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https://github.com/Doodle3D/Doodle3D-Slicer.git
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parent
1107353290
commit
f032d8c267
@ -22,16 +22,14 @@ export default function generateSupport(slices, settings) {
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let supportArea = new Shape([], true);
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for (let layer = slices.length - 1 - supportDistanceLayers; layer >= supportDistanceLayers; layer --) {
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for (let layer = slices.length - 1 - supportDistanceLayers; layer >= 0; layer --) {
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const currentLayer = slices[layer + supportDistanceLayers - 1];
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const upSkin = slices[layer + supportDistanceLayers];
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const downSkin = slices[layer - supportDistanceLayers];
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const neededSupportArea = upSkin.outline.difference(currentLayer.outline.offset(margin));
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if (neededSupportArea.totalArea() * PRECISION_SQUARED > minArea) {
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supportArea = supportArea.union(neededSupportArea);
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}
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if (neededSupportArea.totalArea() * PRECISION_SQUARED > minArea) supportArea = supportArea.union(neededSupportArea);
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if (downSkin) supportArea = supportArea.difference(downSkin.outline.offset(margin));
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const bounds = supportArea.shapeBounds();
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