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@ -191,6 +191,7 @@ export async function slice(target, name, mesh, settings, updateProgress) {
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const file = new File([gcode], 'doodle.gcode', { type: 'plain/text' });
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body.append('file', file);
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// because fetch has no way of retrieving progress we fake progress
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let loaded = 0;
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const interval = setInterval(() => {
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loaded += 15 * 1024;
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