[page:Curve] →
[name]
Creates a 2d curve in the shape of an ellipse.
Example
var curve = new THREE.EllipseCurve(
0, 0, // ax, aY
10, 10, // xRadius, yRadius
0, 2 * Math.PI, // aStartAngle, aEndAngle
false // aClockwise
);
var path = new THREE.Path( curve.getPoints( 50 ) );
var geometry = path.createPointsGeometry( 50 );
var material = new THREE.LineBasicMaterial( { color : 0xff0000 } );
// Create the final Object3d to add to the scene
var ellipse = new THREE.Line( geometry, material );
Constructor
[name]( [page:Float aX], [page:Float aY], [page:Float xRadius], [page:Float yRadius], [page:Radians aStartAngle], [page:Radians aEndAngle], [page:Boolean aClockwise] )
aX – The X center of the ellipse
aY – The Y center of the ellipse
xRadius – The radius of the ellipse in the x direction
yRadius – The radius of the ellipse in the y direction
aStartAngle – The start angle of the curve in radians starting from the middle right side
aEndAngle – The end angle of the curve in radians starting from the middle right side
aClockwise – Whether the ellipse is clockwise
Note: When going clockwise it's best to set the start angle to (Math.PI * 2) and then work towards lower numbers.
Properties
[property:Float aX]
[property:Float aY]
[property:Radians xRadius]
[property:Radians yRadius]
[property:Float aStartAngle]
[property:Float aEndAngle]
[property:Boolean aClockwise]
Methods
See [page:Curve] for inherited methods
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]