mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-19 04:27:55 +01:00
remove unused code
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252
src/paths.js
252
src/paths.js
@ -1,252 +0,0 @@
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import ClipperLib from 'clipper-lib';
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import THREE from 'three.js';
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export default class Paths extends Array {
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constructor (paths = [], closed = true) {
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super();
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this.setPaths(paths);
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this.closed = closed;
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}
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setPaths (paths) {
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for (var i = 0; i < paths.length; i ++) {
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var path = paths[i];
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if (path.length > 0) {
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this.push(path);
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}
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}
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return this;
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}
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_clip (path, type) {
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var solution = new ClipperLib.PolyTree();
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var clipper = new ClipperLib.Clipper();
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clipper.AddPaths(this, ClipperLib.PolyType.ptSubject, this.closed);
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clipper.AddPaths(path, ClipperLib.PolyType.ptClip, path.closed);
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clipper.Execute(type, solution);
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if (this.closed) {
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var paths = ClipperLib.Clipper.ClosedPathsFromPolyTree(solution);
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}
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else {
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var paths = ClipperLib.Clipper.OpenPathsFromPolyTree(solution);
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}
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return new Paths(paths, this.closed);
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}
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union (path) {
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return this._clip(path, ClipperLib.ClipType.ctUnion);
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}
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difference (path) {
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return this._clip(path, ClipperLib.ClipType.ctDifference);
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}
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intersect (path) {
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return this._clip(path, ClipperLib.ClipType.ctIntersection);
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}
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xor (path) {
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return this._clip(path, ClipperLib.ClipType.ctXor);
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}
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offset (offset) {
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var solution = new ClipperLib.Paths();
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var co = new ClipperLib.ClipperOffset(1, 1);
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co.AddPaths(this, ClipperLib.JoinType.jtSquare, ClipperLib.EndType.etClosedPolygon);
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co.Execute(solution, offset);
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return new Paths(solution);
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}
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scaleUp (factor) {
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ClipperLib.JS.ScaleUpPaths(this, factor);
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return this;
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}
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scaleDown (factor) {
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ClipperLib.JS.ScaleDownPaths(this, factor);
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return this;
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}
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lastPoint () {
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if (this.length === 0) {
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return new THREE.Vector2();
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}
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var lastPath = this[this.length - 1];
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var lastPoint = this.closed ? lastPath[0] : lastPath[lastPath.length - 1];
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return new THREE.Vector2(lastPoint.X, lastPoint.Y);
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}
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optimizePath (start) {
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var optimizedPaths = new Paths([], this.closed);
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var donePaths = [];
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while (optimizedPaths.length !== this.length) {
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var minLength = false;
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var reverse;
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var minPath;
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var offset;
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var pathIndex;
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for (var i = 0; i < this.length; i += 1) {
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var path = this[i];
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if (donePaths.indexOf(i) === -1) {
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if (this.closed) {
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for (var j = 0; j < path.length; j += 1) {
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var point = new THREE.Vector2(path[j].X, path[j].Y);
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var length = point.sub(start).length();
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if (minLength === false || length < minLength) {
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minPath = path;
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minLength = length;
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offset = j;
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pathIndex = i;
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}
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}
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}
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else {
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var startPoint = new THREE.Vector2(path[0].X, path[0].Y);
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var length = startPoint.sub(start).length();
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if (minLength === false || length < minLength) {
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minPath = path;
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minLength = length;
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reverse = false;
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pathIndex = i;
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}
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var endPoint = new THREE.Vector2(path[path.length - 1].X, path[path.length - 1].Y);
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var length = endPoint.sub(start).length();
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if (length < minLength) {
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minPath = path;
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minLength = length;
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reverse = true;
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pathIndex = i;
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}
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}
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}
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}
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if (this.closed) {
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minPath = minPath.concat(minPath.splice(0, offset));
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var point = minPath[0];
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}
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else {
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if (reverse) {
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minPath.reverse();
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}
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var point = minPath[minPath.length - 1];
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}
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donePaths.push(pathIndex);
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start = new THREE.Vector2(point.X, point.Y);
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optimizedPaths.push(minPath);
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}
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return optimizedPaths;
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}
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areas () {
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var areas = [];
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for (var i = 0; i < this.length; i ++) {
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var shape = this[i];
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var area = Math.abs(ClipperLib.Clipper.Area(shape));
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areas.push(area);
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}
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return areas;
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}
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area () {
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var areas = this.areas();
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var totalArea = 0;
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for (var i = 0; i < areas.length; i ++) {
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var area = areas[i];
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totalArea += area;
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}
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return totalArea;
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}
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tresholdArea (minArea) {
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// code not tested yet
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for (var i = 0; i < this.length; i ++) {
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var shape = this[i];
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var area = ClipperLib.Clipper.Area(shape);
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if (area < minArea) {
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this.splice(i, 1);
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i -= 1;
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}
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}
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}
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join (path) {
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for (var i = 0; i < path.length; i += 1) {
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this.push(path[i]);
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}
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return this;
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}
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clone () {
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return new Paths(ClipperLib.JS.Clone(this), this.closed);
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}
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bounds () {
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return ClipperLib.Clipper.GetBounds(this);
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}
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clean (cleanDelta) {
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return new Paths(ClipperLib.Clipper.CleanPolygons(this, cleanDelta), this.closed);
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}
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isHole () {
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return !ClipperLib.Clipper.Orientation(this[0]);
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}
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pointCollision (point) {
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var collision = ClipperLib.Clipper.PointInPolygon(point, this[0]);
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return ClipperLib.Clipper.PointInPolygon(point, this[0]);
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}
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boundSize () {
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var bounds = this.bounds();
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var width = bounds.right - bounds.left;
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var height = bounds.bottom - bounds.top;
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return width * height;
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}
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draw (context, color) {
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context.strokeStyle = color;
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for (var i = 0; i < this.length; i += 1) {
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var shape = this[i];
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// var point = shape[0];
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// context.fillText(i, point.X*2, point.Y*2);
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context.beginPath();
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for (var j = 0; j < shape.length; j += 1) {
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var point = shape[j % shape.length];
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context.lineTo(point.X * 2, point.Y * 2);
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}
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if (this.closed) {
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context.closePath();
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}
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context.stroke();
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}
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}
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}
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import THREE from 'three.js';
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import Settings from './settings.js';
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import EventDispatcher from 'casperlamboo/EventDispatcher';
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export default class extends EventDispatcher {
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constructor () {
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super();
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this.worker = new Worker('./worker.js');
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this.worker.addEventListener('message', (event) => {
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switch (event.data['cmd']) {
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case 'PROGRESS':
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var progress = event.data['progress'];
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this.dispatchEvent({
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type: 'progress',
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progress
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});
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break;
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case 'GCODE':
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var reader = new FileReader();
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reader.addEventListener("loadend", () => {
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var gcode = reader.result;
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this.dispatchEvent({
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type: 'finish',
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gcode
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});
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});
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reader.readAsBinaryString(event.data['gcode']);
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break;
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}
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}, false);
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this.worker.onerror = function (error) {
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console.warn(error);
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};
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}
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setMesh (mesh) {
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mesh.updateMatrix();
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this.setGeometry(mesh.geometry, mesh.matrix);
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return this;
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}
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setGeometry (geometry, matrix) {
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if (geometry.type === 'Geometry') {
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geometry = new THREE.BufferGeometry().fromGeometry(geometry);
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}
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else if (geometry.type === 'BufferGeometry') {
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geometry = geometry.clone();
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}
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else {
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console.warn('Geometry is not an instance of BufferGeometry or Geometry');
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return;
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}
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if (!(matrix instanceof THREE.Matrix4)) {
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matrix = new THREE.Matrix4();
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}
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var buffers = [];
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for (var i = 0; i < geometry.attributesKeys.length; i ++) {
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var key = geometry.attributesKeys[i];
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buffers.push(geometry.attributes[key].array.buffer);
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}
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delete geometry.boundingBox;
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delete geometry.boundingSphere;
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this.worker.postMessage({
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'cmd': 'SET_MESH',
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'geometry': {
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'attributes': geometry.attributes,
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'attributesKeys': geometry.attributesKeys
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},
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'matrix': matrix.toArray()
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}, buffers);
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return this;
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}
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slice (settings) {
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this.worker.postMessage({
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'cmd': 'SLICE',
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'settings': settings.config
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});
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return this;
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}
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close () {
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this.worker.postMessage({
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'cmd': 'CLOSE'
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});
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return this;
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}
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}
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