mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-19 04:27:55 +01:00
first commit webworker
created web worker implementation added class D3D.SlicerWorker converts geometry to bufferGeometry sends bufferGeometry to worker in worker bufferGeometry gets converted back to geometry
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@ -20,9 +20,11 @@ $(document).ready(function () {
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var listDoodle = $("#printers-doodle");
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var listSliceTest = $("#printers-slicetest");
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var listSliceWebworker = $("#printers-webworker");
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listDoodle.append("<li><a href='doodle.html#192.168.5.1'>Wired Printer</a></li>");
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listSliceTest.append("<li><a href='slice_test.html#192.168.5.1'>Wired Printer</a></li>");
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listSliceWebworker.append("<li><a href='webworker_test.html#192.168.5.1'>Wired Printer</a></li>");
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/*
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printers.push({
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@ -44,6 +46,7 @@ $(document).ready(function () {
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listDoodle.append("<li><a href='doodle.html#" + box.localip + "'>" + box.wifiboxid + "</a></li>");
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listSliceTest.append("<li><a href='slice_test.html#" + box.localip + "'>" + box.wifiboxid + "</a></li>");
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listSliceWebworker.append("<li><a href='webworker_test.html#" + box.localip + "'>" + box.wifiboxid + "</a></li>");
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}
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});
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});
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@ -54,6 +57,10 @@ $(document).ready(function () {
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<p>Slice Test</p>
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<ul id="printers-slicetest"></ul>
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<p>Webworkers</p>
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<ul id="printers-webworker"></ul>
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<!--
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<table>
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<tr>
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@ -14,9 +14,6 @@
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<script src="src/paths.js"></script>
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<script src="src/slicer.js"></script>
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<script src="gcode/testgcode.js"></script>
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<script src="gcode/easterbunny.js"></script>
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<style>
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canvas {border: 1px solid black;}
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</style>
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@ -33,9 +30,9 @@ function init () {
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var scene = createScene();
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var localIp = location.hash.substring(1);
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doodleBox = new D3D.Box(localIp);
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//doodleBox = new D3D.Box(localIp);
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var printer = new D3D.Printer(USER_SETTINGS, PRINTER_SETTINGS["ultimaker"]);
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var printer = new D3D.Printer().updateConfig(USER_SETTINGS).updateConfig(PRINTER_SETTINGS["ultimaker"]);
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var loader = new THREE.STLLoader();
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loader.load("models/pokemon/pikachu.stl", function (geometry) {
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@ -77,16 +74,17 @@ function init () {
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//scene.add(mesh);
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var slicer = new D3D.Slicer().setMesh(mesh);
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mesh.updateMatrix();
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var slicer = new D3D.Slicer().setMesh(mesh.geometry, mesh.matrix);
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var mesh = new THREE.Mesh(slicer.geometry, material);
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scene.add(mesh);
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var canvas = document.getElementById("canvas");
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var context = canvas.getContext("2d");
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//var canvas = document.getElementById("canvas");
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//var context = canvas.getContext("2d");
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var img = slicer.drawPaths(printer, 0, 1);
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context.drawImage(img, 0, 0);
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//var img = slicer.drawPaths(printer, 0, 1);
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//context.drawImage(img, 0, 0);
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gcode = slicer.getGcode(printer);
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});
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@ -9,9 +9,6 @@ D3D.Printer = function (printerSettings, userSettings) {
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"use strict";
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this.config = {};
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this.updateConfig(printerSettings);
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this.updateConfig(userSettings);
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};
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D3D.Printer.prototype.updateConfig = function (config) {
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"use strict";
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@ -15,11 +15,10 @@
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D3D.Slicer = function () {
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"use strict";
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};
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D3D.Slicer.prototype.setMesh = function (mesh) {
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D3D.Slicer.prototype.setMesh = function (geometry, matrix) {
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"use strict";
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//convert buffergeometry to geometry;
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var geometry = mesh.geometry.clone();
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if (geometry instanceof THREE.BufferGeometry) {
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geometry = new THREE.Geometry().fromBufferGeometry(geometry);
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}
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@ -39,8 +38,7 @@ D3D.Slicer.prototype.setMesh = function (mesh) {
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geometry.mergeVertices();
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//apply mesh matrix on geometry;
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mesh.updateMatrix();
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geometry.applyMatrix(mesh.matrix);
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geometry.applyMatrix(matrix);
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geometry.computeFaceNormals();
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geometry.computeBoundingBox();
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50
src/slicerworker.js
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50
src/slicerworker.js
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@ -0,0 +1,50 @@
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D3D.SlicerWorker = function () {
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"use strict";
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this.worker = new Worker('webworker/worker.js');
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this.worker.addEventListener('message', function (event) {
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console.log(event);
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}, false);
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}
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D3D.SlicerWorker.prototype.setSettings = function (USER_SETTINGS, PRINTER_SETTINGS) {
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"use strict";
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this.worker.postMessage({
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"cmd": "SET_SETTINGS",
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"USER_SETTINGS": USER_SETTINGS,
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"PRINTER_SETTINGS": PRINTER_SETTINGS
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});
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};
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D3D.SlicerWorker.prototype.setMesh = function (mesh) {
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"use strict";
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if (mesh.geometry instanceof THREE.Geometry) {
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var geometry = new THREE.BufferGeometry().fromGeometry(mesh.geometry);
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}
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else {
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var geometry = mesh.geometry;
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}
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mesh.updateMatrix();
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this.worker.postMessage({
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"cmd": "SET_MESH",
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"geometry": geometry.toJSON().data,
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"matrix": mesh.matrix.toArray()
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});
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};
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D3D.SlicerWorker.prototype.slice = function () {
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"use strict";
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this.worker.postMessage({
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"cmd": "SLICE"
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});
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};
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D3D.SlicerWorker.prototype.close = function () {
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"use strict";
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this.worker.postMessage({
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"cmd": "CLOSE"
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});
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};
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webworker/worker.js
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41
webworker/worker.js
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@ -0,0 +1,41 @@
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importScripts("../library/three.js");
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importScripts("../library/clipper.js");
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importScripts("../src/utils.js");
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importScripts("../src/printer.js");
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importScripts("../src/paths.js");
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importScripts("../src/slicer.js");
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var printer = new D3D.Printer();
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var slicer = new D3D.Slicer();
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self.addEventListener('message', function (event) {
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"use strict";
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switch (event.data["cmd"]) {
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case "SET_MESH":
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var loader = new THREE.BufferGeometryLoader();
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var geometry = loader.parse(event.data["geometry"]);
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var matrix = new THREE.Matrix4().fromArray(event.data["matrix"]);
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slicer.setMesh(geometry, matrix);
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break;
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case "SET_SETTINGS":
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printer.updateConfig(event.data["USER_SETTINGS"]);
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printer.updateConfig(event.data["PRINTER_SETTINGS"]);
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console.log(printer);
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break;
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case "SLICE":
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var gcode = slicer.getGcode(printer);
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self.postMessage('gcode generated');
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break;
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case "CLOSE":
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self.close();
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break;
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}
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});
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webworker_test.html
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145
webworker_test.html
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<!DOCTYPE HTML>
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<html lang="en">
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<head>
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<script src="library/jquery.js"></script>
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<script src="library/three.js"></script>
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<script src="library/stl_loader.js"></script>
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<script src="src/utils.js"></script>
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<script src="src/box.js"></script>
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<script src="src/slicerworker.js"></script>
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<title>Doedel Drie Dee || Webworker Test</title>
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<style>
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canvas {border: 1px solid black;}
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</style>
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</head>
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<body>
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<canvas id="3d-preview" height="400" width="400"></canvas>
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<canvas id="canvas" width="400" height="400"></canvas>
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<script>
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var USER_SETTINGS, PRINTER_SETTINGS, doodleBox, gcode, slicerWorker;
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function init () {
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"use strict";
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var scene = createScene();
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var localIp = location.hash.substring(1);
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doodleBox = new D3D.Box(localIp);
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var slicer = new D3D.SlicerWorker();
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slicer.setSettings(USER_SETTINGS, PRINTER_SETTINGS["ultimaker"]);
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var loader = new THREE.STLLoader();
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loader.load("models/pokemon/pikachu.stl", function (geometry) {
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var material = new THREE.MeshPhongMaterial({color: 0x00ff00, wireframe: false});
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var mesh = new THREE.Mesh(geometry, material);
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mesh.rotation.x = -Math.PI/2;
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mesh.scale.x = mesh.scale.y = mesh.scale.z = 1;
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mesh.position.x = 100;
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mesh.position.z = 100;
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scene.add(mesh);
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slicer.setMesh(mesh);
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slicer.slice();
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});
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}
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function createScene () {
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var scene = new THREE.Scene();
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var renderer = new THREE.WebGLRenderer({canvas: document.getElementById("3d-preview"), antialias: true});
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renderer.setClearColor(0xffffff, 1);
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var camera = new THREE.PerspectiveCamera(75, renderer.domElement.width/renderer.domElement.height, 1, 10000);
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scene.add(camera);
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var light = new THREE.AmbientLight(0x404040);
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scene.add(light);
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var directionalLight = new THREE.PointLight(0xffffff, 0.5);
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camera.add(directionalLight);
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applyMouseControls(renderer, camera, new THREE.Vector3(100, 0, 100), 1000);
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function applyMouseControls (renderer, camera, center, maxDistance) {
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var distance = 20;
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var rotX = 0;
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var rotY = 0;
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var moveCamera = false;
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function updateCamera () {
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camera.position.set(
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Math.cos(rotY)*Math.sin(rotX)*distance,
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Math.sin(rotY)*distance,
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Math.cos(rotY)*Math.cos(rotX)*distance
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).add(center);
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camera.lookAt(center);
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}
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$(renderer.domElement).on("mousedown", function (e) {
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moveCamera = true;
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}).on("wheel", function (e) {
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var event = e.originalEvent;
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event.preventDefault();
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distance = THREE.Math.clamp(distance - event.wheelDelta, 1, maxDistance);
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updateCamera();
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});
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$(window).on("mouseup", function (e) {
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moveCamera = false;
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}).on("mousemove", function (e) {
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var event = e.originalEvent;
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if (moveCamera === true) {
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rotX = (rotX - event.webkitMovementX/100) % (2*Math.PI);
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rotY = THREE.Math.clamp(rotY + event.webkitMovementY/100, -Math.PI/2, Math.PI/2);
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updateCamera();
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}
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});
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updateCamera();
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}
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(function animate () {
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requestAnimationFrame(animate);
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renderer.render(scene, camera);
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})();
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return scene;
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}
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(function () {
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"use strict";
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var loadedItems = 0;
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function loaded () {
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loadedItems ++;
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if (loadedItems === 2) {
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init();
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}
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}
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loadSettings("settings/user_settings.json", function (data) {
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USER_SETTINGS = data;
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loaded();
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});
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loadSettings("settings/printer_settings.json", function (data) {
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PRINTER_SETTINGS = data;
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loaded();
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});
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})();
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</script>
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</body>
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</html>
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