improved variable names

This commit is contained in:
casperlamboo 2015-05-20 19:10:18 +02:00
parent f24e96c5ac
commit f2327d3a21
5 changed files with 62 additions and 60 deletions

View File

@ -10,6 +10,7 @@
"printer.heatup.bed.temperature": 70,
"printer.heatup.enabled": true,
"printer.heatup.temperature": 180,
"printer.nozzleDiameter": 0.4,
"printer.startcode": ";Generated with Doodle3D (default)\nM109 S{printingTemp} ;set target temperature \n{if heatedBed}M190 S{printingBedTemp} ;set target bed temperature\nG21 ;metric values\nG91 ;relative positioning\nM107 ;start with the fan off\nG28 X0 Y0 ;move X/Y to min endstops\nG28 Z0 ;move Z to min endstops\nG1 Z15 F9000 ;move the platform down 15mm\nG92 E0 ;zero the extruded length\nG1 F200 E10 ;extrude 10mm of feed stock\nG92 E0 ;zero the extruded length again\nG92 E0 ;zero the extruded length again\nG1 F9000\nG90 ;absolute positioning\nM117 Printing Doodle... ;display message (20 characters to clear whole screen)",
"printer.type": "ultimaker"
}

View File

@ -1,18 +1,18 @@
{
"printer.retraction.speed": 50,
"printer.retraction.minDistance": 5,
"printer.retraction.amount": 3,
"printer.retraction.enabled": true,
"printer.speed": 50,
"printer.wallThickness": 0.4,
"printer.layerHeight": 0.3,
"printer.normalFlowRate": 1.0,
"printer.bottomFlowRate": 2.0,
"printer.bottomLayerSpeed": 35,
"printer.bottomThickness": 0.4,
"printer.topThickness": 0.8,
"printer.shellThickness": 0.4,
"printer.temperature": 230,
"printer.travelSpeed": 200,
"printer.fillSize": 5,
"printer.firstLayerSlow": true,
"printer.bottomLayerSpeed": 35,
"printer.bottomFlowRate": 1.0
"printer.layerHeight": 0.2,
"printer.retraction.amount": 3,
"printer.retraction.enabled": false,
"printer.retraction.speed": 50,
"printer.retraction.minDistance": 5,
"printer.shellThickness": 0.4,
"printer.speed": 50,
"printer.temperature": 230,
"printer.topThickness": 0.8,
"printer.travelSpeed": 200
}

View File

@ -26,22 +26,23 @@ canvas {border: 1px solid black;}
<canvas id="canvas" width="400" height="400"></canvas>
<script>
var USER_SETTINGS, PRINTER_SETTINGS;
var USER_SETTINGS, PRINTER_SETTINGS, doodleBox, gcode;
function init () {
"use strict";
var scene = createScene();
var localIp = location.hash.substring(1);
var doodleBox = new D3D.Box(localIp);
doodleBox = new D3D.Box(localIp);
var printer = new D3D.Printer(USER_SETTINGS, PRINTER_SETTINGS);
var printer = new D3D.Printer(USER_SETTINGS, PRINTER_SETTINGS["ultimaker"]);
var loader = new THREE.STLLoader();
loader.load("models/pikachu.stl", function (geometry) {
loader.load("models/diamond.stl", function (geometry) {
//var geometry = new THREE.BoxGeometry(10, 10, 10, 1, 1, 1);
//var geometry = new THREE.SphereGeometry(10, 10, 10);
//var geometry = new THREE.TorusGeometry(20, 10, 30, 30);
var geometry = new THREE.TorusGeometry(20, 10, 30, 30);
/*
var geometry = (function () {
"use strict";
@ -67,26 +68,27 @@ function init () {
return geometry;
})();
*/
var material = new THREE.MeshPhongMaterial({color: 0x00ff00});
var material = new THREE.MeshPhongMaterial({color: 0x00ff00, wireframe: true});
var mesh = new THREE.Mesh(geometry, material);
mesh.rotation.x = -Math.PI/2;
//mesh.rotation.z = Math.PI;
mesh.scale.x = mesh.scale.y = mesh.scale.z = 1;
mesh.position.x = 100;
mesh.position.z = 100;
//scene.add(mesh);
var slicer = new D3D.Slicer().setMesh(mesh);
var mesh = new THREE.Mesh(slicer.geometry, material);
scene.add(mesh);
/*(var slicer = new D3D.Slicer().setMesh(mesh);
var canvas = document.getElementById("canvas");
var context = canvas.getContext("2d");
var img = slicer.drawPaths(printer, 0, 1);
context.drawImage(img, 0, 0);
gcode = slicer.getGcode(printer);*/
gcode = slicer.getGcode(printer);
});
}
@ -107,13 +109,6 @@ function createScene () {
applyMouseControls(renderer, camera, new THREE.Vector3(100, 0, 100), 1000);
(function animate () {
"use strict";
requestAnimationFrame(animate);
renderer.render(scene, camera);
})();
function applyMouseControls (renderer, camera, center, maxDistance) {
var distance = 20;
var rotX = 0;
@ -156,6 +151,11 @@ function createScene () {
updateCamera();
}
(function animate () {
requestAnimationFrame(animate);
renderer.render(scene, camera);
})();
return scene;
}
@ -165,7 +165,7 @@ function createScene () {
function loaded () {
loadedItems ++;
if (loadedItems === 2) {
init();
//init();
}
}

View File

@ -3,6 +3,7 @@
* Path
*
* Abstraction layer for annoying clipper js
* ! inherrits from Array !
*
******************************************************/

View File

@ -101,23 +101,23 @@ D3D.Slicer.prototype.createLines = function () {
}
}
};
D3D.Slicer.prototype.slice = function (height, step) {
D3D.Slicer.prototype.slice = function (layerHeight, height) {
"use strict";
var layersIntersections = [];
for (var i = 0; i < this.lines.length; i ++) {
var line = this.lines[i];
for (var lineIndex = 0; lineIndex < this.lines.length; lineIndex ++) {
var line = this.lines[lineIndex];
var min = Math.ceil(Math.min(line.line.start.y, line.line.end.y) / step);
var max = Math.floor(Math.max(line.line.start.y, line.line.end.y) / step);
var min = Math.ceil(Math.min(line.line.start.y, line.line.end.y) / layerHeight);
var max = Math.floor(Math.max(line.line.start.y, line.line.end.y) / layerHeight);
for (var layerIndex = min; layerIndex <= max; layerIndex ++) {
if (layerIndex >= 0) {
if (layersIntersections[layerIndex] === undefined) {
layersIntersections[layerIndex] = [];
}
layersIntersections[layerIndex].push(i);
layersIntersections[layerIndex].push(lineIndex);
}
}
}
@ -129,7 +129,7 @@ D3D.Slicer.prototype.slice = function (height, step) {
for (var layer = 1; layer < layersIntersections.length-1; layer ++) {
//for (var layer = 0; layer < layersIntersections.length; layer ++) {
var layerIntersections = layersIntersections[layer];
var y = layer*step;
var y = layer*layerHeight;
var intersections = [];
for (var i = 0; i < layerIntersections.length; i ++) {
@ -248,7 +248,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
var layerHeight = printer.config["printer.layerHeight"] * scale;
var dimensionsZ = printer.config["printer.dimensions.z"] * scale;
var wallThickness = printer.config["printer.wallThickness"] * scale / 2;
var nozzleDiameter = printer.config["printer.nozzleDiameter"] * scale;
var shellThickness = printer.config["printer.shellThickness"] * scale;
var fillSize = printer.config["printer.fillSize"] * scale;
var brimOffset = printer.config["printer.brimOffset"] * scale;
@ -257,6 +257,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
var bottomSkinCount = Math.ceil(bottomThickness/layerHeight);
var topSkinCount = Math.ceil(topThickness/layerHeight);
var nozzleRadius = nozzleDiameter / 2;
var start = new THREE.Vector2(0, 0);
@ -296,21 +297,19 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
var part = slice[i];
//var outerLayer = part.clone();
var outerLayer = part.clone().scaleUp(scale).offset(-wallThickness/2);
var outerLayer = part.clone().scaleUp(scale).offset(-nozzleRadius);
if (outerLayer.length > 0) {
var insets = new D3D.Paths([], true);
for (var offset = wallThickness; offset <= shellThickness; offset += wallThickness) {
for (var offset = nozzleDiameter; offset <= shellThickness; offset += nozzleDiameter) {
var inset = outerLayer.offset(-offset);
insets.join(inset);
}
var fillArea = (inset || outerLayer).offset(-wallThickness/2);
var fillArea = (inset || outerLayer).offset(-nozzleRadius);
//var fillArea = (inset || outerLayer).clone();
var highFillArea = fillArea.difference(surroundingLayer);
var lowFillArea = fillArea.difference(highFillArea);
var fill = new D3D.Paths([], false);
@ -322,10 +321,10 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
if (highFillArea.length > 0) {
var bounds = highFillArea.bounds();
var even = (layer % 2 === 0);
var highFillTemplate = this.getFillTemplate(bounds, wallThickness, even, !even);
var highFillTemplate = this.getFillTemplate(bounds, nozzleDiameter, even, !even);
fill.join(highFillTemplate.intersect(highFillArea));
}
outerLayer = outerLayer.optimizePath(start);
if (insets.length > 0) {
insets = insets.optimizePath(outerLayer.lastPoint());
@ -344,7 +343,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
else {
start = outerLayer.lastPoint();
}
layerData.push({
outerLayer: outerLayer.scaleDown(scale),
fill: fill.scaleDown(scale),
@ -383,9 +382,10 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
var bottomSpeed = printer.config["printer.bottomLayerSpeed"];
var firstLayerSlow = printer.config["printer.firstLayerSlow"];
var bottomFlowRate = printer.config["printer.bottomFlowRate"];
var normalFlowRate = printer.config["printer.normalFlowRate"];
var travelSpeed = printer.config["printer.travelSpeed"];
var filamentThickness = printer.config["printer.filamentThickness"];
var wallThickness = printer.config["printer.wallThickness"];
var nozzleDiameter = printer.config["printer.nozzleDiameter"];
var enableTraveling = printer.config["printer.enableTraveling"];
var retractionEnabled = printer.config["printer.retraction.enabled"];
var retractionSpeed = printer.config["printer.retraction.speed"];
@ -435,7 +435,7 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
var b = new THREE.Vector2(previousPoint.X, previousPoint.Y);
var lineLength = a.distanceTo(b);
extruder += lineLength * wallThickness * layerHeight / filamentSurfaceArea * flowRate;
extruder += lineLength * nozzleDiameter * layerHeight / filamentSurfaceArea * flowRate;
gcode.push([
"G1",
@ -462,11 +462,11 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
for (var layer = 0; layer < data.length; layer ++) {
var slice = data[layer];
//turn on fan on layer 2
if (layer === 2) {
//turn on fan on layer 1
if (layer === 1) {
gcode.push("M106");
speed = (normalSpeed*60).toFixed(3);
flowRate = 1;
flowRate = normalFlowRate;
}
var z = ((layer + 1) * layerHeight).toFixed(3);
@ -491,7 +491,7 @@ D3D.Slicer.prototype.drawPaths = function (printer, min, max) {
var layerHeight = printer.config["printer.layerHeight"];
var dimensionsZ = printer.config["printer.dimensions.z"];
var slices = this.slice(dimensionsZ, layerHeight);
var slices = this.slice(layerHeight, dimensionsZ);
var data = this.slicesToData(slices, printer);
@ -521,18 +521,18 @@ D3D.Slicer.prototype.getGcode = function (printer) {
var dimensionsZ = printer.config["printer.dimensions.z"];
var start = new Date().getTime();
var slices = this.slice(dimensionsZ, layerHeight);
var slices = this.slice(layerHeight, dimensionsZ);
var end = new Date().getTime();
console.log("Slicing: " + (end - start) + "ms");
var start = new Date().getTime();
start = new Date().getTime();
var data = this.slicesToData(slices, printer);
var end = new Date().getTime();
end = new Date().getTime();
console.log("Data: " + (end - start) + "ms");
var start = new Date().getTime();
start = new Date().getTime();
var gcode = this.dataToGcode(data, printer);
var end = new Date().getTime();
end = new Date().getTime();
console.log("Gcode: " + (end - start) + "ms");
return gcode;