapesOpen.paths.length > 0) {
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slice.add(lineShapesOpen, false);
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}
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sliceLayers.push(slice);
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sliceLayers.push(slice);
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}
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}
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